Hello thanks for this mod, just one question the file Moar Blood-672-1-0 has 2 .esp file should I put them both in a folder date? if you can get this doubt thanks
for some reason now when i use this mod it loads like an old ini file..like my camera changes to a weird position where i used to have it before...anyone know why?
Hey Troy, I was unable to send you a message, if you could please message me back on this issue:
I recently released 'Bloody Mess - Enhanced Blood Textures ADD-ON'. I've had a couple of people report some strange texture lighting(?) issues when using our mods together. I'm struggling to understand this, as my mod is a texture replacer.
Here's a screen of the issue. Note the faint grey blood in the lower image: http://www.nexusmods.com/fallout4/mods/6549
Have you any ideas what might be the cause of this?
Its a shame as our mods look like they might play well together!
Enhanced Blood Textures is required for my mod...I'm not sure if the cause is between Moar Gore and EBT, or Moar Gore and Bloody Mess, or...aliens.
Dear uploader, for your information: The main download and the defaults doubled file are exactly the same. I checked it in FO4Edit and all the values in both files match 100%.
I find that pressing escape twice so I enter the pause menu and exit back out will clear the screen. I want the longer lived decals, just not the face camera one.
I can't say for sure since I have not tried it with this mod yet, but this change in the Fallout4.ini file removes the splatter in vanilla atlest, so it may work with this mod aswell.
Find this in the Fallout4.ini file, and change the 1 to 0. [ScreenSplatter] bBloodSplatterEnabled=1
It seems this plugin sets fBloodSplatterDuration to a very high number, which in previous games was only used for blood on the screen. With the latest beta of TES5Edit or FalloutSnip you can open it up and change it to something normal, like 6.0000.
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Aha, I know...
I'll booby trap a corridor with remote explosives and saw blades traps. Set up the laser tripwires and laser turrets. Maybe even throw around a few spider mines, trapfu mines and bouncy traps for chaotic dismembering mayhem. Then I lure my enemies. I wait and watch as they trigger my contraptions, all hell breaks loose, and as the blood and gore explode in glorious kabooms, I zoom in to snipe headshots at the stragglers as more enemies pour in, and I trigger VATS and watch my limbs get blown off in slo-mo stupefaction, as my dying gurgling cackles of glee echooo along with the boooms reverberating across the corridor of doom. *MUA HA HA HA, BOOM BOOM BOOM*
Then atleast dont tell the people that you´ve solved the problem and keep it to yourself...
I recently released 'Bloody Mess - Enhanced Blood Textures ADD-ON'. I've had a couple of people report some strange texture lighting(?) issues when using our mods together. I'm struggling to understand this, as my mod is a texture replacer.
Here's a screen of the issue. Note the faint grey blood in the lower image: http://www.nexusmods.com/fallout4/mods/6549
Have you any ideas what might be the cause of this?
Its a shame as our mods look like they might play well together!
Enhanced Blood Textures is required for my mod...I'm not sure if the cause is between Moar Gore and EBT, or Moar Gore and Bloody Mess, or...aliens.
Find this in the Fallout4.ini file, and change the 1 to 0.
[ScreenSplatter]
bBloodSplatterEnabled=1