Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
-
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
- 4.4MB
- 1.4k
- --
1Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
-
2
Customize your starting colonists in this mod for RimWorld Alpha 12.
-
A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
- 32KB
- 330
- --
3A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
-
** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
- 16.9MB
- 1.8k
- --
4** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
-
This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.5k
- --
5This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
-
Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
- 1.6MB
- 1.9k
- --
6Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
-
7
A user interface mod for RimWorld Alpha 12d
-
This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
- 857KB
- 578
- --
8This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
-
9
Reduces the amount of steel and work needed to make components.
-
10
Increases stacksize for all stackable items.
-
Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
- 903KB
- 1.1k
- --
11Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
-
This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
- 154KB
- 982
- --
12This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
-
Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wishing to use those mods that make it a dependency.
- 4.5MB
- 11
- --
13Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wishing to use those mods that make it a dependency.
-
This mod adds various new world events.Lost cityAmbrosia addicted animalsShip core startupNew settlementPrisoner campResearch request
- 2.6MB
- 437
- --
14This mod adds various new world events.Lost cityAmbrosia addicted animalsShip core startupNew settlementPrisoner campResearch request
-
Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
- 791KB
- 664
- --
15Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
-
Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
- 1.3MB
- 923
- --
16Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
-
17
Sniper turret
-
18
Restores the frequency of orbital traders
-
A patch aimed at allowing pawns to wear more equipment at the same time. Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts.
- 446KB
- 40
- --
19A patch aimed at allowing pawns to wear more equipment at the same time. Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts.
-
This is THE defacto tool for creating rimworld mods, providing a GUI and maybe in the future a command line so that you can make things quickly and easily from available presets.(P.S. if you're not a great programmer I reccomend getting the standalone version.)
- 16.0MB
- 18
- --
20This is THE defacto tool for creating rimworld mods, providing a GUI and maybe in the future a command line so that you can make things quickly and easily from available presets.(P.S. if you're not a great programmer I reccomend getting the standalone version.)
-
ZWAnimals adds new Animals into the World of RimWorld. Löwe, Leopard, Schnee Leopard, Tiger, GorillaNew version of ZWAnimals A17 v1.3.0 - Patreon===============================ZWAnimals fügt neue Tiere zu der Welt von RimWorld hinzu. Lion, Leopard, Snow Leopard, Tiger, GorillaNeue version von ZWAnimals A17 v1.3.0 - Patreon
- 4.3MB
- 56
- --
21ZWAnimals adds new Animals into the World of RimWorld. Löwe, Leopard, Schnee Leopard, Tiger, GorillaNew version of ZWAnimals A17 v1.3.0 - Patreon===============================ZWAnimals fügt neue Tiere zu der Welt von RimWorld hinzu. Lion, Leopard, Snow Leopard, Tiger, GorillaNeue version von ZWAnimals A17 v1.3.0 - Patreon
-
A whole bunch of new anime-inspired hairstyles, with and without animal ears, for male and female pawns! (1.4)
- 545KB
- 18
- --
22A whole bunch of new anime-inspired hairstyles, with and without animal ears, for male and female pawns! (1.4)
-
Ensure the emotional well-being of your colonists with Mood Alerts, a comprehensive mod designed to keep you in tune with your colony's collective mood. Swiftly respond to issues before they escalate, as Mood Alerts vigilantly notifies you of debuffs affecting your colonists.
- 683KB
- 12
- --
23Ensure the emotional well-being of your colonists with Mood Alerts, a comprehensive mod designed to keep you in tune with your colony's collective mood. Swiftly respond to issues before they escalate, as Mood Alerts vigilantly notifies you of debuffs affecting your colonists.
-
Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
- 90KB
- 128
- --
24Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
-
Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
- 1.2MB
- 1.1k
- --
25Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
-
Lightweight Regeneration / Immortality mod allowing specific pawns to be functionally immortal.
- 1.1MB
- 5
- --
26Lightweight Regeneration / Immortality mod allowing specific pawns to be functionally immortal.
-
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks.All options are disabled by default, so make sure to go in and set it up how you want it first!
- 578KB
- 6
- --
27Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks.All options are disabled by default, so make sure to go in and set it up how you want it first!
-
28
A simple 1x1 table and batteries in different metals.... no vanilla stat changes.
-
Xenohumans - Gen-spliced Xenos on the Rim
This mod adds 4 new vanilla friendly races to the game.All of them are variants of the normal human and can be starting colonists.They also appear later in the game as enemies, wanderers or refugees.The races are:- Designer mates- Soldiermorphs- Wolfmen- ScalemenThe mod can be added to any
- 1.7MB
- 228
- --
29Xenohumans - Gen-spliced Xenos on the Rim
This mod adds 4 new vanilla friendly races to the game.All of them are variants of the normal human and can be starting colonists.They also appear later in the game as enemies, wanderers or refugees.The races are:- Designer mates- Soldiermorphs- Wolfmen- ScalemenThe mod can be added to any
-
Replaces vanilla ruins with parts of real players' bases. Adds a couple of events about exploring other players' deteriorated bases.
- 913KB
- 126
- --
30Replaces vanilla ruins with parts of real players' bases. Adds a couple of events about exploring other players' deteriorated bases.