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Wall_SoGB - lStewieAl - VishVadeva50

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WallSoGB

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About this mod

Increases resolution of water depth render target, thus significantly reducing aliasing.

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What?
Vanilla water depth is fixed to 512x512 creating aliasing, especially since it's stretched to the screen resolution.

Comparison here

Requires xNVSE

Compatible with everything except ENB apparently. Good.


Credits:
lStewieAl - for telling me to restart the game and decoding work
VishVadeva - for the
Audley - for making me aware of this issue
Kaldaien  - for creating Special K which allows for viewing render targets and shaders



Check out my other stuff:
Fallout New Vegas Performance Guide
MoonlightNVSE
Simple Exterior Fog Remover
High Resolution Bloom
Pip-Boy Shading Fix
Pip-Boy Light Flicker Fix
Fog-based Object Culling
Fallout Alpha Rendering Tweaks
Exterior Emittance Fix