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Translations
No translation available on the Nexus
Changelogs
Version 2.3.0
Added Chinese Translation (made by JunXiaoLei)
Version 2.2.1
Corrected the translation string for Portuguese
Version 2.2.0
Added Brazilian Portuguese Translation (made by meowlancolia)
Fixed a few visuell glitches
Version 2.1.2
Fixed again the default files for the Witchtower
Version 2.1.1
Corrected the file name for the basic WitchTower file in CP
Version 2.1.0
Fixed a bug that deactivates the teleportation circel again as soon it get's dark.
Fixed the light at the circles.
Fixed a bug that hold back the quest descriptions.
Added different witchtower config options for those, who like to decorate the tower more free.
Version 2.0.3
Fixed the grafic glitches when moving the greenhouse.
Fixed the trees behind the farm house, so they don't clip through the farm house when moving it upwards.
Version 2.0.2
Fixed the broken intro szene
Version 2.0.1
Fixed the broken warp to the bus stop
Fixed the undefined water tiles at the lake.
Version 2.0.0
Adds compatibilty with SV 1.6
Corrected a few mistakes
Deleted the custom worldmap feature for now
Version 1.2.1
Fixed another small bug with an invisible barrier.
Added a mobile version of Walpurgisnacht as optional download.
Version 1.2.0
Fixed a few ugly tiles
Fixed a bug where trees and meteors can spawn in the swamps
Version 1.1.0
Fixed a small bug with an invisible barrier.
Added russian translation.
You can now change the decoration from the witchtower in the config. Valid options are "Original", "Clear" and "No Cauldron", according as you like the tower to be complete empty or just remove the cauldron.
Walpurgisnacht offers a new farm design for the wilderness farm. You can now build your farm next to an old, ruined witchtower, reaching over an overgrown swamp. You will see a lot of interesting new designs and features, you didn't experience on any other map, yet. For the right immersion you'll hear uniquely made ambient sounds (If you're curios how we did this, you can check the source code on GitHub.) A very atmospheric map for every witch and sorcerer, who might be responsible for all the monsters coming to the wilderness farm at night.
Walpurgisnacht also comes with its own farm cave!
* * *
* Fresh Designs specially made for this map * * Individual Ambient Sound for more immersion * * Unique Farm Map Questline * * 2 Custom Maps for the Witchtower and Witchertower Cave * * Matching Farm Cave *
I'm really curious how you will set up your farms on this map, so if you have a nice farm layout feel free to post a user image of it. :D
"Walpurgisnacht" is a replacement of the Wilderness Farm Map. So obviously this mod is not compatible with any other mod, which changes the Wilderness Farm. :) Same for the farm cave. Other mods who changes the Wilderness farm cave will course trouble.
"Walpurgisnacht" is compatible with SVE.
The necessary tilesheets covers the following recolor mods:
If you play with Vibrant Pastoral Recolor and have the Orange Fall Version activated, you have to change the config from "Green" to "Orange". Note: You have to do this twice - in the config of this mod and in the config of "Alvadeas Tilesheet" as well.
* * *
There popped up some problems with a few mods, which I wrote down here. If you run into the same problem, you don't need to report a bug - the solution is already here:
English, German, Russian, Brazilian Portuguese, Chinese
If there is anyone out there interested in offering another translation, please PN me. :) I will send you the text lines for the translation and share your work for other players as part of this mod! I know, there are some good translation tools out there, but I would have a better feeling if a native speaker take a look at this and I don't have to trust completely in Chat GPT or something else. :)