About this mod
This mod is Up for Adoption.
A thriving and populated Orc stronghold built around an abandoned Imperial fort, now a large and comfortable home. Good for an orc play-though, though not a requirement. A large player home with functioning automatic Display and storage containers.
- Requirements
- Permissions and credits
- Changelogs
I did not make this mod, that was done by glenchild, and should he ever wish to claim this page, it is his for the asking. I have only converted this mod for SE. Because glenchild included resources from Harvey2112 (General Stores - storage resources for packrats) and tueffelachtein, (General Displays), Both of which have since been ported to SE, I have provided3 seperate conversions for maximum utility and compatability. All assets included in this mod where ported by me from the original mod.
You can find the ported SE versions of General Stores and General Displays here.
- The first version is a completely merged version. It is complete and has no requirements but the base game. General Stores and Displays are built into this version. It only comes in an esm format. Will conflict with General Stores and General Displays. If you use either of those two mods, you need the third version.
- The Second version is a partial merge with one esm and one esp, for conflicting load orders. It will allow the esp to be moved around for better conflict resolution. It is also complete and has no requirements but the base game. General Stores and Displays are built into this version. Will conflict with General Stores and General Displays. If you use either of those two mods, you need the third version.
- The third version was made to be compatible with the SE versions of General Stores and General Displays for people who are already using them. It has a single esp, but has both those mods as requirements.
glenchild did a great job making this mod and I thought it was a real shame that it hadn't been ported to SE. So I have corrected that oversight. Except for the labour of porting and creating three different versions, all the work was done by glenchild, for the Orc Stronghold, and by Harvey2112 and tueffelachtein for the LE versions of General Stores and General Displays.
These are the original words of Glenchild from the LE version of (Click the link below)
Tharash Dol - Orc Stronghold and Player Home LE
This mod was created as a part of /r/skyrimmods/ player home contest. Many mod authors worked very hard on some beautiful homes so GO! check them out!
Stronghold Features:
- Blacksmith Vendor
- Mage Vendor
- Alchemy Vendor
- General Vendor
- Hunting/Fletching Vendor
- Ore Vendor
- Tavern Keeper
- Fishery
- Mine
- 29 Hearthfire Planting Plots
- A Working Shrine to Malacath, Complete with Blessing
- Tavern
- NPC huts
- Guardhouse
- Market Stalls
- Lots of Static Clutter, Plus Some Lootable Treats
- Smithing Facilities, Including Smelter
- Alchemy, Enchanting, Spider Crafting, and Staff Enchanting Study
- Disenchanting Font
- Working Book Shelves
- Large Kitchen with Cooking Pot and Hearthfires Oven
- 6 Follower Beds
- 6 Children Beds
- Banquet Hall
- Trophy Room with Displays for Black Books, Daedric Artifacts, Dragon Priest Masks, Dragon Claws, and more!
- Ample vanilla displays for your favorite weapons and armors.
- Auto Sort and Auto Display features, courtesy of General Stores and General
Displays! To use the Autosort, place items in the large chest by the front door; they will be placed in the appropriate storage containers near the crafting stations. To use the Auto Display feature, place unique items in the safe by the treasure room door; if they have a dedicated display, they will automatically be placed on display. If they do not have a dedicated display, the will remain in the safe, and you can place them in a vanilla display elsewhere in the house.
- Should be compatible with anything that doesn't alter the area north of
Talking Stone Camp. I'll keep this list updated with any reported incompatibilities.
- The ore nodes in the mine are glitchy. If they fail to activate, equip and
draw a pick axe, then activate the node. It's not perfect, but you will get ore. - Whether you consider it a bug or a feature, the orcs of Tharash Dol are very close neighbors with the local giants and
mammoths. While the stronghold orcs are on good terms with giants and mammoths, the giants will still dislike the player's presence. Exercise caution. Also, they mammoths have been reported to occasionally visit the stronghold.
- Legal copy of TESV: Skyrim
- Dawnguard
- Dragoborn
- Hearthfires
- USSEP
- General Stores - Only needed if you use the compatibility version https://www.nexusmods.com/skyrimspecialedition/mods/4322
- General Displays - Only needed if you use the compatibility version https://www.nexusmods.com/skyrimspecialedition/mods/14086
- Hearthfire Multiple Adoptions to bring your family to your new home: https://www.nexusmods.com/skyrimspecialedition/mods/3862
- A Follower Framework system like EFF or NFF or AFT
- My Home is Your Home to make your followers truly live in your home: https://www.nexusmods.com/skyrimspecialedition/mods/7096
- Climates of Tamriel
- Project ENB - Fantasy Preset
Completely navmeshed and cleaned in TES5Edit. Enjoy!
Special Thanks to Gamwich for granting permission to use Peltapalooza in The Garrison!
Thanks to EVERYONE at r/skyrimmods for the massive support and encouragement!
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
end
Other mods by sattyre:
Unofficial Skyrim Modder's Patch - USMP SE
Unofficial Skyrim Modders Patch - USMP Patch Emporium
sattyre's patch and esp replacer collection
Various Mystic Condensor Patches
Tharash Dol - Orc Stronghold and Player Home
Paarthurnax Choices plus3
Hi-Resgar - High Hrothgar in HD
RDO - Infinite Gold for Merchants Patch
Merging NPC Overhauls made easy.
A Novice Guide to Modding
TM Thalmor Overhaul SSE
Another Whiterun Patch SE
College Students SE
Whiterun house foundations