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File credits
Thanks to: MrNeverLost for all his essential help brumbek for SMIM and open perms arthmoor for ussep and open perms nukem and aers for all their work cALAMIN for his hd cubemaps
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Changelogs
Version 2.6
added WRCastleCarvings to update files
Version 2.5
added WRWoodFloorINT01 as update file
added WRDoorMainGate01 4K
Version 2.4
fixed both store roofs
Version 2.3
Started fixing whiteruns roof for use with my textures. Bonus fixed UVs, no more non aligning roof. More 3D, less 2D Planes. BETA: For now blacksmith building is fixed ish, more to come
Version 2.2
fixed two faulty parallax enabled mesh parts and enabled environment mapping instead
Version 2.1
Added WRCityWallTrims01
fixed parallax of stairs in optional wrslate01-02
enabled parallax on alpha test pieces
Version 2.0
Incorporated update files into main
Normals in DX:
Naildecal
wrbasedirt01
wrcarvedpanels
wrcastlewoodpanel01
wrcitywallplaster011
wrcitywalltopcap01
wrlandtundrarockdecal01
wrplasterdecals
wrdoor01
wrdoor02
wrfloorboards01
wrfloorboardsalt01
wrmarketstallroof01
wrmossalpha (both in main version and optional)
wrplasterint01
wrplasterintlow01
wrroofint01
wrroofslate01
wrshippanel01
wrslatefloor02
wrstonebase01 and 2 (also fixed parallax of 02)
wrtempleboards01
wrtemplefloor01
wrtemplekynarethmosaic
wrtempletiles01
wrtemplewall01
wrtreealivebark01
wrtreedeadbark01
wrwoodbeam01 and 02
wrwoodbranchwall01
wrwoodbranchwall01color
wrwoodbranchwall01int
WRWoodLattice01
wrwoodplanks01, 02 and 03
wrwoodplaster01
That should be all in dx format. Finally a decent base to start updating this mod properly
Updated ALT stonefloor, DX normals, better blending
Parallax Meshes update:
included meshes from particle patch, credit to mindflux
unof material fixes, credit to elzee
Whiterun Mesh Fixes, credit to MrO,
SMIM, credit to Brumbek, this was already included
USSEP credit to Arthmoor, this was also not added now but figured credit where credits due, rather an extra time than one too little
And ofc a big thanks to soulmancer for putting together theae new mods and getting permission
Wip wrdoor02
Wip WRDoor01
Version 1.4
Normals in dx format:
wrstonefloor01 & 02 (plus tweaked parallax)
wrcitywall01 & 02
wrstonewalltopcap01
wrstonemortar01
wrfieldgrass01
wrtrims01
wrwoodwall02
wrplasterdecals (plus tweaked alpha)
wrwoodplaster
wrcarvedpanels01
wrdragontile & black
New:
wrcarvedpanels01
wrdragoncarvings01 - wip
wrlandtundrarocksdecal01
wrwoodbeamint01
Archived the WIP LOD as it's recommended to use dyndolod 3xx
Version 1.3.2
Fixed Moss Alpha on Wall Meshes - also fixed the Main Gate
Version 1.3.1
new corrected parallax meshes - Huge thanks to MrNeverLost for these
optional moss alpha added (more in line with vanilla moss and not an ivy texture) - color correcting will come down the road if I can be arsed to make it
skipping 1.3 for textures and uploading new texture updates and fixes in 1.3.1 for convenience
updated wrtrims
updated trellisvines
updated wrcitywall01plaster (little different blend, bc7 and added parallax)
updated wrslate01 - different colorscheme more akin to wrslate02, added parallax, wip improvements to normal and bc7 compression
Version 1.3
mesh fixes: deleted a missed lod mesh
disabled parallax flags on wrhouseshacks 01, 01destroyed and 02
Version 1.2
Mesh fixes: deleted lod meshes for now as they were doing nothing anyhow atm
disabled parallax for banners which made them go bye bye with the parallax alpha bug
gave wrwallgatedrawbridge01 environment mapping
fixed the moss alpha on the wall meshes not displaying properly
fixed the discrepancies between the versions
added citywhiterunbanner and citywhiterunbanner01_n
added optional esl tagged esp that adds a dedicated normal for citywhiterunbanner
Version 1.1
Better specular in wrdoor01_n
some corrections to wrdragontile01's alpha and saved in bc7
added wrdragontileblack01
color corrected and re alpha'd wrwoodplanks03 (shackroof part)
color corrections to wrfieldgrass and saved in bc7
better normal alpha for wrfieldgrass and saved in bc7
merged all update files and added all missing files to 4 and 2K versions
parallax fixes: fixed wrdrawbridge, fixed some unintended edits to whiterun walls, fixed a couple of flag issues - fixed wrguardhousearch and disabled parallax for the wrmosaic mesh and gave it environment mapping instead
Installation: If you want parallax install the meshes. for textures, Install main file then install updates after, you can merge with main file if you want.