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Top 30 Files in past two weeks:
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
- 269.3MB
- 4.4k
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1A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
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AMM is a mod manager, game launcher, and news hub for Anno 1800. It uses the processes in place and made popular by xforce for modding. It does NOT replace xforce's Mod Loader, but simply installs it from his github repository, and manages the mods in your mod directory through an easy to use UI.
- 90.2MB
- 2.9k
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2AMM is a mod manager, game launcher, and news hub for Anno 1800. It uses the processes in place and made popular by xforce for modding. It does NOT replace xforce's Mod Loader, but simply installs it from his github repository, and manages the mods in your mod directory through an easy to use UI.
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Mod to unlock all slotables/equipables at traders for Anno 1800
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
- 6KB
- 1.5k
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4Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
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Move Any Mine Clay Oil at Game Start
Be able to move any iron, coal, zinc, copper, gold mine, and also be able to move clay and oil without Research Institute. All possible at the start of the game. See notes below.
- 2KB
- 667
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5Move Any Mine Clay Oil at Game Start
Be able to move any iron, coal, zinc, copper, gold mine, and also be able to move clay and oil without Research Institute. All possible at the start of the game. See notes below.
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
- 1KB
- 1.2k
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6More cargo and item slots for ships. Check which ships has been modified in detailed description.
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Provides insanely great range and and way to many slots for trade union, town hall and harbourmasters office.
- 2KB
- 722
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7Provides insanely great range and and way to many slots for trade union, town hall and harbourmasters office.
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Nature Ornaments Mod adds all vanilla park ornaments without the ugly grass decals and is not replacing vanilla ones. It also adds natural forests and jungles that can easily be mixed with by-game-randomly placed trees on every island.
- 3.1MB
- 625
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8Nature Ornaments Mod adds all vanilla park ornaments without the ugly grass decals and is not replacing vanilla ones. It also adds natural forests and jungles that can easily be mixed with by-game-randomly placed trees on every island.
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Power Plant Range and Storage Increase - v3.0 - Updated 26JAN2023
Increases the range and material storage of the Oil and Gas Power Plants. Support for New World power plant added. Fixed a bug introduced in this game version preventing the storage increase from working on the Gas Power Plant.
- 3KB
- 1.5k
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9Power Plant Range and Storage Increase - v3.0 - Updated 26JAN2023
Increases the range and material storage of the Oil and Gas Power Plants. Support for New World power plant added. Fixed a bug introduced in this game version preventing the storage increase from working on the Gas Power Plant.
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Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.
- 11KB
- 788
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10Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.
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New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
- 222.7MB
- 1.0k
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11New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
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This mod adds a new clocktower perfect for telling your citizens when it's time for tea!
- 13.4MB
- 349
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12This mod adds a new clocktower perfect for telling your citizens when it's time for tea!
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
- 23KB
- 1.3k
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13Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
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Removes the restriction of farmfields having to be placed adjacent to one another. Removes restriction that tractor barn and silo have to be build adjacent to the main building.
- 3KB
- 1.4k
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14Removes the restriction of farmfields having to be placed adjacent to one another. Removes restriction that tractor barn and silo have to be build adjacent to the main building.
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Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
- 2KB
- 1.2k
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15Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
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Designed for players who want to have a challenge while building up - or players that want to focus on seafight part of the game. Adds new Warships, better pirates and a powerful AI.
- 59.5MB
- 452
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16Designed for players who want to have a challenge while building up - or players that want to focus on seafight part of the game. Adds new Warships, better pirates and a powerful AI.
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Docklands Unlock all Contracts at Beginning
Removes requirements for imported/exported amount or number of contracts. Unlocks all goods from available docklands traders from the start
- 2KB
- 74
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17Docklands Unlock all Contracts at Beginning
Removes requirements for imported/exported amount or number of contracts. Unlocks all goods from available docklands traders from the start
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Adds a two new ships to the steam shipyard.- Medium Oil Tanker: New Oil Tanker which can load more oil than the standard oil tanker and is faster.- Large Oil Tanker: New Oil Tanker which can hold large amounts of oil.
- 9.3MB
- 68
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18Adds a two new ships to the steam shipyard.- Medium Oil Tanker: New Oil Tanker which can load more oil than the standard oil tanker and is faster.- Large Oil Tanker: New Oil Tanker which can hold large amounts of oil.
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Eliminate range restrictions and increase inventory capacity
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2500t Harbor Depot And Oil Storage
Every additional depot or oil store add 2500t of storage
- 2KB
- 28
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202500t Harbor Depot And Oil Storage
Every additional depot or oil store add 2500t of storage
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This mod adds a new cathedral to the New World, as well as an additional skin for the church in the Old World.
- 44.0MB
- 493
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21This mod adds a new cathedral to the New World, as well as an additional skin for the church in the Old World.
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
- 2.0MB
- 1.0k
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22Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
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23
-A Mod which add a modular buildable Castle
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This mod adds some buildings from Anno 1701 and 1404 and even 1503. Engineers and investors have a new building need, which can be satisfied by the added buildings.
- 296.0MB
- 584
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24This mod adds some buildings from Anno 1701 and 1404 and even 1503. Engineers and investors have a new building need, which can be satisfied by the added buildings.
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This mod corrects most eye-poking mistakes the developers made with animals’ images, models, Zoo sets' icons etc.It replaces icons and skins of some of the animals and Zoo sets, and more.
- 4.7MB
- 265
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25This mod corrects most eye-poking mistakes the developers made with animals’ images, models, Zoo sets' icons etc.It replaces icons and skins of some of the animals and Zoo sets, and more.
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--UPDATED-- FULLY MODELED BISMARK CLASS BATTLESHIP
Are you ready to experience the best battleship ever built for Anno 1800 ?This is my first Anno 1800 mod which took over 550 Hours. It is work of Art and Love.Nothing is skipped. Everything is self modeled and thought. Prepare the command, most powerful ship you will use in Anno 1800
- 83.4MB
- 231
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26--UPDATED-- FULLY MODELED BISMARK CLASS BATTLESHIP
Are you ready to experience the best battleship ever built for Anno 1800 ?This is my first Anno 1800 mod which took over 550 Hours. It is work of Art and Love.Nothing is skipped. Everything is self modeled and thought. Prepare the command, most powerful ship you will use in Anno 1800
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Depot mit 200t Kapazität.Depot with 200t capacity.
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World war ship mod allows you to build 8 new ships from the submarine to the aircraft carrier, all about world war 1/2. To build them you need the new overdetailed advanced shipyard. Don't forget to lead your navy into war !!!
- 327.9MB
- 332
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28World war ship mod allows you to build 8 new ships from the submarine to the aircraft carrier, all about world war 1/2. To build them you need the new overdetailed advanced shipyard. Don't forget to lead your navy into war !!!
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Fischproduktion als Farm.Fish production as a farm
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The legendary specialists and items pack
This mod adds various legendary specialist and items(There are only 19 items yet but there will be more in the next version :) ). Use this mod only if you want to make your game easier (items are very unbalanced)
- 478KB
- 369
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30The legendary specialists and items pack
This mod adds various legendary specialist and items(There are only 19 items yet but there will be more in the next version :) ). Use this mod only if you want to make your game easier (items are very unbalanced)