About this mod
This mod allows you to move any and all unique, named settlers, adds a "trade" dialogue option to those who were missing one, and implements a fix to ensure moved NPCs keep their dialogue when moved.
- Permissions and credits
- Changelogs
Command, Move, Supply Line
All named settlers can be assigned to any job, moved to another settlement or assigned to a supply line
Trade
Settlers who were missing a 'trade' dialogue option, such as doctors and the Level 4 Merchants, have been given a 'trade' dialogue option.
Dialogue
Unlike other mods with a similar premise, this mod ensures that any named settlers who are moved from their original settlements will retain their original dialogue.
Keep Buddy
Deciding to keep Drinkin' Buddy will automatically fail the Trouble Brewin' quest, and remove the option to send him back to Rubins. Now, you can keep Buddy, without constantly feeling pressured to send him back
Institute Ending Synth Shaun
Speaking to the Synth Shaun after completing an Institute playthrough will allow you to move him to any settlement of your choosing, just as you can with the other endings. He will then relay to CIT Ruins and make his way to the settlement you assigned him to. You can now also trade with him!
These small changes give the player much greater control over their settlements, allowing you to get rid of settlers you dislike, or bring settlers you do like to other settlements, whilst ensuring they keep their personalities intact.
It should be noted that some features of this mod may require a new game to work correctly.
NEW VEGAS:
Main Story Alterations
Vault-Tec Armorer
Pip-Boy or Readius Selector
Outcome-Based Courier Dusters
The Someguy Series Revamped
CFEE - Companion Overhaul
DLC Companions - All-In-One
Pistol Whippin' - .45 Auto Pistol Melee
Simple Smoking
Quest Items Begone! - Automatic Quest Item Untagger
TALE OF TWO WASTELANDS:
AEW - A TTW Content Enhancement Mod
Ties That Bind Revised
Project Nevada Equipment - TTW Compatibility Patch
TTW - Unbreakable Anchorage Rewards
TTW Radios Unbound
TTW - Melee Hotkey Patch
SKYRIM:
College Of Winterhold Followers (Plus Rikke, Angi & Malborn) (SE Port)
Daedric Artifacts Plus (SE Port)
Festus Krex Spell Improved
Adoptable Babette (SE Port)
Fallout 4:
Institute X-01 Paint Earlier Unlock
A New Dawn - Minutemen BoS Sentinel Cut Content Restored
Nate & Nora Companions - Compatability Edition
If you wish to contact me, or just chat about Fallout, TES, or any other topic, the easiest and best way to reach me is my Twitter,@AshTheHolyOne