Fallout 4
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Troy Irving

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TroyIrving

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43 comments

  1. vvk78
    vvk78
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    Hmm, nice mod, I wonder what I can do with it?

    Aha, I know...

    I'll booby trap a corridor with remote explosives and saw blades traps. Set up the laser tripwires and laser turrets. Maybe even throw around a few spider mines, trapfu mines and bouncy traps for chaotic dismembering mayhem. Then I lure my enemies. I wait and watch as they trigger my contraptions, all hell breaks loose, and as the blood and gore explode in glorious kabooms, I zoom in to snipe headshots at the stragglers as more enemies pour in, and I trigger VATS and watch my limbs get blown off in slo-mo stupefaction, as my dying gurgling cackles of glee echooo along with the boooms reverberating across the corridor of doom. *MUA HA HA HA, BOOM BOOM BOOM*
  2. keks200038
    keks200038
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    It doesn´t seem to work, no matter what file I use, the amount of blood is still the same. What could be the Problem?
    1. keks200038
      keks200038
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      Problem solved.
    2. Quintella1
      Quintella1
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      You realize there's probably a bunch of people with the same problem as you, right? You should post your solution. It might help someone.
    3. Dure12
      Dure12
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      • 2 kudos
      Those people are literally the worst. 

      Then atleast dont tell the people that you´ve solved the problem and keep it to yourself...
  3. rosariobono
    rosariobono
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    does this still work? and if so, how could Imake the duration double that of vanilla's duration
  4. Massi1979
    Massi1979
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    Hello thanks for this mod, just one question the file Moar Blood-672-1-0 has 2 .esp file should I put them both in a folder date? if you can get this doubt thanks
  5. onymaru9
    onymaru9
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    for some reason now when i use this mod it loads like an old ini file..like my camera changes to a weird position where i used to have it before...anyone know why?
  6. Nikonthenet
    Nikonthenet
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    Hey Troy, I was unable to send you a message, if you could please message me back on this issue:

    I recently released 'Bloody Mess - Enhanced Blood Textures ADD-ON'. I've had a couple of people report some strange texture lighting(?) issues when using our mods together. I'm struggling to understand this, as my mod is a texture replacer.

    Here's a screen of the issue. Note the faint grey blood in the lower image: http://www.nexusmods.com/fallout4/mods/6549

    Have you any ideas what might be the cause of this?

    Its a shame as our mods look like they might play well together!

    Enhanced Blood Textures is required for my mod...I'm not sure if the cause is between Moar Gore and EBT, or Moar Gore and Bloody Mess, or...aliens.
  7. leroy1985
    leroy1985
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    so is it best to install this first then install enhanced blood textures and overwrite all files if i wanrt to use ebt textures and stuff ?
  8. Iscamania
    Iscamania
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    Dear uploader, for your information: The main download and the defaults doubled file are exactly the same. I checked it in FO4Edit and all the values in both files match 100%.
  9. Racalniog
    Racalniog
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    I get a bug if i fought some enemies the blood on the screen doesn't go away even after a longer time of not fighting.
    1. TekWarfare
      TekWarfare
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      • 0 kudos
      Same here.
    2. aznassassin
      aznassassin
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      • 2 kudos
      ah found it, so it was this mod. i am having infinite screen blood splatter unless i reload a instance. please fix this bug
    3. TekWarfare
      TekWarfare
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      I find that pressing escape twice so I enter the pause menu and exit back out will clear the screen. I want the longer lived decals, just not the face camera one.
    4. Bongfuhrer
      Bongfuhrer
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      • 2 kudos
      I can't say for sure since I have not tried it with this mod yet, but this change in the Fallout4.ini file removes the splatter in vanilla atlest, so it may work with this mod aswell.

      Find this in the Fallout4.ini file, and change the 1 to 0.
      [ScreenSplatter]
      bBloodSplatterEnabled=1
    5. roxahris
      roxahris
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      It seems this plugin sets fBloodSplatterDuration to a very high number, which in previous games was only used for blood on the screen. With the latest beta of TES5Edit or FalloutSnip you can open it up and change it to something normal, like 6.0000.
    6. Vancer2
      Vancer2
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      Press Escape then escape again. Blood is gone.
  10. Del62
    Del62
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    How was this .esp created? I hope not using TES5Snip, please get back to me.