About this mod
When you throw everything but the kitchen sink at a mech, sometimes you shouldn't need to wait for Unsteady to kick in.
- Permissions and credits
If an attack causes a Mech to experience stability damage 25% or more past the enemy mech's limit, it will knock them down instantly instead of just making them unsteady.
To give an example
Enemy Mech has 50% instability. They are not in unsteady mode.
If Mech A attacks them and deals out 60% worth of instability damage. This is only enough to make Enemy Mech unsteady.
If Mech B attacks them and deals out 90% worth of instability damage, this will be enough to knockdown the enemy mech without needing to make the enemy mech unsteady.
The exact instability limit varies depending on the Mech: an Atlas will be able to tank more instability damage vs say, a Jenner.
TL;DR
See that yellow bar under mechs? If you max it out and then do like another bar's worth of damage, it'll always be knocked down, even if the Mech wasn't unsteady.
Installation Instructions
1. Install the Battletech Mod Loader if you don't have it yet. Can be found here: https://github.com/Mpstark/BattleTechModLoader/releases/
2. Download latest release.
3. Put .dll in `BATTLETECH\Mods`. Make the `Mods` folder if it doesn't exist yet.
4. Go knock down some mechs.