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Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Enjoy it, and if youve made fixes, ill be happy to include them
File credits
Unlike others who just steal their stuff
I want to credit MPStark, Morphyum, RealityMachine and janxious for their dll's which they have given me permission to be used for this mod
And credit where credit is due, everyone on the battletech discord modders channel who gave input and who helps ironing out bugs, you are all great guys :)
Thanks to Callyste for the gorgeous Header
Donation Points system
This mod is not opted-in to receive Donation Points
RogueTech
RogueTech has as goal to provide new challenges and a harsher simgame experience. You have to survive by all means, the enemy's will do their best to kill you and no one gives a rats ass about some merc dying
The timeline for this mod is at the start of 4th Succession and the War of 3039, when the the first technologies of the Helm Core appear around the sphere. THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE DEADLIER AND THAT'S INTENTIONAL!
I mean, how fair would it be to just have the player have all these fancy toys?
Highlights
Big, RogueLike, Sandbox Experience
Rebalanced Sim and Combat game, to give you a harsher world.
More Mech's: From the pirate commando with infernos, to the Massive KingCrab-0001 with twin Gauss rifles, face off against all kinds of enemy's.
With the great houses scrambling for superiority and unlocking the secrets of Helm, new weapons arrive on the battlefield, but nothing is cheap.
Included Mods Check this Article for the mods included in this pack.
Required Mods You WILL need MPStark's BattletechModLoader(BTML) and ModTek in the newest versions, since older one break the mod. UPGRADE TO MODTEK 0.22!
The All in One, this is the intended game experience. The AIO Package includes most required dll's
Select your Battletech\mods\ folder and extract the files
Start your game
Optional:
You are also free to poke and prod each of the files to see what you can do.
Update:
To update, simply overwrite existing files.
Delete your .modtek folder to clear the cache
IMPORTANT!
If you had other mods installed, and the game doesn't start, delete all saves that uses these as the game may try to reference files from these and can crash on start-up
This is a HBS issue with internal databases on saves, not a RogueTech bug
The first start takes a bit, modtek builds its own database, that takes a while, starts after that are extremely fast
Changelog The exact changes will be kept in Articles, so you can check what it all does (will do my best to clean it up).
Special Thanks I want to credit MPStark, Morphyum, RealityMachine and janxious for their dll's, which they have given me permission to be used for this mod pack.
And credit where credit is due, everyone on the battletech discord modders channel, who gave input and who helps ironing out bugs, you are all great guys :)
Thanks to Callyste for the gorgeous Header
Notes Anyone may take this apart to figure out how modtek works, ill try to add as many different stuff as possible for this purpose. I will also answer about everything i learn and tell you how to use it.