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FIX to Russian translation for Progress on the Path - TW3 Progress Tracker 2.0.6
Changelogs
Version 5.2.8.2
Updated the following 3 quests as missable. ~ A Final Kindness ~ An Unpaid Debt ~ It Takes Three To Tango
Updated the bandit camp 'East of Crane Cape' to be missable
Added collectability status to item tooltips and the shop menu
Version 5.2.8.1
Fix persistent update notification.
Version 5.2.8
Finally fixed the crash when updating from an earlier version before the storage formatting changeover. This was caused due to a data loss from serialisation which is now resolved be reimplementing an empty dummy class where the old data loss occurs.
Updated mq1014_looters.w2phase forwarding the fix from DLC - Events 1.03
Script optimisations and general workflow improvements.
Storage will now load in a latent statemachine and should no longer cause any visual freezes when loading for the first time and generating array data.
Version 5.2.7-r3
Update to latest SU modules for game version 4.0.4
Version 5.2.7-r2
Update to latest SU modules (fixes script merger error)
Version 5.2.7
Removed the install script due to powershell changes in Windows 11
Added missing Gwent Card sub_filter type
Corrected a bug that always returned false in gwent redux check
Corrected a notification line pulling through the wrong localisation.
Version 5.2.6
Removed mini map pins.
Fixed an error in storage reset that prevented the console command from working.
The mod now comes with an automatic install/update script so you don't have to mess with mod managers and moving files around.,
Scripts are now compiled into 1 single script for easier updating.
Full version history and changelogs can be viewed on github.
Version 5.1.0
I Strongly Recommend a new game for this update
Removed Bootstrap Requirement
For a full changelog see - https://github.com/Faen668/Progress-On-The-Path/compare/5.0.0...5.1.0
Version 4.0.4
Fixed a Bootstrap Storage error.
Added new quest 'Scavenger Hunt: Forgotten Wolf School Gear Diagrams'
Added new Marker 'Castle Village'
Added tracking support for Bandit Camps
Added the ability to filter the 'World Map' preview by area.
Version 4.0.3
Removed the BIA Requirement for the quest `Enchanting: Mastery Demands Sacrifice` as this was officially restored by CDPR in NG.
Changed Hotkeys from F7, F8, F9, F10 to Numpad5.7.8.9 as some users were reporting issues with Function keys.
~ Update Specifics ~
Local Code Changes: Yes
Translation Updated: Yes
Re-Merge Required: No
Version 4.0.2
Added conditioning to Gwent Card tracking, Gwent cards will not be visible in the preview until you have obtained a card or completed the tutorial. The Skellige deck will not be available in preview until unlocked.
Corrected a state issue in the code.
Changed the pt_changestatus() command to accept enum rather than int
Version 4.0.1
Complete and total re-write for 4.0.0 (NG)
Added Glossary section for Progress on the Path user guides.
Updated DLC - Fast Travel support
Version 3.1.1
Fixed an XML mismatch between base and menu strings versions.
Safe to Update.
Version 3.1.0
Completely re-written how Random Events and handled by the mod (This mod must now win all conflicts including BIA & DLC - Events). Due to the re-write it is advised to make note of which random events you have completed before updating as you will need to toggle them complete manually once you have updated.
Implemented a 'Missable Quest Watcher' that will pop up with a message if you are about to or have already taken a quest that would make other quests missable (Can be turned off in the menu)
Implemented a new 'Progress Preview' feature. Default F9. hit it to see a customisable list of everything you still have left to do
removed r4Game script merge due to not being needed after the random events rewrite.
Added tracking for over 150 items from brilliant 'Shades of Iron' available here - https://github.com/Amasiuncula/Shades-of-Iron
Version 3.0.0c
Fixed 'Trail of Echoes' entry missing the 'Ignored' option.
Fixed Random Events not updating.
Implemented a 'Background Monitoring' system for random events.
Tweaked the total progress line in the notification to be along side the header
No Translation Changes or Re-Merges required if updating from 3.0.0b
Version 3.0.0b
Fixed boot strap registration.
Fixed Reset Tasks not reading save file data properly.
Version 3.0.0
Complete and total mod re-write.
Added 'Background Monitoring' for quest completion, item acquisition and map pin discovery.
Overhauled and enhanced the menu options.
Added dynamic tracking for items, locations and quests from the following mods: ~~ Book Inspired set Cos Wiecej - Standalone DLC ~~ Sezon Burz Witcher's Gear ~~ DLC Armor Quests ~~ DLC - Fast Travel Pack ~~ Brothers In Arms - TW3 Ultimate Bug Fix and Restored Content Collection ~~ Witcher 3 - Enhanced Edition ~~ Little Sisters ~~ Ciri's Sole Memento ~~ New Quest - A Night to Remember
Added tracking for the following base game & DLC Armor Sets: ~~ Hen Gaidth ~~ New Moon ~~ Tesham Mutna ~~ Nilfgaardian ~~ Undvik ~~ Temerian ~~ Ofieri
Removed 'Automatic Update' - no longer needed with background monitoring and meditation updates.
Bootstrap and bootstrap registry is now a required mod, please make sure to install it and run script merger after installing this mod.
Added icons to the notifications system
Added Text colour options to the notifications system
Lots of fixes and enhancements under the hood
Please make a record of any entries you have completed in the 'Relics' and 'Trophies' pages as these options will not be able to restore their status and will need manually toggling unles you have the items in your inventory or stash
Version 2.2.3
Added an option to "Remember Toggled Entries", if you have this option enabled you can manually set entries to complete and updating the tracker will not revert the changes. handy if there is any bugs with map pins or unobtainable items and you want to manually set them as complete in the mod menu.
Version 2.2.2
Removed MapMenu.ws
Fixed some inconsistencies between XML's
Version 2.2.1
Fixed Mod Menu not loading Tracking Modules on an existing save.
Added missing quest 'Novigrad, Closed City II'
Added some conditioning to Gwent Card tracking so the Skellige deck won't update until unlocked.
Version 2.2.0
Complete and total rewrite of the entire mod, should now be much faster, much more stable and less prone to glitches.
User Settings are now stored directly to the save file for quicker and easier retrieval.
Added dynamic tracking of a quest brought back to life by BIA (Enchanting: Mastery Demands Sacrifice).
Added a few new options and a tutorial message to explain the basic features of the mod and how to use it.
If Nobody reports any bugs this version will act as the base for all future content updates.
To update, please completely remove the old version, delete any affected merges and install the new version following the PDF guide included with the mod.
Version 2.1.3
Update While Meditating is now managed locally by monitoring the players state. Deleted 'meditationClockMenu.ws' script as no longer needed.
Edited 'Deadly Crossing' quest phase to allow for completion in the Mod Menu for all 3 paths (Buy, Don't Buy, Kill).
Implemented Statemachines and latent functions to allow the update to occur over multiple frames eliminating the chance for any screen freezes or glitches to occur from this mod.
Added tracking of Monster Trophies to a new 'Items & Trophies' page.
Moved 'Gwent Cards' page into the new 'Items & Trophies' Page.
Fixed an issue where some modules failed to load when loading defaults.
Fixed an issue where the total percentage calculation was a little off when not using Gwent Redux.
Added Compatibility patch for Community Patch - Menu Strings.
Please completely remove, uninstall, destroy and burn the old version before installing this... ta muchly.
Version 2.1.2
Fixed an issue where some modules may not be included in advanced notifications.
Added compatibility for Friendly Meditation.
Reworked localisation ID's (Translators Beware)
Added a newq update script to handle version updates going forward.
Please completely remove, uninstall, destroy and burn the old version before installing this... ta muchly.
Version 2.1.1
Added "Modules" to allow for disabling / enabling tracking for things that are of no interest to the user.
Added a new "Update While Meditating" option.
Added a new "Extra Details" option to the Advanced notification system for a more detailed break down of updates.
Added support for "A Night to Remember".
Added support for "Ciri's Solo Memento".
Added support for "Little Sisters".
Added localised text for dynamic replacement of Plurals (Translators message me if you need more info)
Removed all "Gustfields" pages and merged them into "Novigrad" as Gustfields isn't actually used in the game.
Added a total count and percentage complete line to the Advanced Notification system (With Extra Details Enabled).
Please completely remove, uninstall, destroy and burn the old version before installing this... ta muchly.
Version 2.1.0
Fixed Gwent Tracking Pages (For real this time)
Added some string functions to clean up localised text
Version 2.0.9
Fixed Update error on Gwent pages.
Updated "Faithful Friend" side quest information
Added automatic tracking of Monster Dens
Added automatic tracking of Monster Nests
Implemented a new notification system that gives more details about what is being updated (Choose between 'Advanced', 'Basic', 'Disabled')
Please completely remove, uninstall, destroy and burn the old version before installing this... ta muchly.
Version 2.0.8
Fixed constant overlapping update notifications.
Reworked "Missable" pages to actually... well... work?
Updated Localisation files.
Please completely remove, uninstall, destroy and burn the old version before installing this... ta muchly.
Version 2.0.7
Added full dynamic tracking support for Gwent Redux
Included a missing file from 2.0.6
Reworked code to only notify when an update has actually updated something, not every time.
Added a counter to notify how many entries have been updated.
Added a new page for missable side quests, quests will be marked with a gold (*)
Added colour to the Mod Menu.
Fixed the quest "Paperchase" not updating automatically.
7 Random Event Phases reworked. (Thanks Paulr0013)
This release has removed a file so please completely remove the old version before installing and remember to use script merger to solve any conflicts.
Version 2.0.6
Added automatic tracking of Random Events.
Added automatic tracking of Undiscovered Locations.
Installation Instructions: Full installation instructions can be found in the Installation Instructions.txt within the archive, I will not be held responsible if you do not follow the installation instructions, It's not hard and if done correctly will avoid any potential installation issues.
Uninstallation: Due to how this mod works, it is necessary to store persistent data across save files so you don't loose any of your completion progress. As a result of this, uninstalling the mod mid-playthrough is not possible as you may crash when attempting to load back in after removing the mod. If you decide you do not want to use the mod anymore, simply turn off all the features in the mod menu and remove it before you start your next playthrough.
Information: In the NG version of this mod I have added helpful guides to the 'Glossary' in-game, please read through them to understand the changes in v4.0.0+
Script Merger is required after installation as the mod makes edits to the following scripts:
hud.ws
Big thanks to PaulR0013 for his great work teaching me the correct way to edit phase files and managing to make a stubborn quest update automatically!