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About this mod

Lets you play as a juggernaut.

Permissions and credits
Mods by ehaugw | Support me on Patreon

This mods was confirmed to work with the (at that time) current base game at February 12, 2021. Due to significant changes in a few mod frameworks' infrastructures, it is recommended that you update all mods that are older than February 12, 2021.


What's the purpose of "The Juggernaut"?
  • Enable the user to play as a heavily armored warrior that is in control of the battlefield.
  • Provide other defensive options than Rune Sage, Monk Warrior and Cabal Hermit.

  • Ensure that you are opted in to the default-mono branch.
  • Ensure that BepInEx is installed.
  • Make sure all dependencies are installed. The mod depends on these and will not work without them!
  • Uninstall previous versions of the mod.
  • Download "Juggernaut.zip".
  • Move "Juggernaut.zip" into the "Outward" game folder.
  • Right click "Juggernaut.zip" and click "Extract Here".

  • Version 1.0.0 and onwards
    • Navigate to "Outward/BepInEx/plugins/".
    • Delete the "Juggernaut" folder.


"The Juggernaut" implements a new skills tree with a total of 8 skill (like every other skill tree). Learning Unyielding or Vengeful changes the effect of many other skills in the skill tree, which enables large variations in "The Juggernaut" builds. The skills are as following:

Unyielding (Passive)
  • Delays an physical damage, up to an amount equal to your protection, for 15 seconds.

Vengeful (Passive)
  • Being damaged causes rage to build-up. Each point of damage taken before resistances result in 1% build-up.
  • Be aware that learning this skill has impact on most other Juggernaut skills!

Tackle (Cooldown: 30 seconds, Stamina cost: 8)
  • Ram into your opponent! Either of you will fall. The most stable at foot will triump!

Ruthless (Passive)
  • If Unyielding was learned:
    • Armor stamina and movement penalties are reduced.
    • Damaging enemies causes Confusion among their allies, and may even cause them to stagger in fear.
  • If Vengeful was learned:
    • The effects from Ruthless (Vengeful) are only applied while the character is affected by Rage.
    • Weapon damage is increased by 30%.
    • The attack stamina cost is reduced by 50%.
    • The character can't be affected by boons other than Rage.

Fortified (Passive)
  • Gives resistance bonuses equal to your armor protection.

Stoicism (Passive)
  • Delays 50% of all damage taken above 15 to be delayed for 15 seconds.

Horde Breaker (Cooldown: 60 seconds, Stamina cost: 16)
  • Does two attacks in wide archs that stagger on hit.
  • Deals 1.0x weapon damage
  • Deals 1.0x impact damage.
  • If Unyielding was learned:
    • Enemies affected by Confusion are knocked down.
  • If Vengeful was learned:
    • Enemies affected by Pain are Slowed.

War Cry (Cooldown: 100 seconds, Stamina cost: 8)
  • Unleash a terrifying roar that staggers nearby enemies.
  • If Unyielding was learned:
    • Applies Confusion to affected enemies.
  • If Vengeful was learned:
    • Applies Pain to affected enemies.

Is it possible to learn this power?

Not from a jedi, but I suggest seeking out a huge guy in Berg.

Patch notes

  • Version 3.2.0
    • Bastard was replaced by Stoicism
    • Unyielding
      • Delays physical damage taken.
  • Version 3.1.0
  • Version 3.0.0
    • Can be played with (and only with) the base game update related to The Three Brothers.
  • Version 2.1.0
    • Unyielding
      • Also enables you use melee skills sooner after attacking.
  • Version 2.0.2
    • Horde Breaker
      • Can be used with fist weapons
  • Version 2.0.1
    • Tackle
      • Can now be used without sheathing your weapon.
  • Version 2.0.0
    • Can be played with (and only with) the base game update that happened on 16th of June, 2020.
  • Version 1.0.1
    • Patched to support the most recent Outward SideLoader
    • Ruthless - Unyielding
      • Range: 20 -> 7

Other mods by ehaugw (this list may be outdated)

  • Anti Alchemy Abuse
    • Remove alchemy loopholes that obliterates the game economy.
  • Arrows
    • Provide more interesting options for bow users by offering them Palladium, Poison and Fire Arrows.
  • Beige Traveler's Gear
    • Provide a more immersive gaming experience.
    • Provide a simple test to check if Outward SideLoader is loading.
      • The visual change to the backpack near the campfire in the game's main menu confirms that the Outward SideLoader is doing it's job.
  • Crusader's Item Pack
    • Provide more gear options for players who wish to increase their Holy damage bonus.
    • Ensuring that the highest possible Holy damage bonus is not affected by this mod.
    • Provide more options for players who wish to look like someone doing Elatt's bidding
  • Custom Moveset Pack
    • Provide interesting moveset combinations to the user.
    • Introduce significant variations between weapons of the same type.
    • Make rarely used weapons more viable by giving them better movesets rather than better stats.
  • The Crusaders' Swords
    • Provide some new weapons that are tailored for dealing melee Holy damage, and are still viable for other users.
  • The Juggernaut
    • Enable the user to play as a heavily armored warrior that is in control of the battlefield.
    • Provide other defensive options than Rune Sage, Monk Warrior and Cabal Hermit.
  • Radiant Damage Gear
    • Provide more gear options for players who wish to increase their lightning damage bonus.
    • Ensuring that the highest possible lightning damage bonus is not affected by this mod.
  • Runic Scrolls
  • Skilled at Sitting
    • Enable a coop player to mimic a rest while his sorry excuse of a partner is wasting time organizing his backpack and talking to merchants.
    • Provide a ever so slightly useful alternative to just waiting when you need an important cooldown before a dangerous fight.
    • Provide an alternative to other sitting mods, that is balanced and consistent with the game design (thus ruling out "Medidation", as passive mana regen in Outward is related to sleep).
  • SmartCam
    • Aid people in their quest for joining the "free-cam-master-race".
  • The Crusader
    • Enable the user to play as a holy warrior with divine magic.
    • Give the user a legit reason to sacrifice health and stamina on a melee character.
    • Enable the user to play an all out melee character without mana, while still casting a few spells.


Thanks to Sinai for making the Outward Explorer, and always beeing up for discussing solutions to anything.