File information
Created by
Wall_SoGB - lStewieAl - VishVadeva50Uploaded by
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About this mod
Increases resolution of water depth render target, thus significantly reducing aliasing.
- Requirements
- Permissions and credits
- Changelogs
- Donations
What?
Vanilla water depth is fixed to 512x512 creating aliasing, especially since it's stretched to the screen resolution.
Comparison here
Requires xNVSE
Compatible with everything except ENB apparently. Good.
Credits:
lStewieAl - for telling me to restart the game and decoding work
VishVadeva - for the
Audley - for making me aware of this issue
Kaldaien - for creating Special K which allows for viewing render targets and shaders
Check out my other stuff:
Fallout New Vegas Performance Guide
MoonlightNVSE
Simple Exterior Fog Remover
High Resolution Bloom
Pip-Boy Shading Fix
Pip-Boy Light Flicker Fix
Fog-based Object Culling
Fallout Alpha Rendering Tweaks
Exterior Emittance Fix