Requirement for accurate speed compensation when using values above 1.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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Changelogs
Version 1.2
Fixed camera behavior in elevators
Version 1.1
Sprint fix for Bullet Time mod
Version 1.0
First public release.
Features
This mod removes the 500 speed limit from the game's memory, which leads to unpleasant twitching/stuttering when sprinting on uneven surfaces. This is due to the fact that when the speed is greater than or equal to 500, the code that is used to align the camera when flying a vertibird starts executing. In this case, this condition is not used during the flight, since there is a separate condition above this.
Requirements
F4SE The mod does not depend on the version of the game.
Мод убирает ограничение в 500 скорости из памяти игры, которое приводит неприятному дрожанию камеры от первого лица при спринте по неровной поверхности. Это происходит из-за того, что при скорости больше или равно 500, начинается выполняться код, который используется для выравнивания камеры при полете на винтокрыле. При этом данное условие при полете не используется, так как есть отдельное условие выше этого.