For some reason, the mod skills work for me when I cheat to get them using DEBUG menu, but whenever I try to get into Berg, the game freezes. Is it possible that the trainer NPC is bugged somehow? I've tried to make a brand-new character with only this mod on but still the same result. I guess I can just use the skills without meeting up with the trainer but that kinda breaks the immersion ngl. I'm using thunderstore btw
It's working.. quite not perfectly? I don't know but for some reason, the passive that gives you Resistances based on your protection suddenly stopped working for me. After visiting the DLC (Harmattan) and obtaining Horror Set, I checked my stats and the resistances doesn't have additional 7 on them. Everything else seems to work fine
Edit: also, just to add, is it intentional that the movement and stamina buff from the other passive doesn't show up on the stats? I think the only one showing up is the Levant trainer one.
I found the problem. It was conflicting with another mod I installed "Lantern of Souls Backpack Mod", transferring the dll to a folder fixed the problem.
Even though it works just fine, my log has these lines: Skipping [x] because a newer version exists (x) ?x: Custom Weapon Behavior, Holy Damage Manager, Tiny Damage Helper, Synchronized World, and Delayed Damage. (Most of them repeating at least thrice, only the delayed damage and synced world are written once)
Upon looking up what it means, the results I found said that only means, most of the time that the dll mentioned is duplicated. Which is true for this case since I have the Juggernaut, and Templar installed, along with the mods to make the Templar experience better. How would I know completely if the mods are actually completely working??
For now - this mod doesn't work (I can see a trainer, but dialoge is stuck (more then that, game thinks that it's my character who is talking)) AND breaks all projectiles in game. Spells start to hit something like 100 in a second. both for player and enemies.
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Is it possible that the trainer NPC is bugged somehow?
I've tried to make a brand-new character with only this mod on but still the same result.
I guess I can just use the skills without meeting up with the trainer but that kinda breaks the immersion ngl.
I'm using thunderstore btw
thk you
I don't know but for some reason, the passive that gives you Resistances based on your protection suddenly stopped working for me. After visiting the DLC (Harmattan) and obtaining Horror Set, I checked my stats and the resistances doesn't have additional 7 on them. Everything else seems to work fine
Edit: also, just to add, is it intentional that the movement and stamina buff from the other passive doesn't show up on the stats? I think the only one showing up is the Levant trainer one.
It also fixed the stamina use and movement issue
Skipping [x] because a newer version exists (x)
?x: Custom Weapon Behavior, Holy Damage Manager, Tiny Damage Helper, Synchronized World, and Delayed Damage.
(Most of them repeating at least thrice, only the delayed damage and synced world are written once)
Upon looking up what it means, the results I found said that only means, most of the time that the dll mentioned is duplicated.
Which is true for this case since I have the Juggernaut, and Templar installed, along with the mods to make the Templar experience better.
How would I know completely if the mods are actually completely working??
also tackle doesnt do anything to the enemies, either weird hitbox, or doesnt work.
Not sure if its caused by my mods or this mod needs a bit update
but the passives still work, only the "2 hit knockdown guaranteed on confused enemies" doesnt knock down and tackle is weird
Edit: everything works except tackle, which the author himself said is broken ATM