BattleTech

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Hobbes

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Hobbes77

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About this mod

The unofficial version of the Arano Restoration. Two years after the coup Kamea has been exiled and the company finds itself working for Interstellar Expeditions. New Campaign mode with original story missions/flashpoints, expanded star map and more. WIP.

Requirements
Permissions and credits
Changelogs
Hyades Rim - a BattleTech videogame mod
BattleTech 1.9.X compatible - requires all DLCs


"Slavish adherence to a formal ritual is a sign that one has nothing better to think about." - Natasha Kerensky, Blood Legacy.

New Campaign Mode! Pirates. Infernos. Phantom 'Mechs. Kittens. Bandit Kingdoms. Pay your C-Bills and pray the space birds don't get you. Explore the mysteries of the Periphery at the Hyades Rim. BattleTech version 1.9 compatible. 

Requires all DLCs. The Hyades Rim is an expansion for the Battletech videogame focused on the canonical region of the Periphery and the 3025 era. (they know! they are coming!)

Hyper Pulse Generator (feedback) - https://discord.gg/zgeQrnV (Discord channel - send HPG if invite expires)

Features
* A new BattleTech story and Campaign mode, consisting of original story missions and flashpoints, based on an alternative history where Kamea is exiled rather than presumed killed and the company enters the employ of Interstellar Expeditions;
* Nine original story missions and flashpoints released (campaign only): You On The Run, Exodus, The Periphery Is A Harsh Mistress, The Mad Cat Who Walks Through Walls, Here Might Be Dragons, Jinxed, It Came From The Rim, Death's Mask and God Mecha. More are planned for parts 3 and 4 of the new campaign;
* Nine new events that include crew deaths, a parrot, JumpShip issues, and assorted oddities;
* 253 playable systems, adding all of the Taurian, Canopian and Marian worlds, plus several Deep Periphery systems, with the star map extended in all directions;
* 40+ original subfactions, canon and new, with their own contracts and 'Mech variants. Ally/fight pirate gangs, corporations, regional powers and bandit kingdoms;
* 600+ new contracts and variants added, several rewritten from the vanilla ones with a Periphery flavor;
* Tonnage restrictions - all procedural contracts, original and new, may now appear with maximum tonnage restrictions for the player. All the contracts may now appear in all system difficulty levels;
* 300+ new BattleMech variants to fight as Opfor, can appear equipped with Infernos, ECM, plus other LosTech surprises;
* 22 new vehicle variants, called 'technicals', only used by pirate factions;
* 50+ canon variants of the vanilla 'Mechs, nearly all of the 3025 era and a few SLDF variants;
* Setting and tech follow the 3025 starting date;
* Career mode has nearly everything from above available, except for the story missions/flashpoints;
* Otherwise, keeps everything else unchanged from the vanilla game.

Requirements
* ModTek is recommended but can also use HBS's official mod loader
* All DLCs (Flashpoint, Urban Warfare and Heavy Metal)
* No other mods are required

Installation
* Unzip the folder to the new official Battletech /mods folder at Hyades Rim located at C:\Users\*user*\Documents\My Games\BattleTech\mods
* Or follow ModTek's installation guidelines.

Recommended Mods
* Navigation Computer by mpstark - makes travel easier
* BattleTechPerformanceFix by m22spencer - reduces the time to generate new contracts

Warning: Use any other mods at your own risk - I only use these two mods together with the Hyades Rim and I do not provide support for third party mod integration! Check the other-mods channel of the Discord server for more information on other mods.

Disclaimer

* This is Work In Progress - expect bugs (and please report them here, or the Hyades Rim Discord - link above)

Future Plans
* Finish the new Campaign with new contracts, missions and flashpoints (in progress)

Credits
* Additional writing (Liao systems): Camicon_Dachass;
* Text editing: MarkDey and SanchoPanzer;
* Playtesters: TL_Warlord_Roff, stormfather, Lobo das Estepes, Hantta, MarkDey and SanchoPanzer;
* Bug reporting: taintedloki, 1apetus, mystictiger, nowater, samian, Midicow, Thalion, phearless047, Oldtimer, Silber, l33tn3ss, Thalion, veryinky, LordTyrranus, kasdikana, Frenzier, RedKitsune, UlfrStrongarm, Khairus, GeniusSaj, Ichthyos, don_zappo, SaintBomber, DEADWEIGHT, stormfather, f.abel, Cla, Camicon_Dachass, Sancho Panzer, Azymorath, CatLady, MarkDey, unclecid;
* ModTek, by several authors, for allowing BattleTech modding;
* Logo Replacement mod by Mpstark;
* ConverseTek, by CWolf, for allowing to create/edit the game conversions;
* Inner Sphere Map for the coordinates of most canon systems;
* MegaMek for the coordinates of several connecting systems;
* Banner images taken from the sourcebook The Periphery, 2nd Edition;
* Corporation logos taken and adapted from Sarna.net;
* Sarna.net for being an amazing resource for all things BattleTech related;
* Mordel.net for the stats used in the canon 'Mech variants;
* All the people behind the previous mods and those that provided help/feedback on Discord and the forums: LadyAlekto, Morphyum, Justin Kase, Granner, starscream, Dialcaliper, Necromis, bloodydoves, Owca, Oldtimer and the whole BattleTech modding community.