Daggerfall Unity

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King of Worms

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KingOfWormsDFU

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About this mod

Pixelated version of DREAM 2024 in a 90s style.

Permissions and credits
Changelogs
Donations
TAKE A WHILE AND LISTEN
 USE RECOMMENDED GAME FILES:  >> Official download <<  (No GOG Cut / Steam)
Use with DFU v1.0.0  - Thank You INTERKARMA - You are a true Digital God !      
Download DREAM 90s - Mod Compatibility Patch HERE                                                                                                                  
Have fun & dont forget to Endorse                                                                             
                                                                        


...and now..
LETS TAKE IT BACK TO THE OLDSKOOL
    Contact:    Click to get to the Daggerfall Unity - DREAM Mod Forums. Post your bugs, comments and death threats there
    Discord:    king_of_worms_cz    ( King of Worms#3388 )
    Reddit :     Daggerfall Unity       ( King of Worms )



/////////// Welcome back adventurer!
What lies in front of you is a complete remake of my DREAM 2024 mod - this time, in a pixelated retro look!

    My aim was to create something more similar to the vanilla, but with all the improvements and features of DREAM
    I ended up using 2x to 4x the resolution of Daggerfall & reduced color space, keeping the advanced PBR materials
    All parts and graphical enhancements of DREAM are included, but presented in 90s pixelated look
    Download DREAM 90s - Mod Compatibility Patch HERE and read about it bellow in the mods section.
    HW requirements of DREAM 90s should be a bit lower than the base DREAM.


Just a fast recapitulation

There are 13 main mod packages - activate those you like & disable those you dont, as always...

    Textures    (pixelated with normal, roughness, height & emission maps, reflections etc. )
    Paperdoll   (pixelated, indexed colors)
    Dynamic Backgrounds (pixelated, indexed)
    Sprites       (pixelated, indexed colors)       
    Handheld   (pixelated)

    NPCs         (pixelated, indexed colors)
    MOBs        (pixelated, indexed colors)
    Commoners (pixelated, index colors)
    Portraits   (pixelated, indexed colors)

    HUD & MENU (pixelated, index colors)
    Music           (same as in DREAM)
    Sound          (same as in DREAM)
    Cinematic            (same as in DREAM)

Additionally included:
    Spell icon pack     (pixelated, index colors)
    ReShade presets       (same as in DREAM)
    Mod Presets              (same as in DREAM)
    Documentation    (some changes for 90s)
    Bonus posters


So this is a complete package - you dont need 2024 DREAM
But its important to set the following settings in game!!

Also, scroll down to the updated Recommended mods section & "DREAM 90s - Mod Compatibility Patch" Info & Download



/////////// In-Game settings
Most important change - you need to go to the in-game settings and set it like this:
Advanced > Video
    Main filter - Point
    GUI   filter - Point
    Video filer - Point



Rest of the settings are the same as in DREAM:
This info is also in  "DREAM - Installation & Setup Guide.PDF" with images



GAMEPLAY

    Start in dungeon    - ON
    Smaller dungeons - OFF            (its up to you, my preference is OFF)
    Dungeon textures  - CLIMATE  (not ClimateOnly!)
    Camera Recoil Strength - 100%
    Movement Acceleration -  ON
    Bows - Draw and release - ON
    Toggle Sneak -     ON
    Alternate music - OFF
    Sound volume -   100
    Music volume -       8                (preference only)
    Spell lightning    - ON
    Spell shadows   - ON


INTERFACE

    Tool Tips - ON > Delay = 0,3 > Color - Dark Yellow (or type in this code #B3A709FF)
    Background color - default
    Crosshair - ON
    Vital Indicators - OFF
    Interaction Mode Icon - NONE
    Arrow Counter - ON
    Countdown Quest journal clocks - ON
    Inventory Info Panel - ON
    Enhanced Items list - ON
    Talk Window modern style - OFF
    Buff Icons layout - SMALL
    Helm and Shield -  ON
    Geographic backgrounds -   OFF (for Dynamic Backgrounds to work properly)
    Dungeon wagon access   -   OFF  (my preference)
    Outline regional map locations - OFF


ENHANCEMENTS
    Everything ON but -> "Alternate random enemy selection" & "Compress modded textures" <-  set both to OFF (why?)     
    Equip bows in left hand only - OFF - set to OFF if you use Bows & switch between a bow & short range weapon using Hotkey Toolbar mod.
    Dung Ambient Light - 1.0 (these 3 settings for Light brightness heavily depend on your monitor, adjust to your liking, this is just my setup)
    Night Ambient Light - 0,8
    Player  Torch   Light - 1.0
    Item Based player torch - ON! (...and lit those torches in your inventory!)
    Maximum loiter - 12 hours


VIDEO
    Full screen - ON
    Run in background - OFF
    Quality   -   Beautiful       (will look better than "fantastic" quality when paired with v.high shadows as described bellow)
    All Filters - POINT
    Terrain distance - 2 or 4   (I prefer 2for faster loads and streaming)
    FOV = 75                           (on 16:10 monitors)
    Shadows - Very High
    Dungeon/Interior/Exterior light shadows - ON
    Simplify interior lighting - OFF 


POSTPROCESSING EFFECTS SETTING
(press ESC ingame > click arrow in the top left corner > effect settings)
    Retro mode  -  ON/OFF  (set according to your preference)
    Color boost  OFF     (it causes issues underwater)
    Anti Aliasing - OFF     ("OFF" if u use my Reshade OR "SMAA/High quality" If u dont)

    Ambient Occlusion - ON
           Method:    Scalable ambient  (do NOT use the other subpar method with DREAM)
           Intensity:  0.5
           Radius:     0.8
           Quality:     Ultra

    Bloom  -       ON
        Intensity:      1.2
        Threshold:    0.9
        Diffusion:      4.4
        Fast mode:  OFF

    Motion blur -   ON  (settings for 60fps)
Shutter angle:  40
Sample count: 32   (best visual quality)

    Vignette - OFF    (it causes color banding artifacts in fog - superior version is injected thru ReShade)
    Dither -     OFF     (does not work - working version injected thru ReShade)
    Depth Of Field  - OFF
        (In DFU 0.13.4 the DOF was introduced, I do not like it & it requires disabling the tree shadows to work properly)      




/////////// Recommended INI settings

SETTINGS.INI TWEAKS FOR BEST GRAPHICS
1)
Open the "settings.ini" at: "C:\Users\**your user name**\AppData\LocalLow\Daggerfall Workshop\Daggerfall Unity "
2) Change the following lines and save the file afterwards!

    ExteriorShadowDistance =    150    - Max value which will stay saved in the INI - dont go above that number!
    MobileNPCShadows =         True   - Adds shadows to commoners
    GeneralBillboardShadows = True    - Adds shadows to various smaller sprites
    NatureBillboardShadows =   True   - Adds back tree shadows!
    TerrainHeightmapPixelError =   1   - To ensure Distant Terrain Mod works as intended


NVIDIA CONTROL PANEL 
    Force Anisotropy - 16x
    Texture filtering   -  High quality preset
    Texture filtering Negative LOD bias - CLAMP
    Anisotropic/Trilinear Optimalization - OFF
    Low latency mode - ON (my personal DFU preference only)


RESHADE (Windows only)
    Do as the PDF file in the "DREAM ReShade" folder states
        Once its set up, tick the "Performance Mode"= ON (grants faster compilation at the same image quality)

    Two presets - A) 2024 Recommended - full experience
                           B) 2024 Optimized - removed some non-essential effects to lower the performance hit

    Reshade results:
         Better anti-aliasing than ingame
         Slightly sharper visuals
         Eye adaptation for brightness/darkness
         Improved looks of sun, horizon & very bright surfaces
         Color correction
         Vignette
(better than ingame one)




/////////// Recommended Mods
Most of the mods are still compatible with DREAM 90s!
I removed those which are not suitable anymore (mostly my HD remakes)

    Load order Place DREAM at the bottom of a mod list!Only time you need to load another mod bellow DREAM is if you 
                                  want to override certain parts of DREAM or if that mod has a dependency on DREAM - that happens rarely.

    Use (DREAM Presets) where applicable - they are included in main package u downloaded, read installation notes there

    Presets are only for some mods as u can see bellow. Some mods (ex. DREAM) have No preset as there arent any settings
Use updated DREAM 2024 presets.

    Continuous compatibility It can change as ppl change their mods or DFU gets updated. Ill try to keep it up to date




Cooperation with other modders

    Daggerfall Expanded Textures                    > Download <  No preset
    Daggerfall Expanded Textures - DREAM  > Download <
This mod adds new textures ingame for other mods, you should use this. You need both parts.

    Daggerfall Enemy Expansion> Download <  No preset
    Daggerfall Enemy Expansion - DREAM      > Download <
Use this mod to get new mobs ingame.
        I recommend this mostly to a players who know basic Daggerfall well. Not for a 1st gameplay IMO.




Audio/Visual Mods
Enable to enhance the Audio-visual part of the experience


General

    Improved Interior Lighting       > Download < DREAM Preset
    Better Ambience                         > Download < DREAM Preset (Important preset - use it or suffer consequences!!)
    Loading screen                              > Download < DREAM Preset
    DREAM - RMB Resource Pack     Pixelated version is a part of DREAM 90s  - This is now part of "DREAM 90s - MCP" - delete this mod!!


Built-in compatibility
The "Built-in compatibility" assets are part of DREAM 90s - Mod Compatibility Patch
Download DREAM 90s - MCP to get the DREAM 90s style of visuals of the following mods:

    DREAM 90s - MCP                  > Download <  Required for the mods bellow to be in DREAM 90s style
    Vampiric Options  > Download < Recommended Place ABOVE Dream.        - In settings set "Portrait assets" to Custom
    Darker Dungeons  > Download < Recommended DREAM 2024 Preset         - This mod is for u to be able to pick torches from the walls
    HUD Torch Indicator                     > Download < Recommended DREAM 2024 (3 presets)  - Torch light mapped on mouse button 5, change if needed
    Famous Faces        > Download < Recommended
    Lively Cities    > Download < Recommended
    Roleplay and Realism                   > Download < DREAM 2024 Preset - (Partial synergy: Enhanced Riding)
    Roleplay and Realism - Items    > Download < DREAM 2024 Preset - Important preset, adds new HD armors, weapons
    Aquatic sprites                                 > Download < Recommended
    Paints & Dyes          > Download < Recommended
    BloodFall                                         > Download < Recommended DREAM 2024 Preset
    Bestiary                                           > Download < Get the "Bestiary" main file. Dont use any DREAM presets
    Travel Options         I do not personally use this mod
    Climates & Calories                I do not personally use this mod
    Realistic Wagon          I do not personally use this mod
    Skulduggery                I do not personally use this mod


Terrain & Sky
    Dynamic Skies                              > Download < My DREAM - SKY works surprisingly well with 90s - Use Dynamic Sky version 2.1.1
    DREAM - SKY                               > Download < I will remake this in pixelated version possibly. U can use HD in the meantime no problem.
    Distant Terrain                             > Download < DREAM Preset
    Wilderness Overhaul          > Download < No preset
    World of Daggerfall                    > Download < No preset Enable mod + its Terrain part
    Basic Roads                                   > Download < No preset
    Real Grass 2                                 > Download < DREAM Preset
    Vibrant Wind                                 > Download @ Optional files < DREAM Preset


Game World

    Taverns Redone                           > Download < (Download DREAM patch there as well - place patch bellow DREAM)
    Hand-painted Models                 I dont think this is suitable anymore
    Windmills of Daggerfall     > Download < No preset
    Detailed city walls                       > Download < No preset
    Birds in Daggerfall                       > Download < DREAM 2024 Preset
    Fixed dungeon exteriors           > Download < No preset
    Lively cities                                > Download < No preset
    Unofficial block+model fixes   > Download <  Enable both parts of mod in-game - LOAD ABOVE DREAM!
    Finding my religion                     > Download < No preset
    Fixed desert architecture          > Download < No preset
    Soldiers Luxury                                 > Download < No preset


Audio Mods

    Environmental Ambience         > Download < (Immersive Alternative to DREAM - MUSIC. My 2024 preference)


Synergy Mods

    Readied Spellcasting Hands     > Download < No preset
        Combined with DREAM, your hands will have aura based on the type of spell being held in them. Remade in Pixelated style.



Gameplay Mods       
Enable to enhance the game-play part of the experience


Guilds (use these if they support your game style, load above DREAM)
    Archeologists Guild                         > Download < No preset - Pixelated Guild sign & Dynamic background
    Bards & Balladeers Guild      > Download < No preset - Pixelated Guild sign & Dynamic background
    Red Lantern Guild (prostitutes)   > Download < No preset - Pixelated Guild sign & Dynamic background  - use FDA compatibility patch there

    Daggerfall Unity Quest pack 1   > Download < No preset
    Convenient Clock                           > Download < DREAM Preset- use the preset or it will look like azz
    Hotkey Toolbar                                 > Download < Use this mod, if you enjoy having more mapped keyboard shortcuts. Dont map Torch there, use 
  "HUD Torch indicator" mod for a shortcut - currently mapped at Mouse Button 5, u can change
   it in the mod settings.





That should be it!
I hope I did not forget anything. Lets meet in the post section later.





/////////// Dream Team Credits ///////////
Bellow lies the list of the DREAM summoners

/////////// = Technical = ///////////


King Of Worms (KoW) - Robert Chrz
Czech Republic

project leader


Interkarma
Digital God
genius
great person
tech support


The Lacus
tech support, scripting


Quasifex
tech support
1st set of advanced materials




= DREAM 90s Remake =
King Of Worms
everything



= DREAM Base =

King Of Worms
7000 sprites, menu tabs & portraits
1500 textures
2000 additional textures for PBR materials
16 000 paperdoll sprites
New sounds, videos
& more




= Artificial Intelligence up-scaling team
=

Masonface

AI project lead

MrFlibble

AI upscaling specialist

Phredreeke

AI upscaling specialist / alpha mask generation

King of Worms
Hand corrected and improved all the AI generated mobs

Thanks to the PVE AI UP-scalling team, DREAM uses beautiful Artificial Intelligence up-scaled MOBs!
It is 8x the resolution of original 1996 sprites.


Adrinus
Initial export & AI upscale of the paperdoll items

Zoran 8844
AI upscale & artistic touch on 38 NPC sprites based on StarmadeKnights art used in
Famous faces + Lively cities mod

Remade Roleplay & Realism in HD (100s of Buttons, Weapons, Armors)
Remade Summoned Daedras animations in HD
Remade Summoned Daedras NPC sprites in HD



= Dynamic Paperdoll Backgrounds =

Zoran 8844
Creation of 100s of beautiful Dynamic Backgrounds for Paperdoll
Expanding the old TOD script for new functions & extended compatibility
Creation of the Dynamic BGs mod settings
Dynamic BGs Documentation

King of Worms
I worked on the background images as well, but majority was done by Zoran




= Sound Engineering =

Helegad
Tamriel Mixdown

Pango

Cleaned Sound clips

King of Worms

Further improved the sound quality & variety in many steps



= Music Production & Engineering =

ByteMixer
"Daggerfall Remastered Music Project" viewtopic.php?f=27&t=921
SoundCloud https://soundcloud.com/j-bot-1/sets/dag ... ject-final





= Animations & FMV sequences =


Rhymer

recreated the intro videos

King of Worms
recreated the dream sequences, vid/sound remux

Phredreeke
AI upscaled rest of the cca 30 videos

Pango
cleaned up the original sound, converting for Linux

Masonface

tech support



= Painters =

King of Worms
Everything not mentioned bellow

Jman0war

Beautiful hand drawn terrain sprites sets (248 files)
Temperate Woodland
Snow Woodland
Woodland Hills
Snow Woodland Hills
Haunted Mountains
Snow Haunted Mountains
Mountains
Snow Mountains
NPC no.182_17-0

Zoran 8844
Full-screen HUD in HD (final touch by KoW)
Final touch & Added details on lights sprites
HD remake of all shop signs (detail textures by KoW)
Remade King of Worms sprites in HD
Remade Sheogorat NPC sprite in HD
All Saints Statues Remade in HD
Improved some Witches
Added Facial details to a Temple Dancers
Added Facial details to one of the Mages
Remade the Repair, Identify, Steal, Buy inventory tabs
Created 77 portraits & 27 NPC frames for Daggerfall Enhanced Textures
& various smaller tweaks all around, I forgot to mention :)

Sitrus
Paperdoll project buddy - base for female clothing, lots of weapons, female bodies... 1000s of files!

Adrinus

Perfect final touch, adjustments & corrections on NPCs, magical artifacts
and some items/nature sprites as well..
(well over 150 files+)


Alexander Sig
Hand-painted town ex/interiors (100+ files - Adjusted)
sets 079, 082, 085, 164, 312, 314, 326, 338, 342, 364, 369, 374


Izendel
100s of portraits were corrected/updated
HD flute playing lady in 2 variants
HD Coven Witch guard lady  179_4
HD animated Hircine Daedra sprites (based on PhobosA art)  175_3
HD animated Daedra sprite (based on PhobosA art)  175_9
HD Night Mother  176_6
HD animated Mage Lady  177_3
HD animated "turning-head blue lady"  357
Corrected eyes of NPC  184_4
Corrected Redguard  182_57/357_10
New heads transplanted to 2 Redguard NPCs

VM Blast
travel map remaster base
new mouse cursor
mages guild texture set no.337, tavern set no.360, 4x doors (17 files)
+ donated set of textures I used further on


Ghostline
vintage temperate Terrain ground set (56 files - Adjusted)

Gadel

his animals pack (archive 201 viewtopic.php?f=14&t=2115) is used
I altered the brightness and saturation to fit better in the game. Have not used his dogs.


Poberun

desert city building textures (12 files)

Epicurius7
NPCs no.182_1-0 & 182_10-0 & 182_11-0 (3 files - Adjusted)

AXO
animated NPCs - Mage no.177_0-* & Smith no.177_5-*

Lutojar (DaggerXL) AKA Asknarin (DFU)
main character conversation portraits (32 files - adjusted, not all were used)
viewtopic.php?f=14&p=21287#p21287

Levethian

desert building textures (11 files - Adjusted)

Arl
base for HD HUD Replacement - Adjusted

MasonFace
AI Up-scaling of menu tabs not previously covered by Arl
182_33-0 dancer body
selected AI character portraits




= Player face painting team = 

King of Worms
Faces not mentioned bellow - 100 faces
total

Zoran 8844
160 HD Vampiric faces, faces based on Dream
Visible if u use Vampiric Options + Dream mod

Red Hook Ghost
HD paperdoll player heads - 32 faces
2x Nord male
9x High elf male
10 x Wood elf male
7x Khajiit male
4x Vampire


Sitrus
HD heads for female Dark elves & Wood elves - 24 faces

Vomitaburger
Paperdoll heads for Male/Female Bretons - 21 faces


Blazer Steppo
HD paperdoll player heads:
3x Nord Male
2x Khajiit male
1x Khajiit female


Merlkir
2 HD nord male heads
1 HD high elf male head

Fosley
1 redguard head


N_Molson
created faces of male Redguards which I transplanted to my paperdoll heads


= Various =

Mosin Nagant

SLADE editor tutorial which helped me optimize DREAM a lot and get rid of vanilla magenta compression artifacts
+ 4 textures of swamp temple which started it all!


Jayhova
font I used for texts in a new menu tabs (Headline font adjusted by VMBlast, font color by King of Worms)

Ammonium Dichromate
provided beautifully rendered Load/Save/Exit intro screen for RC6 on on, Thank you!

Pango
DREAM used to be merged with his beautiful Charcoal Ghosts mod viewtopic.php?f=27&t=1526
Thanks Pango! (this is not used  anymore as we switched to AI Upscaled mobs but it happened! )

Fosley
provided me with 170 assorted save files to help me test every possible character within a paperdoll system.
HD parchment background files for the pop-up tabs
extensive bug reports

Joshcamas
created a TODscript which allows paperdoll backgrounds to have a day/night/weather/location variants

Shapur
bug fixed and extended the dynamic background TODscript

Zoran 8844
further extension, improved compatibility & bug fixes of the TODscript




Thank you guys!

All your contributions took the DREAM to next level. You were a motivation for me to push and make this
insane thing a reality! Its the biggest modding project I ever did and I am happy for everyone who joined in.
It feels much better when its a community effort... epic sh1t, thank you all!




"From the depths of Scourg Barrow Dungeons"
King of Worms