BattleTech
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  • RogueTech

    RogueTech

    Last Update: 22 Aug 2020
    Author: The RogueTech Crew
    Uploader: LadyAlekto

    Makes BattleTech more RoguelikeTHIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE DEADLIER AND THAT'S INTENTIONAL!I mean, how fair would it be to just have the player have all these fancy toys?(i will keep pushing updates whenever i find a bug, independent of anything else i planned)

    • 6.6GB
    • 3.3k
    • --

    RogueTech

    Last Update: 22 Aug 2020
    Author: LadyAlekto

    Makes BattleTech more RoguelikeTHIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE DEADLIER AND THAT'S INTENTIONAL!I mean, how fair would it be to just have the player have all these fancy toys?(i will keep pushing updates whenever i find a bug, independent of anything else i planned)

  • Battletech Enhanced - More Gear More Options

    Battletech Enhanced - More Gear More Options

    Last Update: 15 Dec 2018
    Author: Mharius
    Uploader: Mharius

    What is best in life? More gear and thus more options, along with the lamentations of your enemies, of course. As such, here is one ever expanding mod containing all my gear related mods!

    • 74KB
    • 722
    • --

    Battletech Enhanced - More Gear More Options

    Last Update: 15 Dec 2018
    Author: Mharius

    What is best in life? More gear and thus more options, along with the lamentations of your enemies, of course. As such, here is one ever expanding mod containing all my gear related mods!

  • JK_Variants

    JK_Variants

    Last Update: 30 Nov 2019
    Author: Justin Kase
    Uploader: JustinKaseToo

    Adds 80+ 'Mech variants to the Campaign/Career + 11 additional 'Mech variants to the Skirmish mode (with option to add to C/C).Add 55+ New Vehicle variants into the Campaign/Career.Optional 85+ 'Mechs / 70+ Vehicles based on Community Asset Bundle & lore based JumpJet assignments.

    • 2.0MB
    • 529
    • --

    JK_Variants

    Last Update: 30 Nov 2019

    Adds 80+ 'Mech variants to the Campaign/Career + 11 additional 'Mech variants to the Skirmish mode (with option to add to C/C).Add 55+ New Vehicle variants into the Campaign/Career.Optional 85+ 'Mechs / 70+ Vehicles based on Community Asset Bundle & lore based JumpJet assignments.

  • Less Head Injuries

    Less Head Injuries

    Last Update: 03 Dec 2019
    Author: RealityMachina aka me
    Uploader: Lad09

    Machinegun bullets hitting your armour shouldn't be causing major wounds. Now using BTML and Harmony!

    • 4KB
    • 438
    • --

    Less Head Injuries

    Last Update: 03 Dec 2019
    Author: Lad09

    Machinegun bullets hitting your armour shouldn't be causing major wounds. Now using BTML and Harmony!

  • Basic Panic System

    Basic Panic System

    Last Update: 02 Dec 2019
    Author: RealityMachina aka me
    Uploader: Lad09

    Introduces a basic panic system for MechWarriors, both yours and the enemy's.

    • 13KB
    • 428
    • --

    Basic Panic System

    Last Update: 02 Dec 2019
    Author: Lad09

    Introduces a basic panic system for MechWarriors, both yours and the enemy's.

  • Removed Story difficulty boosts and Planet difficulty variety

    Removed Story difficulty boosts and Planet difficulty variety

    Last Update: 28 Jun 2018
    Author: Buttery
    Uploader: Butterybunzzz

    Removal of the difficulty boosts after doing certain story contracts, and changing planet's difficulty to accommodate the removed boosts.

    • 65KB
    • 172
    • --

    Removed Story difficulty boosts and Planet difficulty variety

    Last Update: 28 Jun 2018

    Removal of the difficulty boosts after doing certain story contracts, and changing planet's difficulty to accommodate the removed boosts.

  • XLRP - Extensive Lore and Rebalancing Project

    XLRP - Extensive Lore and Rebalancing Project

    Last Update: 27 Jun 2019
    Author: XTRMNTR2K
    Uploader: XTRMNTR2K

    XLRP is the result of more than a thousand hours of hard work and adds 150+ new weapons, almost 50 new ammo types, two dozen upgrades, 200+ new mech variants, 100+ new vehicle types and contains many thousand carefully balanced tweaks. Around 2,000 files have been added or modified to date.

    • 6.3MB
    • 161
    • --

    XLRP - Extensive Lore and Rebalancing Project

    Last Update: 27 Jun 2019
    Author: XTRMNTR2K

    XLRP is the result of more than a thousand hours of hard work and adds 150+ new weapons, almost 50 new ammo types, two dozen upgrades, 200+ new mech variants, 100+ new vehicle types and contains many thousand carefully balanced tweaks. Around 2,000 files have been added or modified to date.

  • Better Juggernaut

    Better Juggernaut

    Last Update: 04 Jun 2018
    Author: RealityMachina aka me
    Uploader: Lad09

    Juggernaut really falls off in effectiveness once assault mechs get common. This helps with that.

    • 4KB
    • 127
    • --

    Better Juggernaut

    Last Update: 04 Jun 2018
    Author: Lad09

    Juggernaut really falls off in effectiveness once assault mechs get common. This helps with that.

  • XAI BattleTech 3025

    XAI BattleTech 3025

    Last Update: 20 Sep 2020
    Author: Xeryx
    Uploader: xeryx

    XAI Battletech is a modern BattleTech version that enhances and modernizes BT into a hybrid game that HBS was afraid to make. XAI creates the most, fair, and balanced gameplay made to date. However, XAI cranks up the challenge in multiple ways, like your career choices. Plus, relentless AI that will spank you badly! Good Luck Pilot!

    • 35.5MB
    • 126
    • --

    XAI BattleTech 3025

    Last Update: 20 Sep 2020
    Author: xeryx

    XAI Battletech is a modern BattleTech version that enhances and modernizes BT into a hybrid game that HBS was afraid to make. XAI creates the most, fair, and balanced gameplay made to date. However, XAI cranks up the challenge in multiple ways, like your career choices. Plus, relentless AI that will spank you badly! Good Luck Pilot!

  • Weapon-plus RP Mod with JK's variants support - MODTEK Support

    Weapon-plus RP Mod with JK's variants support - MODTEK Support

    Last Update: 20 May 2018
    Author: Gunganator
    Uploader: Gunganator

    100+ weapons, 70+ mechs Special stores for added weapons and missions for gear like Gauss.Added JK's Variants support

    • 2.6MB
    • 115
    • --

    Weapon-plus RP Mod with JK's variants support - MODTEK Support

    Last Update: 20 May 2018
    Author: Gunganator

    100+ weapons, 70+ mechs Special stores for added weapons and missions for gear like Gauss.Added JK's Variants support

  • CBT Balance Overhaul

    CBT Balance Overhaul

    Last Update: 15 Oct 2020
    Author: Aldodrem
    Uploader: Aldodrem

    Overhauls many of the games values to have a more balanced feel using CBT as a base reference

    • 133KB
    • 114
    • --

    CBT Balance Overhaul

    Last Update: 15 Oct 2020
    Author: Aldodrem

    Overhauls many of the games values to have a more balanced feel using CBT as a base reference

  • Jack's View Distance Increase

    Jack's View Distance Increase

    Last Update: 03 Jun 2018
    Author: Jack B
    Uploader: Rogue69

    Increases spotting range based off of the Tactics Skill & Sensor range by Mech model (Scout role based mechs receive varying sensor range bonuses - see Mod Description for more details) ***MODTEK files available***

    • 6KB
    • 104
    • --

    Jack's View Distance Increase

    Last Update: 03 Jun 2018
    Author: Rogue69

    Increases spotting range based off of the Tactics Skill & Sensor range by Mech model (Scout role based mechs receive varying sensor range bonuses - see Mod Description for more details) ***MODTEK files available***

  • all equipment at all stores

    all equipment at all stores

    Last Update: 08 Sep 2019
    Author: Glenn Eastberg
    Uploader: griz1231a

    This mod makes all items and mechs available at the stores in every system and makes the black market obsolete.

    • 4KB
    • 102
    • --

    all equipment at all stores

    Last Update: 08 Sep 2019
    Author: griz1231a

    This mod makes all items and mechs available at the stores in every system and makes the black market obsolete.

  • Vehicle Improvement Project

    Vehicle Improvement Project

    Last Update: 03 Sep 2018
    Author: Cargo Vroom
    Uploader: SrJoben

    Adds many vehicles and vehicles variants to the game, fixes vanilla vehicle problems and generally improves tank gameplay.

    • 241KB
    • 98
    • --

    Vehicle Improvement Project

    Last Update: 03 Sep 2018
    Author: SrJoben

    Adds many vehicles and vehicles variants to the game, fixes vanilla vehicle problems and generally improves tank gameplay.

  • Ain't Got Time To Bleed

    Ain't Got Time To Bleed

    Last Update: 11 May 2018
    Author: RealityMachina aka me
    Uploader: Lad09

    Got the MedTechs to keep your Mechwarriors in shape? They can get back in the cockpit even with a couple holes in their guts.

    • 2KB
    • 94
    • --

    Ain't Got Time To Bleed

    Last Update: 11 May 2018
    Author: Lad09

    Got the MedTechs to keep your Mechwarriors in shape? They can get back in the cockpit even with a couple holes in their guts.

  • Open Map at a Point of Your Choosing

    Open Map at a Point of Your Choosing

    Last Update: 07 Aug 2018
    Author: Vulture82
    Uploader: Vulture82

    Spawns an event that let's you choose out of 3 options when to lift all travel restrictions. No new campaign needed. Choice to immediately unlock the whole map always available.

    • 4KB
    • 80
    • --

    Open Map at a Point of Your Choosing

    Last Update: 07 Aug 2018
    Author: Vulture82

    Spawns an event that let's you choose out of 3 options when to lift all travel restrictions. No new campaign needed. Choice to immediately unlock the whole map always available.

  • Sensor Lock Removes More Pips (ModTek support)

    Sensor Lock Removes More Pips (ModTek support)

    Last Update: 03 Jun 2018
    Author: Annubis
    Uploader: LordAnnubis

    3 different versions for 3, 4 or all pips removed when a target is sensor locked.Available as a manual file replacement or ModTek installation.

    • 1KB
    • 56
    • --

    Sensor Lock Removes More Pips (ModTek support)

    Last Update: 03 Jun 2018
    Author: LordAnnubis

    3 different versions for 3, 4 or all pips removed when a target is sensor locked.Available as a manual file replacement or ModTek installation.

  • More Knockdowns

    More Knockdowns

    Last Update: 12 May 2018
    Author: RealityMachina aka me
    Uploader: Lad09

    When you throw everything but the kitchen sink at a mech, sometimes you shouldn't need to wait for Unsteady to kick in.

    • 2KB
    • 49
    • --

    More Knockdowns

    Last Update: 12 May 2018
    Author: Lad09

    When you throw everything but the kitchen sink at a mech, sometimes you shouldn't need to wait for Unsteady to kick in.

  • Guns of Kerensky - A Better Weapon Balance - BT Edition

    Guns of Kerensky - A Better Weapon Balance - BT Edition

    Last Update: 26 Nov 2019
    Author: MagnusEffect
    Uploader: worcottle

    This is my best attempt to address four key points regarding weapons: (1) smooth out inconsistencies in weapon stats, (2) incorporate some popular ADVANCED rules from classic tabletop Battletech, (3) do this while staying true to lore and design choices in the vanilla experience, and (4) be compatible with future official updates!

    • 233KB
    • 35
    • --

    Guns of Kerensky - A Better Weapon Balance - BT Edition

    Last Update: 26 Nov 2019
    Author: worcottle

    This is my best attempt to address four key points regarding weapons: (1) smooth out inconsistencies in weapon stats, (2) incorporate some popular ADVANCED rules from classic tabletop Battletech, (3) do this while staying true to lore and design choices in the vanilla experience, and (4) be compatible with future official updates!

  • JustDieAlready

    JustDieAlready

    Last Update: 10 Jan 2019
    Author: RD
    Uploader: Bakfietsert

    Sometimes a mech won't die even though it's center torso is 0/xxx, the pilot ejected or got killed. This would softlock the game as objectives never got completed and would forego death-animations. This patch fixes the softlocking and thus objectives can be completed, mechs will actually die and death-animations will run.

    • 4KB
    • 31
    • --

    JustDieAlready

    Last Update: 10 Jan 2019
    Author: Bakfietsert

    Sometimes a mech won't die even though it's center torso is 0/xxx, the pilot ejected or got killed. This would softlock the game as objectives never got completed and would forego death-animations. This patch fixes the softlocking and thus objectives can be completed, mechs will actually die and death-animations will run.