Gameplay
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
- 269.3MB
- 3.7k
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
- 23KB
- 1.2k
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
- 6KB
- 1.1k
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
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Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
- 2KB
- 1.0k
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Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
- 1KB
- 955
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
- 2.0MB
- 845
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
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New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
- 221.3MB
- 801
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New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
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Additional Item Slot for Trade Union Town Hall Harbor Office
Add 1 more item slot to Trade Union, Harbor Office and Town Hall.
- 2KB
- 691
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Additional Item Slot for Trade Union Town Hall Harbor Office
Add 1 more item slot to Trade Union, Harbor Office and Town Hall.
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Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.
- 11KB
- 688
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Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.
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The perfect specialists and items pack
The perfect specialists and items pack is a set of 118 specialists and items for all regions. Some buildings or items did not got the love they deserve and did not recieve a specialist or legendary streat. This mod wants to change this by giving almost every building and item a specialist or legendary variant.
- 3.3MB
- 612
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The perfect specialists and items pack
The perfect specialists and items pack is a set of 118 specialists and items for all regions. Some buildings or items did not got the love they deserve and did not recieve a specialist or legendary streat. This mod wants to change this by giving almost every building and item a specialist or legendary variant.
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Provides insanely great range and and way to many slots for trade union, town hall and harbourmasters office.
- 2KB
- 608
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Provides insanely great range and and way to many slots for trade union, town hall and harbourmasters office.
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After a long absence, I'm going to try to update this mod to work with the latest version of Anno. Hopefully, since this was the last season, I can only worry about small issues after this. A fix from a community member NinjaZero0 is found on this GitHub - https://github.com/Codex101/Production . Thank you everyone for your support on this.
- 23KB
- 568
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After a long absence, I'm going to try to update this mod to work with the latest version of Anno. Hopefully, since this was the last season, I can only worry about small issues after this. A fix from a community member NinjaZero0 is found on this GitHub - https://github.com/Codex101/Production . Thank you everyone for your support on this.
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This mod add in the Dockland, a new trader with all missing products.
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Move Any Mine Clay Oil at Game Start
Be able to move any iron, coal, zinc, copper, gold mine, and also be able to move clay and oil without Research Institute. All possible at the start of the game. See notes below.
- 2KB
- 508
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Move Any Mine Clay Oil at Game Start
Be able to move any iron, coal, zinc, copper, gold mine, and also be able to move clay and oil without Research Institute. All possible at the start of the game. See notes below.
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A collection of various mods, mostly focused on production and population, but also QoL
- 2.1MB
- 507
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A collection of various mods, mostly focused on production and population, but also QoL
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No royal taxes.
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Residential Buildings Have Attractiveness
Artisan, Engineer, Investor, Jornalero, and Obrero residents give attractiveness.
- 2KB
- 469
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Residential Buildings Have Attractiveness
Artisan, Engineer, Investor, Jornalero, and Obrero residents give attractiveness.
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Removes the need for fertility on islands. Build farms of any type on any Island !
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Tired of being stuck building crooked palaces just because you want the palace edict effects? This mod extends the palace street range in order to give you more building freedom!
- 1KB
- 447
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Tired of being stuck building crooked palaces just because you want the palace edict effects? This mod extends the palace street range in order to give you more building freedom!
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Various population density (2x, 4x, 10x, ...) and consumption (0.5x, 2x, ...) adjustments.
- 68KB
- 421
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Various population density (2x, 4x, 10x, ...) and consumption (0.5x, 2x, ...) adjustments.