Skyrim Special Edition

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Jeannetta182

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Jeannetta182

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About this mod

Mushrooms! Swamps need mushrooms. This is an overhaul of the Hjaalmarch swamp, much like the one from the old Enhanced Landscapes, but using more varied mushroom models. It adds ONLY big mushrooms to the swamp. Works with your own tree and flora overhauls.

Requirements
Permissions and credits
Translations
  • French
Changelogs
This mod simply adds big mushrooms into the Hjaalmarch swamp. It works with tree and flora mods and hopefully adds a little life and variety to the dreary swamp. Mushroom models are upscaled with an AI and the textures edited to look a bit better. Everything is Eslified.


Credits

First and foremost, credit goes to the amazing resource pack by Phitt and Tamira who brought the magic of Morrowind to Skyrim. All the mushrooms come from this pack Phitt's Sheogorad Resource - Part One. They are upscaled using RealSR AI upscaler and the wonderful batch file by xxx918 that you can find (along with the instructions) here: Easy Upscaling with RealSR

Secondly, a huge thanks goes to AceeQ for their mod Enhanced Landscapes. I used the old version of the swamp mushrooms with my own edits for ages and I always wanted to switch for the Sheogorad mushrooms and share it, but the dependencies of the mod gave me trouble. And I was too lazy and frustrated with CK placement of objects to do it from scratch. And for this little miracle, I have to thank mnikjom who very recently brought the independent Enhanced Landscapes - Dead Marsh Standalone mod to nexus. From there, I was able to create my own version much more easily, so huge thanks goes to them both for inspiration as well as (unwitting) help with the process. 



What it does
 
There is really not much else to it. It adds mushrooms, similarly to the old Dead Marsh plugin for Enhanced Lanscapes. It is completely standalone, however, it doesn't make any changes to the trees at all, so you can use your own replacers, and it uses the very lovely and atmospheric mushrooms from Phitt's Sheogorad pack.

You'll find total of three types of mushrooms in seven different arrangements, scattered throughout the Hjaalmarch swamp.



Options

What can you pick?

Since I fiddled with the textures of the mushrooms, I made some more noticable color changes to the medium mushroom. In the FOMOD, you can still choose to restore the original swampy color though :)

You can also choose between slick (glossy) mushrooms with refractions and dry ones as the original resource had them.

If you choose to install the patch for the Dead Marsh of Enhanced Landscapes, you may also select the little addon which makes those mushrooms more glossy :) 



Patches

Oh yeah, this one needs patches. There's no doubt about it. There are a few I already included and once more people test this out and find conflicts, I'll try to keep up and add more. Or accept more to the FOMOD if people do them themselves and are willing to share (full credit of course)

So just let me know what needs to be done :)

Current patches:

Nature of the Wild Lands (this is a nightmare mod for patching, so please let me know if I missed any trees clipping through shrooms. I'll update)
Unmarked Locations Pack and Unmarked Locations Pack - All in One (again, let me know if I missed something)
Traverse the Ulvenwald (hopefully only minor changes were needed, but again, let me know)
The Marshlands (again a tough one - let me know if I missed some spots)
Fabled Forests (another insane one to make :D Let me know if there are missed spots)
The Dead Marsh plugin for Enhanced Landscapes 1.65 or Enhanced Landscapes - Dead Marsh Standalone (another difficult one regarding catching them all so let me know if you run into more clipping)





Installation/Uninstall

Just install with your mod manager. It's a FOMOD :)

Unistallation is just about deleting the mod. If you're gonna do this mid-save, I don't personally think anything bad will happen at all, but I also can't guarantee it, so do as you will, but don't blame me :D 



Thanks

Huge thanks goes to Vivifriend for their wonderful screenshots and for helping me a lot with testing the mod. And also finding the glaring conflicts with Nature of the Wild Lands :D
And thanks to all the modders who made this mod possible (you can read all about it in the Credits section of the description)



Screenshots

My screenshots:  Re-Engaged ENB with personal edits, Happy Little Trees and Blubbos Treepineforestdead (only a couple of meshes used) And a bunch of other stuff. Ask in comments if you like something and I hope I will find where it came from :D

Vivifriend's screenshots: Nature of the Wild Lands with Skies Above Weather and ENB and SOLAS ENB