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Alvadea

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Alvadea

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About this mod

A witchy farm map with a swamp and it's own little questline on it! Walpurgisnacht replaces the Wilderness Farm.

Requirements
Permissions and credits
Translations
Changelogs


You can now change the decoration from the witchtower in the config. Valid options are "Original", "Clear" and "No Cauldron", according as you like the tower to be complete empty or just remove the cauldron.




Walpurgisnacht offers a new farm design for the wilderness farm. You can now build your farm next to an old, ruined witchtower, reaching over an overgrown swamp. You will see a lot of interesting new designs and features, you didn't experience on any other map, yet. For the right immersion you'll hear uniquely made ambient sounds (If you're curios how we did this, you can check the source code on GitHub.) A very atmospheric map for every witch and sorcerer, who might be responsible for all the monsters coming to the wilderness farm at night.

Walpurgisnacht also comes with its own farm cave!

* * *


* Fresh Designs specially made for this map *
* Individual Ambient Sound for more immersion *
* Unique Farm Map Questline *
* 2 Custom Maps for the Witchtower and Witchertower Cave *
* Matching Farm Cave *


I'm really curious how you will set up your farms on this map, so if you have a nice farm layout feel free to post a user image of it. :D




"Walpurgisnacht" is a replacement of the Wilderness Farm Map. So obviously this mod is not compatible with any other mod, which changes the Wilderness Farm. :)
Same for the farm cave. Other mods who changes the Wilderness farm cave will course trouble.

"Walpurgisnacht" is compatible with SVE.


The necessary tilesheets covers the following recolor mods:


If you play with Vibrant Pastoral Recolor and have the Orange Fall Version activated, you have to change the config from "Green" to "Orange".
Note: You have to do this twice - in the config of this mod and in the config of "Alvadeas Tilesheet" as well.


* * *

There popped up some problems with a few mods, which I wrote down here. If you run into the same problem, you don't need to report a bug - the solution is already here:

Known conflicts with other mods




Following languages are included as of now:

English, German, Russian, Brazilian Portuguese, Chinese

If there is anyone out there interested in offering another translation, please PN me. :) I will send you the text lines for the translation and share your work for other players as part of this mod!
I know, there are some good translation tools out there, but I would have a better feeling if a native speaker take a look at this and I don't have to trust completely in Chat GPT or something else. :)



  • Download and install the latest version of SMAPI
  • Download and install the latest version of Content Patcher
  • Download and install the latest version of Farm Type Manager
  • Download and install the latest version of Alvadea's TileSheets
  • Download the latest version of this mod and unzip it, then copy the 'Alvadea's Farm Maps' folder into your Stardew Valley/Mods directory.
  • You're done; run the game using SMAPI!




Again a big THANK YOU to my dear friend Jaksha who made all the codes! Thank you for always trying to get my wild ideas implemented! <3

Also a big thanks Wakaitsu for the russian translation
meowlancolia for the portuguese translation
and JunXiaoLei for the mandarin translation!