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Changelogs
Version 1.5
Slightly updated patch for the mod Spines of Madness (https://www.nexusmods.com/morrowind/mods/50947). Load before Dagon Fel Lighthouse. Thanks Corsair!
Aligned a floating lantern outside the top door.
Fixed some missing ownership.
Version 1.4
Added a compatibility patch for the mod Spines of Madness (https://www.nexusmods.com/morrowind/mods/50947). Load before Dagon Fel Lighthouse. Thanks Markond for creating it and Malbogatra for letting me host it here.
Added optional .esp with more ShotN interior decorations to reflect the culture of the Nord resident lighthouse keeper.
Version 1.3
Some more mesh edits on the exterior model, like improved vertexpaint and transition between building and tower. Thanks Melchior Dahrk!
Version 1.2
Fixed a gridsnap error causing a noticeable seam in the central piller in the tower interior.
Fixed the following mesh errors in the exterior lighthouse model: Added Missing face top doorstep & Wooden upper roof poles, improved Uvmapping and vertexpaint.
Moved an exterior window to the correct spot to reflect the interior positioning.
Added a compatibility patch for the mod Log on Fire (https://www.nexusmods.com/morrowind/mods/51752).
Version 1.1
Smoothed the terrain in front of the entrance to fix the doorrocks from blocking movement.
Added proper collision to the exterior mesh.
Added a northmarker to the interior.
Fixed some objects missing ownership.
Moved a window slightly to fix bleeding when using with GitD with glass nord windows.
About the Mod A nord lighthouse has been added to the north-west of Dagon fel. Now ships from across Morrowind and Skyrim can safely find their way into the Dagon Fel bay. A Nord named Vigunn is the local lighthouse keeper.
Features • A unique lighthouse exterior and interior; • Detailed cluttering using OAAB and Tamriel_Data assets; • A new NPC, Vigunn, with some lines of dialogue. • Optional .esp with more Nordic interior decorations from ShotN to blend with Nordic Dagon Fel.
*1 Use patch supplied in the download package. Need to have Spines of Madness installed for meshes & texture to work. Load before Dagon Fel Lighthouse. *2 Has some grass and mushrooms bleeding through the front door area. There has been shared a BCOM + Dagon Fel lighthouse patch by Remiros in the MMC discord.