Fallout 4
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Jekod

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Jekod

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96 comments

  1. Jekod
    Jekod
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    Just uploaded a new version of the mod, now with MCM support

    v1.3
    MCM Support
  2. vvk78
    vvk78
    • member
    • 80 kudos
    Hmm, nice mod, I wonder what I can do with it?

    Aha, I know...

    I'll booby trap a corridor with remote explosives and saw blades traps. Set up the laser tripwires and laser turrets. Maybe even throw around a few spider mines, trapfu mines and bouncy traps for chaotic dismembering mayhem. Then I lure my enemies. I wait and watch as they trigger my contraptions, all hell breaks loose, and as the blood and gore explode in glorious kabooms, I zoom in to snipe headshots at the stragglers as more enemies pour in, and I trigger VATS and watch my limbs get blown off in slo-mo stupefaction, as my dying gurgling cackles of glee echooo along with the boooms reverberating across the corridor of doom. *MUA HA HA HA, BOOM BOOM BOOM*
  3. edge8145
    edge8145
    • member
    • 0 kudos
    Is this mod no longer available?
  4. lasgt
    lasgt
    • member
    • 4 kudos
    Had been using this mod for years now, but what this mod needs are sound effects when enabling and disabling the vision modes and then this mod is perfect. Really nice mod and very customizable.
    1. wulfenray1
      wulfenray1
      • supporter
      • 1 kudos
      Exactly!, if I knew how to do it, I would.
    2. kuuga28
      kuuga28
      • member
      • 1 kudos
      Yeah.This mod just need a sound effect when toggled and it will be perfect.
  5. Gunrunner66
    Gunrunner66
    • member
    • 8 kudos
    Exactly what I needed when I needed it.  Love it when a plan comes togeather.

    Heartily endorsed.
  6. Nuorus
    Nuorus
    • member
    • 2 kudos
    Hey can you make an option to change the color of night vision? Staring green is a bit annoying with my eyes. I would love to have mild blue.
    1. VinceCZ
      VinceCZ
      • supporter
      • 0 kudos
      No, mod abandoned.
    2. Steffeomanno
      Steffeomanno
      • premium
      • 1 kudos
      >refuses to elaborate
      >leaves
  7. angryglock
    angryglock
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    • 133 kudos
    I like the mod but Science 3 is a level 28 perk. That's a long time to wait to use the mod. I edit mine to set it to Science 1 allowing it to be used much earlier.
  8. MuffinOfChaos
    MuffinOfChaos
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    First, I love this mod. I use the hellfire armour and I think it's essential cause the headlamp for the hellfire armour is as weak as balls. I might be just an idiot though cause I can't use the toggle switch to turn the night vision off, only on. To turn off night vision, I have to open my pip-boy and unequip the device from apparel. Can anyone give me a hand with this cause I'd like to use the toggle in a quickslot for an Xbox One controller.
    1. VinceCZ
      VinceCZ
      • supporter
      • 0 kudos
      This mod is abandoned and bug reported for years now without a solution.
  9. aki_
    aki_
    • member
    • 1 kudos
    Random CTDs with this mod will be fixed?
    1. Majora7
      Majora7
      • member
      • 1 kudos
      ever find a fix?
  10. kurecore
    kurecore
    • supporter
    • 26 kudos
    Can i uninstal this midgame?I want to try but to realy wont play few hours and then get to old saves when something goes wrong :smile:
    Anyway this mod looks verry promissing,exactly how i like it...small,simple and functioning :smile:
  11. Talon111
    Talon111
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    • 35 kudos
    I can't get the night vision toggle to work, once activated I can't turn it off.
    1. archerarcher
      archerarcher
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      • 31 kudos
      What button did you assign for toggling NV?
    2. Talon111
      Talon111
      • supporter
      • 35 kudos
      I tried a few but none worked. It just stayed on.
    3. gungho95
      gungho95
      • BANNED
      • 4 kudos
      im in the same boat; night vision stays on. so i uninstalled, load/save, reinstall and ill just do without night vision because the rest works great
    4. Jekod
      Jekod
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      • 57 kudos
      What options for nightvision were you using when you got this bug and have you tried to see if the old toggle items work to fix it?
    5. Talon111
      Talon111
      • supporter
      • 35 kudos
      The only option I used was the highlighting living bodies. I'm not sure I understand the second part of your question.
    6. Meldrachaun
      Meldrachaun
      • member
      • 1 kudos
      The problem seems to be with the old toggle items in the Aid menu. Using them with or without assigning a favorites key and the NV doesn't turn off. The MCM support that assigned a key works just fine.
    7. Sqepticism
      Sqepticism
      • supporter
      • 13 kudos
      Yeah, I was using my xbox one controller for this mod(on PC), was surprised when the night vision didnt function like it did on Xbox One

      Now I want an elite controller so I can keybind buttons I dont use..maybe keyboard or mouse will work fine...

      Is it possible to craft an aid item, that when activated only functions as a passthrough? As in when aid item is pressed, it then uses a keybind for the NV?


      .

    8. xxNewbie10xx
      xxNewbie10xx
      • member
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      If anyone is using an Elite controller with this mod and MCM the issue, at least in my experience, with the aid items not working seems to be that this mod WANTS an MCM hotkey. Unplugging the controller and assigning a hotkey and using said hotkey works as intended, it even worked when the controller was plugged back in. A better option would be specifically for controller users reWASD. It's a free program that can map keyboard buttons to your controller allowing you to either map a keyboard button to the rear paddles, or turn off a button on the front and replace it with whichever key you pick. If you want to get really clever you can even map a button or trigger on the controller to have BOTH a function from the keyboard and controller setups. Hope this helps people trying to use hotkeys with a controller.