Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Michalius

Uploaded by

Michalius

Virus scan

Safe to use

Tags for this mod

About this mod

Collection of patches to make rings and amulets from various mods not take a body slot (which means you can wear as many of them as you'd like).

List of supported mods below. Place each patch right after the master mod. Remember, that if a mod alters the same item and is lower in load order it will override this change.

Requirements
Permissions and credits
Changelogs
Collection of patches to make rings and amulets from various mods not take a body slot (which means you can wear as many of them as you'd like).

List of supported mods below. Place each patch as high in load order as possible for best results. Remember, that if a mod alters the same item and is lower in load order it will override this change. Remember, that if this mod is lower in load order it will override any change other mod (like unofficial patch, or Zims artifacts) that's higher does to the item. For best results use Bash/Smash or manually forward changes you want using xEdit after you assemble your load order.

I currently don't know how to create a fancy installer that will only install patches for mods you actually have, so you will have to choose them manually. Enabling a patch for a mod you don't have will cause the game fail to run. If you know how to create an installer and would be willing to do so, feel free to contact me.

If you know of another mod that adds amulets and rings that you'd like to wear unlimited amount of, let me know.

This mod was created with the help of xEdit MXPF script I wrote (or rather clobbered together using various resources online). If you know what that is, the script itself should be in optional files, you can just run it on your load order instead of downloading the mod.

Do note, that any update to the mods I patch may break the patch (and adding a patch to an incompatible version can break the mod itself). Compare upload dates and make sure the patch is newer than the last release of the mod to be sure. If it's not it still may be compatible though, you can try, just don't complain if things don't work.

Patches available for:
- Base Game
- Base game with Unofficial Patch (use this INSTEAD OF the Base Game one above if you use the patch)
- Aetherium Armors and Weapons Compilation
- Amulets Of Skyrim
- Apocalypse
- CCOR
- Cutting Room Floor
- Darkend
- Falskaar
- Forgotten City
- Gray Cowl of Nocturnal
- Helgen Reborn
- Immersive College of Winterhold
- Immersive Jewelry
- Interesting NPCs
- Legacy of the Dragonborn
- Oblivion Artifact Pack
- Relics of Hyrule
- Summermyst
- Vigilant (english esm)
- Wintermyst
- Wyrmstooth

All patches are marked as ESL and should not take up a slot.

As long as you unequip all rings and amulets before save, this should be safe to add or remove from an existing game.

I am not responsible from any issues that might stem from wearing too many rings and amulets. Or rings and amulets with conflicting powers (like vampire lord modifying ones). User discretion is advised.

Big thanks to glock9mm, author of https://www.nexusmods.com/skyrim/mods/6703/?. Without it I wouldn't know how to make this (and Base Game patch probably does pretty much the same as his original mod, first ported here: https://www.nexusmods.com/skyrimspecialedition/mods/3057).