Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
As of 1-21-2022 this mod is offically a Modders Resource, it was always supposed to be I just forgot to change the default setup when I uploaded the mod. Credit is appreciated by not needed. - Glass
File credits
Thanks To: (In Alphabetical Order) (A-Z)
~Nexus Caretaker Service~ SirSalami - Nexus Community Manager https://www.nexusmods.com/users/6499047
TerrorFox1234 - Nexus Community Manager https://www.nexusmods.com/users/9950988
And of course "Thank You" to: Bethesda ElminsterAU and the xEdit team. Nexusmods.com
Donation Points system
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Changelogs
Version 5.7
30/1/2022 5.7 Released
5.7 adds fixed "HouseKit" meshes needed for the recreation of SCOL files when regenerating Previs/Precombines.
Version 5.6
2/8/2020 Version 5.6 Released
Adds 1 building type.
Version 5.0
29/11/2018 v5 released
The checksum from the v4.5 file delivered by Nexus did not match the checksum of the file uploaded. (Issue has been reported to Nexus)
This may be responsible for causing CTD's when attempting to enter DC.
Version # changed to ensure a new download from Nexus.
No file changes made.
Version 4.5
29/11/2018 version 4.5 released
Set ESL flag in esp.
No file changes made.
Version 4.0
29/11/2018 v4 released.
Fixed almost all exterior z-fighting in the game. (Precoms off)
*Reworked roof and flooring meshes.
*Added more building meshes.
*Fixed signs
*Fixed windows and shutters
*Fixed vines
*Fixed bldg decals
Version 2.0
26/11/2018 v2 released
Added fix for most shutters and windows.
27/11/2018 v2 restored v3 deleted.
Earlier today I uploaded v3 of this mod, this version included generic poster meshes to help reduce some of the signage z fighting, however these files will not work unless precombines are disabled (which they are in my game for modding purposes). I apologize for any confusion caused by the version changes.
Version 1.0
23/11/2018 Flicker Fixer v1 released to public.
Flicker Fixer
Fixes most of the exterior flickering aka z fighting in the game, particularly in the Boston and Cambridge areas.
Details: * Meshes only. * In v4 I have fixed probably 90% of all exterior z-fighting throughout the game, however the games Previs/Precombine system nullifies some of the fixes made by this mod. * This mod cannot fix the z-fighting of precombined objects while precombines are enabled, but I do not recommended disabling your precoms just to fix the remaining z-fighting because you will experience (Interior and Exterior) performance & FPS loss throughout the game. See Comments Section for details/pictures.
This mod does not: Edit any Cell or World Data. Disable or Delete any files. Effect Previs / Precombine Data Use a plugin slot for any option.
Compatibility: No known conflicts. 100% compatible with texture packs and texture replacement mods.
Load Order Tip: Anywhere in your Load Order is fine.
Install / Uninstall: This mod can be installed or uninstalled at any time without harming your save games. All files are in FOMOD Installers. Install using your favorite mod manager.
Additional Options: For clear weather 24/7 with lighting that's easy on your eyes use my Simply Better Weather mod. Use Fog Remover - Performance Enhancer II to remove interior fog, mist, steam, dust and airborne debris while giving you a boost in performance and FPS. Use my Radiation Removers mod to remove all environmental radiation. Use Puddle Remover Plus to remove water puddles, mud puddles, blood puddles, seagull droppings and the dirt clouds from NPC footsteps. Use one of my Useful Combinations - Fallout4Custom.ini files to have controlled jet pack flight, no fusion core drain, no fall damage, strength (pick up cars) and more. Use our Interior Teleportation Mod to travel to every player accessible interior cell in the game!
Please check out the Permissions and Credits for a list of "Credits and Thanks". And don't forget to come back and give us and endorsement if you like this mod.