Fallout 4

About this mod

Numerous clothing items can be modified at armor workbenches, including Vault-Tec Armor color and number, Institute Lab Coats colors, Children of Atom Rags parts, Drifter Outfit armor, and more. Also, Jackets are armor pieces.

Requirements
Permissions and credits
Changelogs
Armor Jackets
Jackets are armor pieces covering the torso and arms armor slots. They can be worn on top of all clothing items with these armor slots free.
Outfits and Leveled List have been edited to give both a jacket and underarmor when appropriate. (and it looks like it was Bethesda's plan at some point, since some Outfit records already did that.)

The following Jackets are included:
- Letterman Jacket
- DB Tech Varsity Jacket
- Cappy Jacket
- Nuka-World Jacket
- Bottle and Cappy Red Jacket
- Bottle and Cappy Orange Jacket
- Nuka-World Geyser Jacket
- Winter Jacket
- Bomber Jacket
- Maxson's Coat (also covers both legs.)

Vault-Tec Security Armor
Vault-Tec Security Armors and Helmets can be modified at armor workbenches.
Armors and Helmets can be Clean, Dirty or Dirty Orange (Covenant)
Armors can display the number 111, 81, 88, 75, 95, 114, 118, No Number, or No Patch.
Numbered Armors are named "Vault #" Security Armor. Armors with No Number or No Patch are named "Vault-Tec" Security Armor. Orange armors are always called "Covenant" Security Armor regardless of number.

For even more Vault-Tec Security Armor customization you can use Vault-Tec Security Armor Customization along with this mod. (requires Creation Club Vault Suit Customization)

Brotherhood of Steel
Maxson wears a unique BoS underarmor named Maxson's Uniform equipped with his vanilla fingerless gloves. This recreates Maxson's vanilla appearance working with the standalone coat mentioned above.

All Brotherhood Fatigues and Field Scribe Armor can be modified at armor workbenches to add or remove the Field Scribe backpack.


Nuka Raiders
All 4 patterns of Operators Fancy Suit have a Tie, String Tie, or No Tie modification.

The Operators Skirt and the Operators Dress are the same piece of clothing with different levels of armor. The unarmored version, unavailable in vanilla Nuka World, is named Operators Skirt and it can be obtained by modifying one of the armored version at the armor workbench.

The Disciples Skirt is now a standalone upgradable leg armor. It can be modified to remove or add leg armor parts. It can also now be found worn with any of the Disciples underarmor.
It used both leg armor biped slots, along with slot 55 (for the sole purpose of being able to show both the skirt and the leg armor parts). Since it can now be worn with chest armor, I have reduced its armor rating and energy resistance.


Wastelander Clothes and Armors
The helmet from the Helmeted Spike/Cage Armor is a separate helmet named Heavy Helmet. The change is reflected in Leveled lists so NPCs that spawned with an Helmeted Spike/Cage Armor will have both an armor and a helmet.
The mesh of the helmet is a mash-up of the original helmet mesh and the Disciples Cowl, in order to hide the big hole behind the neck and make it look better on its own.
The Disciples Cowl used in the mash-up covers the shoulders and part of the bust, so bodyslide files are provided for CBBE/Bodyslide users (HeavyHelmet_F).

The Drifter Outfit, Spike Armor, Cage Armor are the same piece of clothing with 3 levels of armor modification.
The Explorer and Scavenger Outfit are the same piece of clothing with or without a hood.
The Leather Coat and Traveling Leather Coat are the same piece of clothing with or without a backpack.
The Hazmat Suit can be switched between damaged and repaired states.
The Sack Hood can be modified with Hoses, or Straps, or neither. 
The Mining Helmet color can be modified.


Children of Atom Rags
All Children of Atom Rags can be modified at armor workbenches to switch between having the skirt, the chest piece, both or neither.
Item naming remains as vanilla with one addition:
- With Skirt and Chest Piece, it is called Long _/brown/green Rags.
- With Chest Piece only, it is called Short _/brown/green Rags.
- With Skirt only, it is called simple/brown/green Rags.
- The variant with no Skirt and no Chest Piece didn't exist in vanilla, and I simply called it simple/brown/green Rags, same as with Skirt only.

Each addon to the rags gives rad resistance, weight, and value, adding up to vanilla numbers on a full set.
The High Confessor's Chest Piece can be moved to (almost) any rags, including its damage and energy resistances, but its crafting recipe uses the miscmod item that can only be obtained by taking it from the High Confessor's Robes, so you can't normally have more than one (unless you pickpocket the Robes multiple times...).
Rags being equipped with the High Confessor's Chest Piece will be named High Confessor's Robes. It will only appear on armor workbenches after you have visited Far Harbor (completing the quest "Far From Home").

I have limited the customization of the Robes of Atom's Devoted so the chest piece can't be removed.


Institute Lab Coats
All Institute Lab Coats variants (all colors, clean and dirty, Division Head and regular) can be modified at armor workbenches into any other variant (1 rank in the Science Perk is required).
Clothing effects are faithful to vanilla upon modification ; regular Institute Lab Coats grant +2 Int and Division Head variants grant +1 Int, +1 Per.

Item naming is vanilla-ish and reflect their variant:
- Black Institute Lab Coat -> Clean Blue Institute Lab Coat
- Dirty Yellow Institute Lab Coat -> Dirty Green Institute Lab Coat
- Institute Lab Coat -> Clean Orange Institute Lab Coat
- Institute Division Head Coat -> Clean Black Division Head Institute Lab Coat
- Dirty Yellow Institute Division Head Coat -> Dirty Yellow Division Head Institute Lab Coat


Clothes Cleanliness
The clothes listed below can be modified at armor workbenches to switch between clean and dirty appearances. Items are named Clean/Laundered or Dirty to reflect their state.
- Black Suit
- Blue Suit
- Grey Suit
- Tan Suit
- Striped Suit
- Army Fatigues
- Army Helmet
- Yellow Trench Coat
- Yellow Fedora
- Postman Uniform
- Postman Hat
- Institute Jumper
- Surgical Mask
- Battered / Worn Fedora
- Vault-Tec Lab Coat
- Sweater Vest and Slacks
- T-Shirt and Slacks
- Pink Dress


Additional Features
All included clothing items can be attached a Ballistic Weave.

All included clothing items have a Legendary attachment point that can be used with any legendary modification mod (for example my mod Legendary Swap with Reasonable Restrictions). No such mod is required if you don't want the added Legendary attachment points. Support also includes legendary prefixes in the clothes instance naming rules.

Gas Mask and Gas Mask with Goggles have their biped slot usage modified to not use the headband slot and can be worn with hats.
Some Pack masks can be worn with hats, depending on their shape.
Nuka-Girl Rocketsuit has visible hair. (if your hair clips you can use Nuka-Girl Less Clipping with Hair)
Your wedding ring is named "My Wedding Ring" to differentiate it from your spouse's wedding ring.


Other Information
Please refer to the images tab for various examples of what this mod provides.
My screenshots show a clear view of the items due to using Crafting Highlight Fix.


Compatibility
This mod overrides the armor records of all included items.
This mod overrides the Armor Addon record of all included jackets.
This mod overrides Leveled lists and Outfit records related to the  Helmeted Spike/Cage Armor and Jackets.
This mod overrides Leveled lists and Armor Addon records related to the Disciples Skirt, which also uses the biped slot 55.

Most UFO4P changes are forwarded, except the ones made unnecessary by or conflicting with this mod.

CC Graphic T-Shirt Pack: An optional patch is included in the installer. Requires CC Graphic T-Shirt Pack. Gives the branded clothes a legendary attachment point.

Better Settlers Patch: An optional patch is included in the installer. Requires Better Settlers (DLC Version). Integrates the standalone jackets and heavy helmet into Better Settlers leveled lists.

Other clothing/crafting overhauls like the ones listed below are not compatible with mine. You should probably pick only the one you prefer.
Armorsmith Extended 
Unified Clothing Overhaul 
Armor and Clothing Overhaul / Equipment and Crafting Overhaul


Installation
The FOMOD installer comes with Vanilla and CBBE Reduced options.

The CBBE Reduced option requires CBBE Reduced (with dismemberment)
It provides files for you to generate the following meshes in Bodyslide:
- (R) CBBE Vanilla - High School Outfit A
- (R) CBBE Vanilla - Knight Lancer 
- (R) CBBE Vanilla - Maxon Coat
- (R) CBBE Vanilla - Rustic Underarmor Jacket
- (R) CBBE Vanilla - Vault Tec Security
- HeavyHelmet_F

When upgrading or reinstalling, you don't need to generate the same meshes in Bodyslide again.

The Vanilla option doesn't have any additional requirement.
Both options come with vanilla male meshes.

Tools
- FO4Edit
- Bethesda Archive Extractor
- Material Editor
- Bodyslide and Outfit Studio
FOMOD Creation Tool
- NifSkope
- GIMP