Bug Fixes
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A comprehensive bugfixing mod for Fallout 4. The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
- 26.2MB
- 110.7k
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A comprehensive bugfixing mod for Fallout 4. The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
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Fixes the a few of the perk magazine world models using the high res material path. (Mainly for Glowing Magazine mods)
- 1KB
- 15.3k
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Fixes the a few of the perk magazine world models using the high res material path. (Mainly for Glowing Magazine mods)
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This small mod fixes the exaggerated shine of specific objects while it's raining.
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Fixes the black/brown face bug introduced by the official High Res DLC released by Bethesda.
- 13.4MB
- 7.3k
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Fixes the black/brown face bug introduced by the official High Res DLC released by Bethesda.
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Skeletal Adjustments for CBBE - Knee Fix - Legs for Days - 3BBB
A skeleton framework made for use with CBBE-based bodies. Provides adjustments for fixing the long-stand 'Broken Knee' issue, without the need to modify the body or outfit meshes. An optional pack is available for longer legs.
- 1.9MB
- 6.7k
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Skeletal Adjustments for CBBE - Knee Fix - Legs for Days - 3BBB
A skeleton framework made for use with CBBE-based bodies. Provides adjustments for fixing the long-stand 'Broken Knee' issue, without the need to modify the body or outfit meshes. An optional pack is available for longer legs.
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A fix for the outsized bottles appearing in Nuka-World. Replaces them with similar bottle scenery.
- 27KB
- 6.4k
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A fix for the outsized bottles appearing in Nuka-World. Replaces them with similar bottle scenery.
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Fixes issues with Surgeon and Barber showing back of your head while using mods with camera tweaks.
- 8KB
- 6.4k
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Fixes issues with Surgeon and Barber showing back of your head while using mods with camera tweaks.
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Fix the workshop spotlight fast travel blackout bug and provide light range and shadow options (DLC wall spotlight is partially fixed)
- 19KB
- 5.8k
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Fix the workshop spotlight fast travel blackout bug and provide light range and shadow options (DLC wall spotlight is partially fixed)
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Tired of reloading 5 bullets every single god damn time? Well suffer no longer. I present to you a fixed reload for the Lever Action Rifle.
- 52KB
- 5.2k
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Tired of reloading 5 bullets every single god damn time? Well suffer no longer. I present to you a fixed reload for the Lever Action Rifle.
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This mod fixes this annoying bug that makes the player's and NPCs faces turn brown when reloading a savegame. It is completely transparent, autonomous, has no impact on performance and is compatible with any mods.
- 41KB
- 4.6k
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This mod fixes this annoying bug that makes the player's and NPCs faces turn brown when reloading a savegame. It is completely transparent, autonomous, has no impact on performance and is compatible with any mods.
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Fixes Bethesda's shoddy, non-existent alpha maps.
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Elevator Buttons Fix (Contraptions)
This mod fix the wrong position of the elevators buttons from Contraptions DLC. If some of your elevators are already broken, it will automatically fix all of them! No ESP required, this is just an updated script (pex) file.
- 4KB
- 3.9k
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Elevator Buttons Fix (Contraptions)
This mod fix the wrong position of the elevators buttons from Contraptions DLC. If some of your elevators are already broken, it will automatically fix all of them! No ESP required, this is just an updated script (pex) file.
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Keep Commonwealth Radiant quests within the Commonwealth
No more "cleansing the Commonwealth" in Maine. No more courser hunts in Nuka-Galaxy. No more sending squires to the kiddie park.
- 27KB
- 3.7k
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Keep Commonwealth Radiant quests within the Commonwealth
No more "cleansing the Commonwealth" in Maine. No more courser hunts in Nuka-Galaxy. No more sending squires to the kiddie park.
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PrivateProfileRedirector F4 - Faster game start (INI file cacher)
Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.
- 158KB
- 3.4k
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PrivateProfileRedirector F4 - Faster game start (INI file cacher)
Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.
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Workshop Menu Missing Tabs Fix
Restores missing workshop menu tabs.
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County Crossing Crash Fix (Automatron)
Fixes the crashes around the County Crossing/East Boston area after completing Automatron.
- 1KB
- 3.3k
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County Crossing Crash Fix (Automatron)
Fixes the crashes around the County Crossing/East Boston area after completing Automatron.
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LOOKUP FAILED - Full Dialogue Interface and Creation Club Fix
If you're using the Full Dialogue Interface mod, then chances are you're getting LOOKUP FAILED! on some of the new creation club content. This will fix the problem for you.
- 2.8MB
- 3.3k
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LOOKUP FAILED - Full Dialogue Interface and Creation Club Fix
If you're using the Full Dialogue Interface mod, then chances are you're getting LOOKUP FAILED! on some of the new creation club content. This will fix the problem for you.
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Fixing problems associated with high FPS. Normalizes animation speed and removes physical bugs. Reduces loading time.
- 181KB
- 3.3k
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Fixing problems associated with high FPS. Normalizes animation speed and removes physical bugs. Reduces loading time.
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Lever Action Reload Fix (obsolete)
This mod is now obsolete after the release of Bullet Counted Reload System
- 40KB
- 3.2k
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Lever Action Reload Fix (obsolete)
This mod is now obsolete after the release of Bullet Counted Reload System
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Prevents the few brawls that are in Fallout 4 from breaking because of MagicEffects. Just like they did in Skyrim.
- 4KB
- 2.9k
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Prevents the few brawls that are in Fallout 4 from breaking because of MagicEffects. Just like they did in Skyrim.