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ChickenMike

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ChickenMike

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About this mod

More patches to plug holes in your load order

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I made some patches for Woodsheds of Skyrim for personal use and figured I'd share. Please bother me if you have an issue with my patches not the original mod authors. These patches were made by me ChickenMike and not Gonzeh84. All plugins are .ESL flagged .ESPs so they won't take up a place in your load order.

IT IS RECOMMENDED THAT YOU ADD THESE PATCHES TO A NEW GAME. To quote robertgk2017 "Modding is illegal post character start." You might be able to get away with it if you haven't entered the cell yet but this is neither recommended nor supported. 

PATCHES
Capitals and Towns of Skyrim - Moves the woodshed in Morthal, Dawnstar and Winterhold so that they are no longer clipping with anything. 

Cities of the North - Falkreath
 - Helgen Reborn - Moves the clipping woodshed to behind the house. This plugin requires the COTN Falkreath - Helgen Reborn Patch.esp from the Cities of the North - Falkreath Patch Collection

The Great City of Winterhold
- Moves the woodshed from buried inside some buildings to a nook on the eastern side of town. 

The Great Town of Karthwasten
 - Moves the woodshed from inside a building to the road leading to the mine. 

The Great Town of Shor's Stone - Moves the woodshed from inside a hill to the road leading to the mine. 

The Great Village of Kynesgrove - Moves and disables clipping trees. Also lowers the shack so it is no longer floating. 

The Great Village of Old Hroldan - Moves the woodshed out of the crops to the hill on the far side. 

JK's Whiterun Outskirts - Moves the woodshed so it is no longer clipping. DO NOT USE THIS VERSION IF YOU USE JK'S + RYN. USE MY RYN'S WHITERUN CITY LIMITS PATCH. 

JK's Windhelm Outskirts + Ryn's Farms - Moves the woodshed from inside a forge area to an area on the edge of a farm in place of a fence. This patch also requires the JKs Windhelm Outskirts - Ryns Farms patch.esp from the Windhelm outskirts patch collection page. I got a repeated CTD when I tried to add this patch to a game in progress therefore this patch requires a new game. 

Morthal - City of the Drajkmyr Marsh - this mod removes the snow around Morthal area so this patch changes the snowy version of the shed for the non snowy version. This patch was made by Lackryhmo. Go check their stuff out!

Rodryk's Dragon Bridge - Disables a tree that clips with the woodshed. 

Ryn's Lumber Mills - moves a shed so it is no longer clipping with Ryn's clutter. 

Ryn's Whiterun CIty Limits - Moves the woodshed out of a field of crops. Use this version of the patch if you use the JK's + Ryn patch on the Whiterun Exteriors Patch Collection page.

Warbird's Whiterun Metropolis - Flips the woodshed around and moves it out of the wall a touch. 

Watertowers of Skyrim - Fixes clipping at Half-Moon Mill and Falkreath. 
FAQ

Q:Do these patches work with my game version?
A:I have not updated my Creation Kit yet so as far as I am aware these patches should work with all game versions. 

Q:Wow these patches and addons sure look complicated to do how did you make them?
A:Truthfully it's not that complicated. It took me like an hour to learn the CK and to be honest you should already know how to use SSEedit. Janquel's guide is an invaluable resource and without it I wouldn't have known where to even start. If I can do it you can too!

Q:Why are your screenshots so bad?
A:I literally haven't intentionally taken a screenshot in Skyrim in my over 1600 hours until the week before I uploaded my first patch collection. I'll get better hopefully. 

Q:FOMOD?
A:Maybe eventually. I currently don't know how and everything I've read has said its a time consuming process. I'd rather get patches out the door then figure out how to improve installation. 

Q:Do you take patch requests?
A:My primary reason for making patches is personal use but if I can make the patch quickly I'll consider it. 

Q:You haven't had any recent activity on Nexus and I need to get a hold of you, how can I do that?
A:@ChickenMike in either Ryn or Janquel's discords and I should see it. I'm also in a bunch of other discords, but I check those two the most regularly.

PERSONAL THANK YOUS
Ryn2g for their many wonderful mods and open communication as well as Ryn's Whiterun CIty Limits, Ryn's Lumber Mills and Ryn's Farms.
robertgk2017 for advice on how to actually upload a patch collection and general encouragement. 
Gonzeh84 for being a general joy to make patches for. 
Janquel for their excellent guide. I wouldn't know where to start without it. 

Thank Yous 
Gonzeh84 for Woodsheds of Skyrim and Watertowers of Skyrim
Archinatic for The Great Town of Karthwasten, The Great City of Winterhold, The Great Town of Shor's StoneThe Great Village of Kynesgrove, and The Great Village of Old Hroldan
AlistairRodryk for Rodryk's Dragon Bridge
jkrojmal for JK's Whiterun Outskirts and JK's Windhelm Outskirts
robertgk2017JanquelCzasior and ra2phoenix for Whiterun Exteriors Patch Collection (JK - Ryn's - Market - Capital) and Cities of the North - Falkreath Patch Collection
WarbirdShaman
 for Warbird's Whiterun Metropolis
Czasior for JK's Windhelm Outskirts Patch Collection
andfive for Morthal - City of the Drajkmyr Marsh
JPSteel2 for Cities of the North - Falkreath
Mike Hancho for Helgen Reborn
Symonson for Capitals and Towns of Skyrim
Bethesda for the Creation Kit and Skyrim
ElminsterAU for SSEEdit
All of these mod authors do excellent work and you should check all their stuff out.