Outward
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ehaugw

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ehaugw

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About this mod

White Priest Robes, White Priest Hood, Novice Robes, Novice Hat, Wolf Plate Helm, Wolf Plate Armor and Wolf Shield has been given a lightning damage bonus.

Requirements
Permissions and credits
Donations
Mods by ehaugw | Support me on Patreon


This mods was confirmed to work with the (at that time) current base game at February 12, 2021. Due to significant changes in a few mod frameworks' infrastructures, it is recommended that you update all mods that are older than February 12, 2021.



Summary

What's the purpose of "Radiant Damage Gear"?
  • Provide more gear options for players who wish to increase their lightning damage bonus.
  • Ensuring that the highest possible lightning damage bonus is not affected by this mod.

Installation
  • Ensure that you are opted in to the default-mono branch.
  • Ensure that BepInEx is installed.
  • Uninstall previous versions of the mod.
  • Download "RadiantDamageGear.zip".
  • Move "RadiantDamageGear.zip" into the "Outward" game folder.
  • Right click "RadiantDamageGear.zip" and click "Extract Here".

Uninstallation
  • Version 1.0.0 and onwards
    • Navigate to "Outward/BepInEx/plugins/".
    • Delete the "RadiantDamageGear" folder.




Features

"Radiant Damage Gear" does the following changes to the listed items:

White Priest Robes

Novice Robes

Novice Hat

Wolf Plate Helm

Wolf Plate Armor

Wolf Shield

Krypteia Armor
  • Lightning damage bonus has been changed to Holy Damage bonus.

Krypteia Boots
  • Lightning damage bonus has been changed to Holy Damage bonus.

Krypteia Mask
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Axe
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Claymore
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Greataxe
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Greathammer
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Halberd
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Knuckles
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Mace
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Shield
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Spear
  • Lightning damage bonus has been changed to Holy Damage bonus.

Palladium Sword
  • Lightning damage bonus has been changed to Holy Damage bonus.




Patch notes

  • Version 3.2.0
  • Version 3.1.0
  • Version 3.0.0
    • Can be played with (and only with) the base game update related to The Three Brothers.
  • Version 2.1.0
    • HolyDamageManager
      • Added support for HolyDamageManager, which is used to set conveniently set the damage type of damage sources that are considered to be of divine origin.
      • The following items are affected by the type specificed by HolyDamageManager:
        • White Priest Robes
        • Novice Robes
        • Novice Hat
        • Wolf Plate Helm
        • Wolf Plate Armor
        • Wolf Shield
  • Version 2.0.1
    • White Priest Robes
      • Lightning damage bonus: removed




Other mods by ehaugw (this list may be outdated)

  • Anti Alchemy Abuse
    • Remove alchemy loopholes that obliterates the game economy.
  • Arrows
    • Provide more interesting options for bow users by offering them Palladium, Poison and Fire Arrows.
  • Beige Traveler's Gear
    • Provide a more immersive gaming experience.
    • Provide a simple test to check if Outward SideLoader is loading.
      • The visual change to the backpack near the campfire in the game's main menu confirms that the Outward SideLoader is doing it's job.
  • Crusader's Item Pack
    • Provide more gear options for players who wish to increase their Holy damage bonus.
    • Ensuring that the highest possible Holy damage bonus is not affected by this mod.
    • Provide more options for players who wish to look like someone doing Elatt's bidding
  • Custom Moveset Pack
    • Provide interesting moveset combinations to the user.
    • Introduce significant variations between weapons of the same type.
    • Make rarely used weapons more viable by giving them better movesets rather than better stats.
  • The Crusaders' Swords
    • Provide some new weapons that are tailored for dealing melee Holy damage, and are still viable for other users.
  • The Juggernaut
    • Enable the user to play as a heavily armored warrior that is in control of the battlefield.
    • Provide other defensive options than Rune Sage, Monk Warrior and Cabal Hermit.
  • Radiant Damage Gear
    • Provide more gear options for players who wish to increase their lightning damage bonus.
    • Ensuring that the highest possible lightning damage bonus is not affected by this mod.
  • Runic Scrolls
  • Skilled at Sitting
    • Enable a coop player to mimic a rest while his sorry excuse of a partner is wasting time organizing his backpack and talking to merchants.
    • Provide a ever so slightly useful alternative to just waiting when you need an important cooldown before a dangerous fight.
    • Provide an alternative to other sitting mods, that is balanced and consistent with the game design (thus ruling out "Medidation", as passive mana regen in Outward is related to sleep).
  • SmartCam
    • Aid people in their quest for joining the "free-cam-master-race".
  • The Crusader
    • Enable the user to play as a holy warrior with divine magic.
    • Give the user a legit reason to sacrifice health and stamina on a melee character.
    • Enable the user to play an all out melee character without mana, while still casting a few spells.




Credits

Thanks to Sinai for making the Outward Explorer, and always beeing up for discussing solutions to anything.