Mods
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Natural Character Growth and Decay - MW
The new Natural Grow leveling mod, only for OpenMW. * Your attributes grow automatically as your skills increase. * Your skills and attributes can grow past 100, but... * It becomes increasingly difficult to increase your skills the farther past 100 you go. * Your skills will also decay over time. (Optional)<
- 62KB
- 555
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Natural Character Growth and Decay - MW
The new Natural Grow leveling mod, only for OpenMW. * Your attributes grow automatically as your skills increase. * Your skills and attributes can grow past 100, but... * It becomes increasingly difficult to increase your skills the farther past 100 you go. * Your skills will also decay over time. (Optional)<
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Yet another hair replacer.
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MNEM is a complete overhaul of Morrowind. Though it focuses primarily on immersion, MNEM changes many aspects of the game: settlements seem more lively; more weapons, armor, ingredients, books, and artifacts can be found throughout the world; more options are available to you in quests and factions; races and birthsigns are much more interesting, a
- 416.8MB
- 477
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MNEM is a complete overhaul of Morrowind. Though it focuses primarily on immersion, MNEM changes many aspects of the game: settlements seem more lively; more weapons, armor, ingredients, books, and artifacts can be found throughout the world; more options are available to you in quests and factions; races and birthsigns are much more interesting, a
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Merlord's Character Backgrounds
Select from 27 different backgrounds, each with their own unique effects.
- 1.7MB
- 474
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Merlord's Character Backgrounds
Select from 27 different backgrounds, each with their own unique effects.
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Chargen Revamped - Expanded Lands
Customize/randomize your starting attributes, skills, spells, items, companion, faction, and location on Vvardenfell, Solstheim, Mainland Morrowind (TR), Skyrim (SHOTN), or Cyrodiil (PC).
- 634KB
- 450
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Chargen Revamped - Expanded Lands
Customize/randomize your starting attributes, skills, spells, items, companion, faction, and location on Vvardenfell, Solstheim, Mainland Morrowind (TR), Skyrim (SHOTN), or Cyrodiil (PC).
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Original elven eyes for better heads
Gives elven races original Morrowind\'s look for better head faces
- 1.9MB
- 426
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Original elven eyes for better heads
Gives elven races original Morrowind\'s look for better head faces
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Chargen Revamped is a replacement for two great mods: Alternate Beginnings 2 by Bluebit and Char Maker by zerocyde. You will now start the game in a new location, and given a choice on how your story begins. You will now also be able to edit your stats to create the character you've always wanted!
- 22KB
- 422
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Chargen Revamped is a replacement for two great mods: Alternate Beginnings 2 by Bluebit and Char Maker by zerocyde. You will now start the game in a new location, and given a choice on how your story begins. You will now also be able to edit your stats to create the character you've always wanted!
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A key placed on a table in the upper level of the census and excise warehouse in seyda neen, called kagrenac's key. This key will open any lock and has a million uses, so you aren't likely to have any problems with locks at all.
- 1KB
- 341
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A key placed on a table in the upper level of the census and excise warehouse in seyda neen, called kagrenac's key. This key will open any lock and has a million uses, so you aren't likely to have any problems with locks at all.
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HD Heads - A Female Face and Hair Replacer
HD Heads adds good looking female NPCs to your Morrowind experience. Now you can add beautiful faces to those epic screenshots. Only recommended if you're running the latest texture packs and MGE XE as these tend to look a bit jarring in a un-modded Morrowind.
- 37.8MB
- 340
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HD Heads - A Female Face and Hair Replacer
HD Heads adds good looking female NPCs to your Morrowind experience. Now you can add beautiful faces to those epic screenshots. Only recommended if you're running the latest texture packs and MGE XE as these tend to look a bit jarring in a un-modded Morrowind.
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This mod allows you to start a new game on the docks at one of eight locations and features quick character generation and assignment of equipment and spells based on skills.
- 14KB
- 309
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This mod allows you to start a new game on the docks at one of eight locations and features quick character generation and assignment of equipment and spells based on skills.
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Starwind v3.1 - A Star Wars Conversion
Starwind is a total conversion mod that brings the Morrowind engine into the universe of Star Wars: The Old Republic and takes place during the events of Knights of the Old Republic.Version 3.1 now Live!
- 1.5GB
- 285
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Starwind v3.1 - A Star Wars Conversion
Starwind is a total conversion mod that brings the Morrowind engine into the universe of Star Wars: The Old Republic and takes place during the events of Knights of the Old Republic.Version 3.1 now Live!
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Makes Chargen faster, less annoying, more RP friendly, and improves the Census building. No more tutorial messages. No steal start.
- 17KB
- 280
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Makes Chargen faster, less annoying, more RP friendly, and improves the Census building. No more tutorial messages. No steal start.
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Character Generation mod.
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This mods adds a bunch of deities for player to choose from in a manner seen in Merlord's Character Backgrounds. Beliefs grant some simple abilities to the player, but it's mostly for purpose of role-playing. As such there are no restrictions in choosing your god, i.e. you can worship Hist as Orc if you want. It's your job to role-play 'correctly'.
- 25KB
- 202
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This mods adds a bunch of deities for player to choose from in a manner seen in Merlord's Character Backgrounds. Beliefs grant some simple abilities to the player, but it's mostly for purpose of role-playing. As such there are no restrictions in choosing your god, i.e. you can worship Hist as Orc if you want. It's your job to role-play 'correctly'.
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Adds starting equipment, based on the items seen in the images in the class selection screen for vanilla classes, or on major/minor skills for custom classes. Compatible with Chargen Revamped - Expanded Lands (CREL). Uses MWSE/Lua.
- 6KB
- 194
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Adds starting equipment, based on the items seen in the images in the class selection screen for vanilla classes, or on major/minor skills for custom classes. Compatible with Chargen Revamped - Expanded Lands (CREL). Uses MWSE/Lua.
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All classes playable for Morrowind, Tribunal, Bloodmoon, and Tamriel_Data.
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Work in progress. Adds playable versions of various humanoid creatures.
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MWSE lua mod, which changes the distribution of starting spells and gives its own list of them for every class, depending on the its central theme. Requires Magicka Expanded.
- 9KB
- 153
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MWSE lua mod, which changes the distribution of starting spells and gives its own list of them for every class, depending on the its central theme. Requires Magicka Expanded.
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Alternate starting locations
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Makes all classes made by Bethesda Softworks playable.