Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Zzyxzz

Uploaded by

Zzyxzz

Virus scan

Safe to use

Tags for this mod

About this mod

Make Fallout 4 fresh again. Gain experience by stealing – get even more from sneaky pickpocketing. Level up your character with the art of theft!

Requirements
Permissions and credits
Changelogs
Donations




If you are looking for direct helpinformationpatchesunreleased mods, pre-released updates for my mods or just want to talk and share images and videos of your adventures, feel free to join us!






Consider Supporting me for more awesome mods!



  


What does this mod do?
Immerse yourself in the gritty world of post-apocalyptic larceny. This mod redefines your Fallout 4 experience, allowing you to earn experience points through cunning theft and pickpocketing. Navigate the Commonwealth with finesse as you master the art of subtle thievery, gaining experience in a new and intriguing way. Embrace the thrill of becoming a seasoned Commonwealth Thief, accumulating experience and riches in a world teeming with danger and opportunity. Elevate your Commonwealth adventures and discover a whole new level of immersive gameplay.



How does it work?
You get experience for any item you steal or pickpocket. Pickpocketing gives more experience than stealing.
The most important factor of all - don't get caught! If you get caught while stealing or pickpocketing, you won't get any experience.




How can I configure this mod?
This mod comes with an ini file, which allows you to tweak and configure this mod. You can also change the text, which is displayed.
The .ini file looks like that:

[Settings]
iEnableSlickFingers=1                   - Enable/Disable the mod
iEnablelog=0                            - Enable/Disable logging to file
iEnableXPMessage=1                      - Enable/Disable the ingame message, with the XP you gained
sMessageXPPart1=You gained              - The first part of the displayed message
sMessageXPPart2=XP                      - The second part of the displayed message

[Steal]
iExperienceStealBase=5                  - The base XP for all items, except ammo, weapons and armors
iExperienceStealAmmoBase=1              - The base XP for ammo
iExperienceStealWeapArmoBase=15         - The base XP for weapons and armors
iExperienceStealMax=200                 - The maximum XP you get can from a single item.
fValueStealMultiplier=0.25              - The amount of added XP based on the value of the item

[Pickpocket]
iExperiencePickPocketBase=20            - The base XP for all items, except ammo, weapons and armors
iExperiencePickPocketAmmoBase=5         - The base XP for ammo
iExperiencePickPocketWeapArmoBase=60    - The base XP for weapons and armors
iExperiencePickPocketMax=300            - The maximum XP you get can from a single item.
fValuePickPocketMultiplier=0.25         - The amount of added XP based on the value of the item




How does it look ingame?

Stealing




Pickpocketing










You have suggestions or questions? Feel free to post them into the comment section!




Check out my other mods:


Cooking Overhaul
Cooking Overhaul allows you to disable the heal , buff or radiation effects
from food.There is also an separate version, which is a complete
overhaul of many existing food items. Weight and caps value have been
re-balanced. And new recipes!


Better Power Armor - Redux
Your Power Armor will now fully absorb the damage of ballistic and laser weapon types.
Each armor part will work individually and absorb the damage of the body part it covers.
When one power armor part breaks, only this body part that was covered will take damage.
Keep your power armor in a good state and it will protect you.


Dynamic Helmet
Auto equip/unequip helmet when combat starts/end. Quick toggle of the
equipped helmet and/or other facial equipment with a key, which can be
set with MCM.

Configurable Artillery
Configurable Artillery allows you to control several settings of the artillery. In
addition to that, it features an optimised script for faster shooting
artillery. The rate of fire, spread, range and more can be easily
adjusted with MCM.

Third Person First Person Aiming
Allows you to switch from third to first person while aiming and switches you back, when you release the aim button.
Requires F4SE

Better Locational Damage
Most realistic damage overhaul you'll find on the whole nexus. Promised.
Features: Scripted headshots, scripted dismemberment, bleedings, stagger ,stab 
your enemies from behind, Shotgun knockback and more! Balanced melee and
range combat. Settings holotape and MCM available to tweak features to your 
liking or completely disable them!

Give me that bottle
Ever wondered that you drink a beer for example and the bottle is magically
gone? With the new survival mode you could use the bottle to 
get some water! But how to get this bottle!? Give Me That Bottle fixes 
that and gives a bottle in return! This mod adds new water bottles and 
cooking recipes to turn your dirty water into purified water

Better Explosives (Previous version of this and no longer be updated, but still valid)
Better Explosives overhauls explosives in Fallout 4.
The aim of this mod is to make explosives deadly, more fun and make them differ from each other.

Better Explosives Redux 
Better Explosives Redux overhauls explosives in Fallout 4.
The aim of this mod is to make explosives deadly, more fun and make them
differ from each other. This version, is the newest version of the
Better Explosives series, but requires DLCs. If you don't have all DLCs,
please visit the non-redux version.

Game Configuration Menu
GCM allows you easily set many game settings without the need of additional ESPs or console commands. It's awesome.

Survival Configuration Menu
Features a brand new eat and drink system, which relies on weight of the item
instead of the caps value and allows you to control it. In addition to
that, you can tweak many aspects of the survival added features. Like
tweaking disease chance, disabling Adrenaline. Choose how long you can
maximally sleep on the different bet types. And more.

Complex Vendors
Known from Skyrim and other games, many vendors are restricted. You can't
sell everything to anyone. This also prevents the player from piling up
currency. This mod applies several restrictions to several NPCs. For
example, a doctor can only buy and sell chem related items. But there
are still some stores, where you can dump everything.

And more




You have suggestions or questions? Feel free to post them into the comment section!