File information

Last updated

Original upload

Created by

LadyAlekto and Morphyum

Uploaded by

LadyAlekto

Virus scan

Safe to use

About this mod

Makes BattleTech more Roguelike

THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE DEADLIER AND THAT'S INTENTIONAL!

I mean, how fair would it be to just have the player have all these fancy toys?

(i will keep pushing updates whenever i find a bug, independent of anything else i planned)

Requirements
Permissions and credits
RogueTech

RogueTech has as goal to provide new challenges and a harsher simgame experience. You have to survive by all means, the enemys will do their best to kill you and no one gives a rats ass about some merc dying

The timeline for this mod is at the start of 4th Succesion and the War of 3039, when the the first technologies of the Helm Core appear around the sphere.

THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE DEADLIER AND THAT'S INTENTIONAL!


I mean, how fair would it be to just have the player have all these fancy toys?

Highlights

  • Big, RogueLike, Sandbox Experience
  • Rebalanced Sim and Combat game, to give you a harsher world.
  • More Mech's: From the pirate commando with infernos, to the Massive KingCrab-0001 with twin Gaussrifles, face off against all kinds of enemys.
  • With the great houses scrambling for superiority and unlocking the secrets of Helm, new weapons arrive on the battlefield, but nothing is cheap.

Included Mods
Check this Article for the mods included in this pack.

Required Mods
You WILL need MPStark's BattletechModLoader(BTML) and ModTek



Recommended Mods
(Other Mods i consider a must have)
  • Real Hit Chance


Install
Important, delete the .modtek folder before updating

Install:

The All in One, this is the intented game experience.
The AIO Package includes most required dll's

  • Copy the contents of the roguetech folder into Battletech\Mods.
  • Make sure the loose dll's and break.my.game file are directly in the root and the remaining folder structure is kept intact.
  • Put the video from BATTLETECH\mods\InnerSphereMap\BattleTech_Data\StreamingAssets\Video into BATTLETECH\BattleTech_Data\StreamingAssets\Video.
  • Start your game

Optional:

If you want to change your experience, like the shops, you can easily remove and add each of the modules.
They are usually playing nice together besides from the shops you have to choose one of them.

You are also free to poke and prod each of the files to see what you can do.

Update:

  • To update, simply overwrite existing files. 
  • You don't have to copy the video again.
  • Delete the break.my.game file after a fresh start to cut your loading times, since that file is only required once each update, to enable modtek to append your database, to make the new mech's and tanks appear.

Changelog
The exact changes will be kept in Articles, so you can check what it all does (will do my best to clean it up).

Special Thanks
I want to credit MPStark, Morphyum, RealityMachine and janxious for their dll's, which they have given me permission to be used for this mod pack.

And credit where credit is due, everyone on the battletech discord modders channel, who gave input and who helps ironing out bugs, you are all great guys :)

Thanks to Callyste for the gorgeous Header


Notes
Anyone may take this apart to figure out how modtek works, ill try to add as many different stuff as possible for this purpose. I will also answer about everything i learn and tell you how to use it.
REPORT BUG
Top