I'm willing to update any old/outdated mods on Next Gen 4.04, upon those rules: - No overhaul or huge mods, such Ghost Mode, Vladimir UI or Geralt Doppler. - I can only edits scripts, bundled text (xml and csv), and redcloth, w2scenes, w2ent, w2mesh, etc... I can't modify texture, sound or redsfw. - Will always be Brothers in Arms compatible. - Once the update tested and working, I will send the updated mod to the original author via Direct Message. - I only ask my name in the credits, no DP asking. - But if I got no answer less than 7 days, I will publish by myself and give 50% DP to the author. Check Trello requested list.
I noticed something strange happens whenever Geralt enters Skellige water. As soon the stamina damage begins from this mod, Hanged Man's Venom gets auto applied to his weapon. And it's not just a single application of the oil, it's the entire stack of oil. So if I had 6 remaining uses of Hanged Man's Venom, it goes down to zero immediately. If I turn off the Auto Apply Oils option, this doesn't happen though.
Could this be a mod conflict or installation error?
I wonder if Geralt taking damage from the cold water is causing the game to assume combat is starting, but with no actual enemy around to determine which oil to apply, it's defaulting to Hanged Man's Venom?
I thought this mod was already integrated to vanilla or BiA. Turns out it doesn't. I suggest you create a bug report on Brothers In Arms Discord server with screenshots and a link to the mod.
it looks like one of the best yennefer mods, the gray head looks very strange to me, can you fix the gray head issue in this mod? New Yennefer (Lagertha mod)
Could you please update, "The Witchers Lair." I"ve been asking others to update it. I"m not sure what is involved, but it adds more sword slots and armor stands in Corvo Bianco.
46 comments
- No overhaul or huge mods, such Ghost Mode, Vladimir UI or Geralt Doppler.
- I can only edits scripts, bundled text (xml and csv), and redcloth, w2scenes, w2ent, w2mesh, etc...
I can't modify texture, sound or redsfw.
- Will always be Brothers in Arms compatible.
- Once the update tested and working, I will send the updated mod to the original author via Direct Message.
- I only ask my name in the credits, no DP asking.
- But if I got no answer less than 7 days, I will publish by myself and give 50% DP to the author.
Check Trello requested list.
Could this be a mod conflict or installation error?
EK Combat Jump (Next-Gen Update)
It's about the Acid Extract Mod: would you like to update it or should we ask MerseyRockOff to include it in BiA? I do believe it's a bug.
I suggest you create a bug report on Brothers In Arms Discord server with screenshots and a link to the mod.
Thank you for your work.
Sorry.
https://www.nexusmods.com/witcher3/mods/4095?tab=files
Very helpful, Elem.Lewis!