you need the Mod-Loader (included at Spice it up-Mod)
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Changelogs
Version 2.2.2
- compatible with GU16
Version 2.2.1
fixed bug with 2 trainstations-needs since GU15
Version 2.2
added new variation of the small central station
Version 2.1.4
compatible with the mod: "New World Tourism", got a Polish translation, post-need no longer replaces the docklands-need, older of this mod inside the mods-folder now has the name: "[Fishboss] Trainstations 2"
Version 2.1.3
Is now compatible with Update 1.6 of "Old-Town" vanilla-hotels got their original capacity of tourists back (500)
Version 2.1.2
after GU12 some buffs have no longer worked on investor residences (from this mod). This bug has been fixed
Version 2.1.1
fixed bug with no satisfaction from post office, fixed bug that busstop didn't show post as a need
Version 2.1
several changes to make mod compatible with GU11
Version 2.0.6
make mod compatible with Mod "Old-Town" and with Mod "Harborlife" from Spice-it-up 3.0; added hotels without radius
Version 2.0.4
Fixed bug that engineers of AI never be upgraded to investors
Version 2.0.3
making chief post office able to have some buff-benefits
Version 2.0.2
Buff "Hotel Bonus" was fixed, approximation of production-speed small train-station -> chioef post office
Version 2.0.1
Bugfix (effectiveness of some items for investor-residences
Version 2.0
Added Hotels, chief post office and investor-residences
Version 1.1
Added new bigger central station, added lights
Version 1.0.4
make mod compatible to DLC "Botanica"
Version 1.0.3
some Bugfixes
Version 1.0
Added 2 train-stations, new train-modell and a Wagon
Train-Stations v2.2: This mod adds new buildings and replaces 1 need of tourists - The need for bread will be replaced by the need for trainstation - There is an additional luxury-need for Post - The central stations: produce travelers who want to be taken to the small train stations. A central station can supply up to 3 or 4 small stations, depending on logistical circumstances (unlocked at 1000 engineers), they also satisfy the need for trainstation of tourists - The small train station: satisfy the need for trainstation of tourists and the need for marketplace of farmers and workers. Additionally it provides electricity in a small range for industry-buildings but not for residences - The hotels (of this mod): accommodate the half amount of tourists as the original hotel does - The investor residences (of this mod): have an impact on surrounding residences: -3% less consumption of all goods and +5 satisfaction (unlocked at 2500 tourists) - The chief post office: satisfies the need for post of tourists The Central station even provide oil (takes it from storage of isle) to supply your powerplants. In addition the look of the train has been modified and a wagon for transportation of travelers has been added.