The Witcher 3

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Freak

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FreakVIp

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About this mod

The mod brings the function to plant whatever herbs we want in the garden of Corvo Bianco. It's all up to our choice now!
Also, Geralt has invited a very familiar face to join his estate. Enjoy the true herb garden!

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Changelogs
Next-Gen 4.04 Compatible

The mod brings the function to plant whatever herbs we want in the garden of Corvo Bianco. It's all up to our choice now!
Also, Geralt has invited a very familiar face to join his estate. Enjoy the true herb garden!

features:
1. After the garden is finished, there will be some already planted herbs in vanilla game. The game tells us we will be able to plant herbs we want, but actually their types are fixed and very limited ( only 10 kinds, including Berbercane Fruit, Beggartick Blossoms, Blowball, Celandine, Moley Arrow, Pringrape, Han, Fools Parsley, Ribleaf, Wolfsbane). Now after the Practicum in Advanced Alchemy quest, Geralt has learnt a lot herbalist knowledge from the exceptional alchemist Gremist, also with the help from an old friend, we will finally be able to plant all of the rest.

2. So now, let's welcome a lovely lady, Miss Tomira to join us, hired as our herbalism specialist. She said goodbye to her not so happy memories and came to Toussaint for a new life, helping to plant the herbs we selected and taking care of them in the garden. Tomira will have a schedule from 5:00 am to 20:00 pm taking care of the herbs in the garden. You can always find her during the time.

3. All the herbs are classified as 4 types( despite the already existed 10 herbs) :
(1) Roots and Fruits
Mandrake Root, Balisse Fruit, Crows Eye, Bryony;
(2) Flowers
Arenaria, Ginatia Petals, Hellebore Petals, Honeysuckle, White Myrtle, Hop Umbels, Verbena;
(3) Grasses and Mosses
Mistletoe, Nostrix, Ranogrin, Bloodmoss, Hornwort;
(4) Fungi
Cortinarius, Longrube, Pigskin Puffball, Sewant.
We can choose one kind of herb for each type. After they've been planted, it will need 1 day in game to make them to grow up then can be looted. All planted herbs can still be changed only if they've grown up, then talking to Tomira to reselect the new herb. If we don't change them, they will just keep growing like all normal herbs.

4. We have to finish the Practicum in Advanced Alchemy quest and finish the garden restoration to unlock the function. And the amount of the herb to be planted should at least be one in the inventory, otherwise it will be un-selectable( this makes sense cause you have to at least have one as seeds to plant, and you have to actually acquire one kind of herb first then to plant it). Also, if someone accidently loss Miss Tomira, there will be a normal NPC taking the same job as her.

New!
5. Added support to Content Expansion - Time of the Sword and Axe mod by glassfish777, now the added herbs from that mod can be planted in the garden as well.

The mod currently contains English ,Chinese, Russian ,Spanish and German strings.
en, cn - FreakVIp
ru - Arkwulf, thanks him for making the Russian translation.
es - Deepk, thanks him for making the Spanish translation.
de - 2ndDay, thanks him for making the German translation.
If anyone will be willing to translate the very few strings of the mod to other languages, I will be grateful and add the translation to the mod.

The mod is a pure DLC mod, so no compatibility issues technically. And it's retroactive.
Enjoy the true herb garden!

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