Gameplay
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
- 2.4MB
- 2.3k
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
- 23KB
- 766
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
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Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
- 2KB
- 568
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Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
- 1KB
- 545
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
- 2.0MB
- 512
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
- 6KB
- 501
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
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Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.
- 11KB
- 490
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Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.
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Additional Item Slot for Trade Union Town Hall Harbor Office
Add 1 more item slot to Trade Union, Harbor Office and Town Hall.
- 2KB
- 426
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Additional Item Slot for Trade Union Town Hall Harbor Office
Add 1 more item slot to Trade Union, Harbor Office and Town Hall.
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I am updating this mod for the new Seeds of Change DLC. A bit has changed in the assets file so I will take a bit of time. Be warned that, at this time, this set of modules might break your game! Any bugs, please report and they will receive priority fixes.
- 23KB
- 386
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I am updating this mod for the new Seeds of Change DLC. A bit has changed in the assets file so I will take a bit of time. Be warned that, at this time, this set of modules might break your game! Any bugs, please report and they will receive priority fixes.
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Provides insanely great range and and way to many slots for trade union, town hall and harbourmasters office.
- 2KB
- 374
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Provides insanely great range and and way to many slots for trade union, town hall and harbourmasters office.
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A collection of various mods, mostly focused on production and population, but also QoL
- 2.1MB
- 369
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A collection of various mods, mostly focused on production and population, but also QoL
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Residential Buildings Have Attractiveness
Artisan, Engineer, Investor, Jornalero, and Obrero residents give attractiveness.
- 2KB
- 295
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Residential Buildings Have Attractiveness
Artisan, Engineer, Investor, Jornalero, and Obrero residents give attractiveness.
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No royal taxes.
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More Useful Culture Sets Effects
This mod replaces some useless culture sets effects with more useful effects.
- 4KB
- 285
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More Useful Culture Sets Effects
This mod replaces some useless culture sets effects with more useful effects.
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New Jack of all Traits. Adding most of the traits and expedition bonus stats doubled the previous Jack.
- 2KB
- 275
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New Jack of all Traits. Adding most of the traits and expedition bonus stats doubled the previous Jack.
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Removes the need for fertility on islands. Build farms of any type on any Island !
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Increased local storage on farm and plantation buildings.
Increases the local storage of produced goods on farm and plantation buildings by 200%, to compensate for the tractor production bonus. Requires the modloader to use.
- 3KB
- 257
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Increased local storage on farm and plantation buildings.
Increases the local storage of produced goods on farm and plantation buildings by 200%, to compensate for the tractor production bonus. Requires the modloader to use.
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Various population density adjustments
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If you do want pay less or not at all for dice reroll.
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Population Tweaks - Cheat Gains
Updated to game patch 11.1 with Land of the Lions & Tourist Season! Many new features: population, workers, income, happiness x2, x5, x10.
- 146KB
- 232
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Population Tweaks - Cheat Gains
Updated to game patch 11.1 with Land of the Lions & Tourist Season! Many new features: population, workers, income, happiness x2, x5, x10.