About this mod
A well-balanced city plan with a free all-inclusive player's house.
What more do you want?
- Requirements
- Permissions and credits
- Donations
- Don't talk to me about a bug if you don't have it yourself -
Here is a new plan for Sanctuary, it's a levelled city plan.
I tried to do something balanced not too much excess not too much scraping.
I've used each old house to make a useful building, business, farm, bar, school or police station.
Each building keeping its housing capacities.
- From level 0 you will have a fully equipped player house.
- The main street will be transformed into a real community living space from level 1.
- And the city will continue to grow thanks to Sim Settlement 2 until level 3.
!!You need to think about expanding the settlement's budget : workshop-->manage-->configure build limits!!
!! If you want the same decor as on the pictures and video, you should have the following sim settlements 2 Addon installed:
- Vault-Tec Tools
- Jampads 2 - a Sim Settlements 2 Add-on *
- Sim Settlements 2 - Tech Settlements
- Sim Settlements 2 - Pra's Random Addon 2
- Sim Settlements 2 - Junk Town 2 Addon Pack
- Sim Settlements 2 Scrappers
- SimHomestead 2 - A SimSettlements 2 addon
- SS2 Addon Pack - Whisper's Power Plots
- Sim Settlements 2 - Tiny Living
- Wasteland Venturers Sim Settlements 2 Addon Pack
- Sim Settlements 2 - So I Made Plans Addon Pack
- SS2 Addon Pack - Walled Gardens and More
- Sim Settlements 2 - Junk Town - FENCES 2 Addon Pack
- Sim Settlements 2 - Ruined Homes and Gardens 2.0
- IDEK's Logistic Station 2
- Sim Settlements 2 - Apocalyptic Additions Addon Pack
- SS2 Superstructures
* Jampads 2 :
"Donuts (3x3 - Production) - Sugar, coffee, and tasty treats for everyone. Consumes oil and produces more and better donuts for sale at settlement bars. (Requires CC Slocum Joe's Workshop) - UNLOCKABLE"
I love this plot but it does require CC Slocum Joe's Workshop.