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About this mod

Adds Runic Scrolls to the game, which can be equipped to cast Rune spells without having a lexicon equipped. However, each Rune spell cast this way consumes a Runic Scroll.

Permissions and credits
Mods by ehaugw | Support me on Patreon

This mods was confirmed to work with the (at that time) current base game at February 12, 2021. Due to significant changes in a few mod frameworks' infrastructures, it is recommended that you update all mods that are older than February 12, 2021.


What's the purpose of "Runic Scrolls"?

  • Ensure that you are opted in to the default-mono branch.
  • Ensure that BepInEx is installed.
  • Make sure all dependencies are installed. The mod depends on these and will not work without them!
  • Uninstall previous versions of the mod.
  • Download "RunicScrolls.zip".
  • Move "RunicScrolls.zip" into the "Outward" game folder.
  • Right click "RunicScrolls.zip" and click "Extract Here".

  • Version 1.0.0 and onwards
    • Navigate to "Outward/BepInEx/plugins/".
    • Delete the "RunicScrolls" folder.


"Runic Scrolls" implements one new item:

Runic Scroll Recipe scroll can be bought from any alchemist
  • Stacks to 15.
  • Equipped in the arrow slot.
  • Can be used to cast one Rune Magic without a Lexicon, and one scroll is consumed when doing so.

Patch notes

  • Version 3.1.0
    • Compatability patch.
  • Version 3.0.0
    • Can be played with (and only with) the base game update related to The Three Brothers.
  • Version 2.0.2
  • Version 2.0.1
    • Can be played with (and only with) the base game update that happened on 16th of June, 2020.
  • Version 1.3.0
    • Patched to support the most recent Outward SideLoader.
    • Added: Bastard weapons can be used with two-handed weapon skills.

Other mods by ehaugw (this list may be outdated)

  • Anti Alchemy Abuse
    • Remove alchemy loopholes that obliterates the game economy.
  • Arrows
    • Provide more interesting options for bow users by offering them Palladium, Poison and Fire Arrows.
  • Beige Traveler's Gear
    • Provide a more immersive gaming experience.
    • Provide a simple test to check if Outward SideLoader is loading.
      • The visual change to the backpack near the campfire in the game's main menu confirms that the Outward SideLoader is doing it's job.
  • Crusader's Equipment
    • Provide more gear options for players who wish to increase their Holy Damage bonus.
    • Ensuring that the highest possible Holy Damage bonus is not affected by this mod.
    • Provide more options for players who wish to look like someone doing Elatt's bidding
  • Custom Moveset Pack
    • Provide interesting moveset combinations to the user.
    • Introduce significant variations between weapons of the same type.
    • Make rarely used weapons more viable by giving them better movesets rather than better stats.
  • The Crusaders' Swords
    • Provide some new weapons that are tailored for dealing melee Holy damage, and are still viable for other users.
  • The Juggernaut
    • Enable the user to play as a heavily armored warrior that is in control of the battlefield.
    • Provide other defensive options than Rune Sage, Monk Warrior and Cabal Hermit.
  • Radiant Damage Gear
    • Provide more gear options for players who wish to increase their lightning damage bonus.
    • Ensuring that the highest possible lightning damage bonus is not affected by this mod.
  • Runic Scrolls
  • Skilled at Sitting
    • Enable a coop player to mimic a rest while his sorry excuse of a partner is wasting time organizing his backpack and talking to merchants.
    • Provide a ever so slightly useful alternative to just waiting when you need an important cooldown before a dangerous fight.
    • Provide an alternative to other sitting mods, that is balanced and consistent with the game design (thus ruling out "Medidation", as passive mana regen in Outward is related to sleep).
  • SmartCam
    • Aid people in their quest for joining the "free-cam-master-race".
  • The Crusader
    • Enable the user to play as a holy warrior with divine magic.
    • Give the user a legit reason to sacrifice health and stamina on a melee character.
    • Enable the user to play an all out melee character without mana, while still casting a few spells.


Thanks to Sinai for making the Outward Explorer, and always beeing up for discussing solutions to anything.