This mod add in the Dockland, a new trader with all missing products.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
I would like to thanks gmsundfeld, the author of the mod Docklands Kind of Overhaul, his works permit me to learn how to mod the Dockland. This works reuse the product added by his mod.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.7.1
Fix error log when the mod is loaded ⚠️ Need to delete the mod folder instead of overwriting it to completely resolve the issue.
Version 1.7
Add New World Rising DLC products
Version 1.6
Add Empire of the Skies DLC products
Balancing: - Fertiliser, Epic -> Legendary
Version 1.5
Fix duplicate Husky Sleds
Add Sleds
Version 1.4
Add Seeds of Change DLC products
Add Oil again, it seems to works for some user in conjunction with another mod
Version 1.3
Add missing product Resin
Remove Oil product, it doesn't work with traders
Version 1.2
The remove unlock condition is now a opt-in feature. (see mod description to learn how to activate it)
Move all products added by this mod to a new trader named "ENBE S.A." (see mod images)
Fix incorrect rarity value of the following products: - Cotton Fabric, Rare -> Uncommon - Wood Veneers, Uncommon -> Rare
Balancing: - Salt, Rare -> Common - Ornate Candles, Epic -> Rare - Whale Oil, Rare -> Common - Hibiscus Petals, Uncommon -> Common - Steam Motors, Common -> Rare, Use Brass in the production chain which is a rare product - Ethanol, Common -> Uncommon, the factory use Obreros - Celluloid, Uncommon -> Rare, High level New World product
Version 1.0
Initial Release
Docklands: all import product
Description
Add in a new trader all missing products of:
Anno 1800 main game
DLC "Land of Lions"
DLC "The passage"
DLC "Tourist Season"
DLC "The High Life"
DLC "Seeds of Change"
DLC "Empire of the Skies"
DLC "New World Rising"
Scraps used in transmutation are not included, it's impossible to balance this type of product.
This mod contains 2 modes:
One which only add the new trader (default)
One which also remove the unlock conditions of all traders
Installation
⚠️Anno 1800 Mod Loader is no longer needed.
To activate the version without unlock conditions, you need to replace the following line in the file assets.xml <!-- <Include File="unlock_conditions.include.xml"/> --> with <Include File="unlock_conditions.include.xml"/>
⚠️Troubleshooting
If you are still using Anno 1800 Mod Loader, please follow instruction shared by Jaradis to uninstall it and use the Ubisoft mod loader.
Please disable all other mods before reporting a bug, most of the time it's because another mod is in conflict with this mod.
Products are visible only if the linked region is unlocked. For example, Wanza Timber can only be found in the trader if Enbesa is unlocked.
Oil trading can only works when the Oil Harbour is inside the Harbourmaster's Office range.
How to report a bug
Please fill the following form: Did you reproduce the bug with all the others mods deactivated? Please describe how to reproduce the bug. (the more details the better) Please describe the expected result. (what should have happen if the mod was working) Please describe the actual result. (what is happening because of the bug) Please add screenshots if possible.
Bug reported not respecting this template could be ignored by the modder at his own discretion.
Special Thanks
Thanks to apjarnold for helping identifying a bug with another mod. Thanks to Izaalith for sharing how to resolve the issue with Oil trading. Thanks to forgeman359 and Fraenky321 for giving the product code of "New World Rising" products
And thanks you all for the comments, it motivates me to improve this mod.