The Witcher 3
0 of 0

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Created by

Tinnaib

Uploaded by

Tinnaib

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Safe to use

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About this mod

A compatibility patch to apply changes made by Brothers In Arms as well as Ghost Mode to the same files. Ensures both changes will work when using both of these mods. Scripts and identical files are not included.

Requirements
Permissions and credits
Installation:
Install Brothers In Arms and Ghost Mode. Then download the compatiblity patch and put mod0BIA_GM_Compatibility with a higher priority into your mods folder.

Conflicting files:

Use Script Merger to auto-merge the conflicting scripts. They are not included here.

Scripts:
  • game\gameplay\containers\container.ws
  • game\gameplay\leveling\levelManager.ws
  • game\player\r4player.ws

For Bundled conflicts:
Bold files = included in the patch.
Strike files = not included in the patch, as they are identical in both mods. Priority does not matter.

Bundled Text (do not merge!):
  • dlc\bob\data\gameplay\items\def_item_living_world.xml
  • dlc\bob\data\gameplay\items\def_item_quest.xml
  • dlc\bob\data\gameplay\items_plus\def_item_crafting_recipes.xml
  • dlc\bob\data\gameplay\items_plus\def_item_quest.xml
  • dlc\bob\data\gameplay\items_plus\def_item_living_world.xml
  • dlc\ep1\data\gameplay\items_plus\def_item_quest.xml
  • gameplay\abilities\effects_potions.xml
  • gameplay\abilities_plus\effects_mutagens.xml
  • gameplay\abilities_plus\effects_potions.xml
  • gameplay\items\def_item_edibles.xml
  • gameplay\items\def_item_keys.xml
  • gameplay\items\def_item_misc.xml
  • gameplay\items\def_item_notices.xml
  • gameplay\items\def_item_quest.xml
  • gameplay\items_plus\def_item_edibles.xml
  • gameplay\items_plus\def_item_ingredients.xml
  • gameplay\items_plus\def_item_keys.xml
  • gameplay\items_plus\def_item_misc.xml
  • gameplay\items_plus\def_item_notices.xml
  • gameplay\items_plus\def_item_quest.xml


Bundled Non-text - Not Mergeable
  • dlc\bob\data\living_world\enemy_templates\spider_early.w2ent
  • dlc\bob\data\living_world\enemy_templates\spider_large_early.w2ent
  • dlc\bob\data\living_world\enemy_templates\spider_large_late.w2ent
  • dlc\bob\data\living_world\enemy_templates\spider_large_mid.w2ent
  • dlc\bob\data\living_world\enemy_templates\spider_late.w2ent
  • dlc\bob\data\living_world\enemy_templates\spider_mid.w2ent
  • dlc\bob\data\quests\sidequests\quest_files\sq701_tournament\characters\sq701_gregoire.w2ent
  • dlc\ep1\data\gameplay\community\dialogues\shop_enchanter_01_lvl_0.w2scene
  • dlc\ep1\data\living_world\enemy_templates\black_spider_34_boss.w2ent
  • dlc\ep1\data\living_world\enemy_templates\black_spider_34_normal.w2ent
  • dlc\ep1\data\living_world\enemy_templates\black_spider_37_strong.w2ent
  • dlc\ep1\data\quests\mq6005_enchanter.w2phase
  • dlc\ep1\data\quests\quest_files\mq6003_taxes\mq6003_taxes.w2phase
  • dlc\ep1\data\quests\quest_files\q602_wedding\characters\q602_spider.w2ent
  • dlc\ep1\data\quests\quest_files\q604_mansion\characters\q604_ethereal.w2ent
  • gameplay\behaviors\npc\behaviorgraph\monster_bies_combat.w2beh
  • gameplay\behaviors\npc\behaviorgraph\monster_bies_constraints.w2beh
  • gameplay\trees\monsters\monster_bies_logic.w2behtree
  • quests\generic_quests\novigrad\quest_files\mh307_minion\scenes\mh307_01_halflings.w2scene
  • quests\generic_quests\skellige\quest_files\mh210_lamia\characters\mh210_lamia.w2ent

Example:
The change of BIA "Enables hidden quest "Enchanting: Mastery Demands Sacrifice" from Runesmith" conflicts with the same file in Ghost Mode, where Ghost Mode changes the cost of the runesmith for its own overhaul balance. If you do not manually merge these files you can only get one of these two features. This patch allows both changes to take effect in your playthough.