Falyn Indoril's Better Ashumanu Eraishah for Morrowind
uploaded 15:42, 28 Apr 2017 13 1 3kb FalynIndoril
No Main Quest Requirement for Mages Guild Final Quest for Morrowind
Mod that removes Main Quest requirement for Archmage Trebonius's final quest
uploaded 14:14, 28 Apr 2017 0 0 0kb Javiar
Falyn Indoril's The Emperor's Septim for Morrowind
The Purpose of this mod was to make joining the Imperial Legion more immersive in the sense that you are serving the Empire, and doing it “with the Emperor’s Blessing.”
This modification, thus, adds - upon joining the Imperial Legion - a special coin “The Emperor’s Septim” that bestows upon your raw recruit the spell “The
uploaded 20:17, 27 Apr 2017 11 0 3kb FalynIndoril
Falyn Indoril's Lore-Friendly Indoril Armour for Morrowind
The Purpose of this mod was to make the Indoril Armour (being the
Cuirass and Helmet) worn by Ordinator Guards more lore-friendly. The
issue of this is that Ordinator Armour – their armour being sacred – only
causes an offence if you wear the helm or cuirass.
uploaded 18:37, 26 Apr 2017 20 0 3kb FalynIndoril
Very hard respawning Morrowind enemies - WIP 3 for Morrowind
WIP 3 available with much more tough hostile NPC's in the camps. I gave new stuff to the merchant so you can get very powerful and rich easily.
Enjoy very hard fights against the creatures and respawning level 250 NPC's and make you character a 1 (wo)man army through a lot of extra features.
uploaded 16:30, 26 Apr 2017 16 0 184kb Oblivionaddicted
Fauna of Vvardenfell (Morrowind Bestiary Preview) for Morrowind
A preview/test version of a mod I'm working on. Currently wildlife only. No undead or daedra.
uploaded 2:36, 26 Apr 2017 70 5 855kb NazoX9
Falyn Indoril's Safe Indoril Armour for Morrowind
The Purpose of this mod was to make the Indoril Armour (being the Cuirass and Helmet) worn by Ordinator Guards "safe", and this was achieved by removing the 'OrdinatorUniform' script from these pieces of armour.
uploaded 20:49, 25 Apr 2017 30 1 2kb FalynIndoril