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SethLeCornu

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SethLeCornu

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About this mod

Aren't you tired of always starting a new game with the same gwent deck ?
Have you ever dream to start with another faction ?
If yes, then this mod is for you.

Permissions and credits
Changelogs
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How does it work ?

Start a new game ( or new game + ), go to White Orchard's inn and talk with Aldert Geert.




Have some regrets about your choice ? Speak to Aldert again to try a different deck.

Somehow you missed the choice ? Emhyr's chambellan will give you one random deck when completing the Imperial Audience quest.

Note that the mod can also be installed at anytime on an ongoing playthrough, even after the audience.
You won't be able to choose your starting deck, but at least will benefit all the additional features.


Additional features 


  • Dozens of NPCs now got an option to play gwent with : Bram, Elza, Hattori, the generic armorer - blacksmith - herbalist - travelling merchants in White Orchard - Velen - Novigrad - Skellige, and many more. All* the main NPCs involved into a gwent quest like Zoltan, Roche, Lambert, Vimme etc. can be re-played after completing their corresponding quest. *Only exception are Haddy and the boat builder in Velen as the game despawn them.

  • All the cards that can normally only be bought are now also part of the list of cards the player can win by random while playing gwent against secondary npc, including all the northern cards (if you didn't choose this deck) and the new cards added by Gwent Overhaul. Those cards can still be bought at the usual shop if you want, you're just not forced to in order to complete your Gwent's collection and complete the corresponding quest.

  • All gwent players have now a replay-ability role and can grant you a new random card each day. The reset occur once a day, with the sunrise. The elf gwent addict at the circus in Velen and the player in Vizima's palace will always grant a new card, without delay. The Vizima player first reward will always be a leader card that match your starting deck choice.
  • Gwent Deck Choice also restore the uniques pictures of those cards : Kaedweni Catapult Expert, Crinfrid Dragon Hunter, Blue Stripes, Catapulte, Poor Infantry, Impera Brigade Guard and Nausicaa Cavalery Rider.

  • In Heart Of Stone and Blood And Wine modes, you now get one deck for each faction ( except skellige, which is still exclusive to Blood and Wine's quest ). The decks are identical in both modes. Gwent Deck Choice also include a lot of fixes for those modes :
- Give to the player the cards that can't be obtained otherwise.
- Fix duplicate cards and restore their unique picture when they have one.
- Fix vanilla cards not properly registered as obtained by the Gwent Almanac like Isengrim, Fringilla, Natalis and most of NK'cards.
- Expend usability of those modes with some Gwent Overhaul which by default doesn't properly support them.


Installation & Compatibility

This mod is compatible with any Gwent Texture mods. Compatibility with Gwent Overhaul mods however is a bit tricky : each of them tweaks cards values and/or mix up card's names - IDs to introduce new cards and so need a special tweaked version to work properly and make each decks competitives between each other.

Next Gen Gwent Overhaul currently supported :
If i've miss any, feel free to post a link in the comments section.

Download one version of the mod depending on your set-up and extract it on your The Witcher 3 Wild Hunt GOTY folder.
Launch Script Merger, merge the scripts and manage your priority if you've any conflict.
List of all vanilla files edited :
Spoiler:  
Show
dlc\bob\data\gameplay\community\shops_and_craftsmen\bob_shops_and_craftsmen.w2phase
dlc\bob\data\quests\minor_quests\quest_files\cg700_gwent_players.w2phase
dlc\ep1\data\gameplay\community\dialogues\shop_circus_camp_merchant_01.w2scene
gameplay\community\dialogues\novigrad\shops\shop_novigrad_rich_district_armorer_01.w2scene
gameplay\community\dialogues\prologue\shops\prologue_nilfgaardian_camp_quartermaster.w2scene
gameplay\community\dialogues\prologue\shops\shop_griffon_merchant_01.w2scene
gameplay\community\dialogues\prologue\shops\shop_palace_gwint_player_01.w2scene
gameplay\community\dialogues\traveling_merchant\traveling_merchant_01.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_nomansland_armor.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_nomansland_herbalist.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_nomansland_merchant.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_nomansland_merchant_wandering.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_nomansland_merchant_wandering_hs.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_nomansland_weapons.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_novigrad_armor.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_novigrad_herbalist.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_novigrad_merchants.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_novigrad_merchants_02.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_novigrad_merchants_03.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_novigrad_weapons.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_skellige_armor.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_skellige_herbalist.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_skellige_merchant.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_skellige_merchant_wandering.w2scene
living_world\dialogue\generic_merchants\shop_generic_merchant_skellige_weapons.w2scene
living_world\dialogue\nml\homestead\shop_scoiatael_camp_oxenfurt.w2scene
quests\minor_quests\skellige\mq2039_vow_of_silence.w2phase
quests\prologue\quest_files\q001_beggining\scenes\q001_7c_academic_about_yenn.w2scene
quests\secondary_npcs\default_dialogues\hattori_default.w2scene
scripts\game\gui\_old\components\guiTooltipComponent.ws
scripts\game\quests\quest_function.ws

Additionnal Instructions :

- For Brothers In Arms users, Gwent Deck Choice is fully BIA compatible. Give it priority over BIA.
- For Florens - Orens - Crowns Economy System users, give it priority over Gwent Deck Choice.
- For Gwent Redux - Just Better Gwent - Yager users, give the priority to Gwent Deck Choice over them.
- For Content Expansion - Time of Sword and Axe - Just Better Gwent - Yager users, in addition to the main version, download and install the dedicated optional file.

If you're unfamilliar with managing priority or merging scripts, you can learn all you need to know by reading this :  The Tome of Witcher 3 Modding.

Warning : Due to how Gwent work, gwent mods usually recommand to start a new game after installating them, to avoid any issue with the deck builder and getting empty decks when installed on mid-playthroug. This one is safe to install on an ongoing save, without risking the said issue. However, as most gwent mods, un-installing it mid-playthrough can void your decks ( unless if you have a gwent overhaul installed with it ). Be sure to make a save before trying to un-install on an ongoing playthrough just in case anything goes wrong.

Thanks

- To Focusnoot from Wolven Workshop discord, for helping me to solve an issue with some northern cards.
- To Illuzio and FreakVIp for their constructive feedback, that helped to push forward the concept of this mod.
- To FreakVIp again, for his support while teaching me how to add custom function inside scene/quest, for solving an issue with card's popup and fixing a vanilla issue with card tooltip. Without him, some aspect of Gwent Deck Choice wouldn't have been this polished.
- To Faen90, for making Progress On The Path, which was an incredibly handy mod to track down every cards and how to acquier them.


My others works