This page was last updated on 03 August 2023, 9:32AM
Changelogs
Version 1.5
Slightly updated patch for the mod Spines of Madness (https://www.nexusmods.com/morrowind/mods/50947). Load before Dagon Fel Lighthouse. Thanks Corsair!
Aligned a floating lantern outside the top door.
Fixed some missing ownership.
Version 1.4
Added a compatibility patch for the mod Spines of Madness (https://www.nexusmods.com/morrowind/mods/50947). Load before Dagon Fel Lighthouse. Thanks Markond for creating it and Malbogatra for letting me host it here.
Added optional .esp with more ShotN interior decorations to reflect the culture of the Nord resident lighthouse keeper.
Version 1.3
Some more mesh edits on the exterior model, like improved vertexpaint and transition between building and tower. Thanks Melchior Dahrk!
Version 1.2
Fixed a gridsnap error causing a noticeable seam in the central piller in the tower interior.
Fixed the following mesh errors in the exterior lighthouse model: Added Missing face top doorstep & Wooden upper roof poles, improved Uvmapping and vertexpaint.
Moved an exterior window to the correct spot to reflect the interior positioning.
Added a compatibility patch for the mod Log on Fire (https://www.nexusmods.com/morrowind/mods/51752).
Version 1.1
Smoothed the terrain in front of the entrance to fix the doorrocks from blocking movement.
Added proper collision to the exterior mesh.
Added a northmarker to the interior.
Fixed some objects missing ownership.
Moved a window slightly to fix bleeding when using with GitD with glass nord windows.