Fallout 4
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ashjay101

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ashjay101

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About this mod

Allows for the unlocking of the X-01 Power Armor Institute Paint early into the Institute questline, rather than after completing it.

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It always bothered me that the Institute X-01 Paint Job was unlocked AFTER completing the game with the Institute, whereas all the other faction paint jobs are unlocked almost immediately after joining. 

This mod aims to fix that, this mod will make it so that the paint is unlocked after completing Synth Retention, the second quest in the Institute questline. There is also a patch in the Optional Files for invock's Institute Paint For All Power Armors mod

Also by me:

NEW VEGAS:
Main Story Alterations
Vault-Tec Armorer
Pip-Boy or Readius Selector
Outcome-Based Courier Dusters
The Someguy Series Revamped
CFEE - Companion Overhaul
DLC Companions - All-In-One
Pistol Whippin' - .45 Auto Pistol Melee
Simple Smoking

TALE OF TWO WASTELANDS:
AEW - A TTW Content Enhancement Mod
Ties That Bind Revised
Project Nevada Equipment - TTW Compatibility Patch
TTW - Unbreakable Anchorage Rewards
TTW Radios Unbound
TTW - Melee Hotkey Patch

SKYRIM:
College Of Winterhold Followers (Plus Rikke, Angi & Malborn) (SE Port)
Daedric Artifacts Plus
Festus Krex Spell Improved
Adoptable Babette (SE Port)

Fallout 4:
Institute X-01 Paint Earlier Unlock
A New Dawn - Minutemen BoS Sentinel Cut Content Restored
Nate & Nora Companions - Compatability Edition
If you wish to contact me, or just chat about Fallout or any other topic, the easiest and best way to reach me is my Twitter, @AshTheHolyOne