Top 30 Files in past two weeks:

  • Max Weight : 500kg (1.0)

    Max Weight : 500kg (1.0)

    Last Update: 20 Apr 2016

    This mod increase the max weight to 500kg, and allows you to walk with a 800kg weight.

    • 366KB
    • 113
    • 5.3k
    1

    Max Weight : 500kg (1.0)

    Last Update: 20 Apr 2016

    This mod increase the max weight to 500kg, and allows you to walk with a 800kg weight.

  • CoP Spawn Menu Mod (1.0)

    CoP Spawn Menu Mod (1.0)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items.

    • 14KB
    • 67
    • 6.5k
    2

    CoP Spawn Menu Mod (1.0)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items.

  • Russian Audio Dialogue Mod (1.0)

    Russian Audio Dialogue Mod (1.0)

    Last Update: 20 Apr 2016

    This is a mod to use Russian audio dialogue in place of the English dub. It goes in the gamedata folder, so you don't have to replace any localization files or worry about mod conflicts. The text was all replaced with Russian when he replaced the localization file and had some unrelated text mods, so he made this mod as a much simpler solution without conflicts. The author also made this video after listening to the English files and finding them pretty entertaining:

    • 43.0MB
    • 24
    • 796
    3

    Russian Audio Dialogue Mod (1.0)

    Last Update: 20 Apr 2016

    This is a mod to use Russian audio dialogue in place of the English dub. It goes in the gamedata folder, so you don't have to replace any localization files or worry about mod conflicts. The text was all replaced with Russian when he replaced the localization file and had some unrelated text mods, so he made this mod as a much simpler solution without conflicts. The author also made this video after listening to the English files and finding them pretty entertaining:

  • Absolute Nature 2 Texture Pack for CoP (2.0)

    Absolute Nature 2 Texture Pack for CoP (2.0)

    Last Update: 20 Apr 2016

    Tired roaming all the same looking Zone? Do you want Zaton to be rotten, Jupiter with dry autumny look and Pripyat completely dead at the same time? Now each area can have unique look with different foliage and ground textures. The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Features Textures gradually sharpened on MIP-map level. Visible features on the ground in the distance New rendered grass, tree, bush and reed textures 5 styles to choose from: default, green (summer), dry (autumn) rotten and dead. Each area can have different style applied. New ground textures. Fixed ground bump maps with proper specular intensity channel. 3 texture resolution options to choose: default (the same as vanilla), high and ultra.

    • 167.7MB
    • 47
    • 1.8k
    4

    Absolute Nature 2 Texture Pack for CoP (2.0)

    Last Update: 20 Apr 2016

    Tired roaming all the same looking Zone? Do you want Zaton to be rotten, Jupiter with dry autumny look and Pripyat completely dead at the same time? Now each area can have unique look with different foliage and ground textures. The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Features Textures gradually sharpened on MIP-map level. Visible features on the ground in the distance New rendered grass, tree, bush and reed textures 5 styles to choose from: default, green (summer), dry (autumn) rotten and dead. Each area can have different style applied. New ground textures. Fixed ground bump maps with proper specular intensity channel. 3 texture resolution options to choose: default (the same as vanilla), high and ultra.

  • Absolute Nature Texture Pack for SCoP (1.3 Update)

    Absolute Nature Texture Pack for SCoP (1.3 Update)

    Last Update: 20 Apr 2016

    This texture pack update includes new tree and bush textures. It also contains new grass textures (released previously in update 1.2), sligtly different for each level to add some variety. There are 3 different texture resolution options: * default the same resolution as vanilla * high tree and bush textures are 1024x1024 and grass texture resolution is doubled * ultra tree and bush textures are 2048x2048 and grass texture resolution is doubled There are 3 seasonal options to install: early spring, summer, autumn.

    • 29.9MB
    • 11
    • 318
    5

    Absolute Nature Texture Pack for SCoP (1.3 Update)

    Last Update: 20 Apr 2016

    This texture pack update includes new tree and bush textures. It also contains new grass textures (released previously in update 1.2), sligtly different for each level to add some variety. There are 3 different texture resolution options: * default the same resolution as vanilla * high tree and bush textures are 1024x1024 and grass texture resolution is doubled * ultra tree and bush textures are 2048x2048 and grass texture resolution is doubled There are 3 seasonal options to install: early spring, summer, autumn.

  • Absolute Structures Texture Pack for SCoP (1.0)

    Absolute Structures Texture Pack for SCoP (1.0)

    Last Update: 20 Apr 2016

    This texture pack contains edited vanilla textures of man made structures like buildings or vehicles. It also contains textures compiled from various texture packs including: Ceano's Graphic Compilation and NeilMC's Graphics Pack. All the textures in the pack has been sharpened on MIP map level. It means gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Most of the textures are the same resolution as vanilla so they don't require much more RAM to load. You can use them even on low spec machines.

    • 207.3MB
    • 17
    • 750
    6

    Absolute Structures Texture Pack for SCoP (1.0)

    Last Update: 20 Apr 2016

    This texture pack contains edited vanilla textures of man made structures like buildings or vehicles. It also contains textures compiled from various texture packs including: Ceano's Graphic Compilation and NeilMC's Graphics Pack. All the textures in the pack has been sharpened on MIP map level. It means gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Most of the textures are the same resolution as vanilla so they don't require much more RAM to load. You can use them even on low spec machines.

  • Ambient Audio Overhaul (1.0)

    Ambient Audio Overhaul (1.0)

    Last Update: 20 Apr 2016

    The purpose of this mod is to further enhance the ambience and atmosphere of the zone by the addition of better quality, and more realistic ambient audio files.

    • 137.3MB
    • 7
    • 121
    7

    Ambient Audio Overhaul (1.0)

    Last Update: 20 Apr 2016

    The purpose of this mod is to further enhance the ambience and atmosphere of the zone by the addition of better quality, and more realistic ambient audio files.

  • Anomalous Artifact Hunters (1.0)

    Anomalous Artifact Hunters (1.0)

    Last Update: 20 Apr 2016

    This mod will make anomaly zones in the game spawn more artifacts after emissions. Great for replay value and for those who like to go out and hunt artifacts will find this makes the activity more rewarding. There are 2 versions included you can choose to install.

    • 169KB
    • 54
    • 1.4k
    8

    Anomalous Artifact Hunters (1.0)

    Last Update: 20 Apr 2016

    This mod will make anomaly zones in the game spawn more artifacts after emissions. Great for replay value and for those who like to go out and hunt artifacts will find this makes the activity more rewarding. There are 2 versions included you can choose to install.

  • AtmosFear for Call of Pripyat  -High Resolution Texture Pack (1.3)

    AtmosFear for Call of Pripyat -High Resolution Texture Pack (1.3)

    Last Update: 20 Apr 2016

    High resolution sky textures for AtmosFear v1.3. This archive contains high resolution textures only. It requires installing AtmosFear for S.T.A.L.K.E.R. - Call Of Pripyat v1.3 in order to work. This hi-res texture pack requires at least 500MB more RAM memory than vanilla. Installing this pack can cause memory problems on systems with less than 3GB RAM.

    • 92.8MB
    • 9
    • 546
    9

    AtmosFear for Call of Pripyat -High Resolution Texture Pack (1.3)

    Last Update: 20 Apr 2016

    High resolution sky textures for AtmosFear v1.3. This archive contains high resolution textures only. It requires installing AtmosFear for S.T.A.L.K.E.R. - Call Of Pripyat v1.3 in order to work. This hi-res texture pack requires at least 500MB more RAM memory than vanilla. Installing this pack can cause memory problems on systems with less than 3GB RAM.

  • Berill-5M Armor Upgrade FIX

    Berill-5M Armor Upgrade FIX

    Last Update: 20 Apr 2016

    This mod fixes the Berill-5M armored suit and allows it to be upgraded. It also adds an additional two-compartment artifact container.

    • 179KB
    • 2
    • 115
    10

    Berill-5M Armor Upgrade FIX

    Last Update: 20 Apr 2016

    This mod fixes the Berill-5M armored suit and allows it to be upgraded. It also adds an additional two-compartment artifact container.

  • C.O.P. Variation Mod (1.0 Pre-Release)

    C.O.P. Variation Mod (1.0 Pre-Release)

    Last Update: 20 Apr 2016

    Call of Pripyat Variation mod adds new skins & meshes to the variation of Stalkers in Call of Pripyat, no gameplay changes have been made and is meant to be used with vanilla just to add new skins and variations to the world, many new sorts of Stalkers will be met during your play through the zone, and some optional items have been included. This is the pre-release of the final version, if all turns out well, the actual release of 1.0 will include a few more optional choices.

    • 123.4MB
    • 1
    • 37
    11

    C.O.P. Variation Mod (1.0 Pre-Release)

    Last Update: 20 Apr 2016

    Call of Pripyat Variation mod adds new skins & meshes to the variation of Stalkers in Call of Pripyat, no gameplay changes have been made and is meant to be used with vanilla just to add new skins and variations to the world, many new sorts of Stalkers will be met during your play through the zone, and some optional items have been included. This is the pre-release of the final version, if all turns out well, the actual release of 1.0 will include a few more optional choices.

  • Carry Max 75KG. Mod (1.6.01)

    Carry Max 75KG. Mod (1.6.01)

    Last Update: 20 Apr 2016

    This mod makes it so you can carry 75KG of stuff. 65KG seems a bit low and mods that make it like 500KG are just unrealistic.

    • 9KB
    • 8
    • 316
    12

    Carry Max 75KG. Mod (1.6.01)

    Last Update: 20 Apr 2016

    This mod makes it so you can carry 75KG of stuff. 65KG seems a bit low and mods that make it like 500KG are just unrealistic.

  • Carry More Weight + SEVA suit with Night Vision mod

    Carry More Weight + SEVA suit with Night Vision mod

    Last Update: 20 Apr 2016

    This mod allows you to carry more weight and adds night vision to the SEVA Suit

    • 16KB
    • 9
    • 455
    13

    Carry More Weight + SEVA suit with Night Vision mod

    Last Update: 20 Apr 2016

    This mod allows you to carry more weight and adds night vision to the SEVA Suit

  • CoP Spawn Menu Mod (1.1)

    CoP Spawn Menu Mod (1.1)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items. - Allows spawning of NPCs at an offset from the player.

    • 15KB
    • 129
    • 5.6k
    14

    CoP Spawn Menu Mod (1.1)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items. - Allows spawning of NPCs at an offset from the player.

  • Full Upgrades for Weapons and Armors Mod (1.0)

    Full Upgrades for Weapons and Armors Mod (1.0)

    Last Update: 20 Apr 2016

    This mod simply allows you to buy all weapon/armor upgrades. You'll still have to buy Tier 1 upgrades and find tools for mechanics prior to Tier 2/3 upgrades, and some Tier 3 upgrades still require the help of other specialists. Some changes were also made to upgrade schemes: * After you purchase Tier 1 upgrades, you can now directly buy Tier 3 upgrades without the need of Tier 2 upgrades, provided that you give mechanics the tools they need. * The Night Vision scope upgrades of G36, VSS, SVU, and SVD require buying Contrast Sight upgrade first. (Because they both modify the same property, I treat Night Vision as the upgrade for Contrast Sight.) * The Auto-Targeting upgrade of F2000 requires buying Adjustable Scope upgrade first. (Due to some technical issues and personal preference.)

    • 67KB
    • 103
    • 5.1k
    15

    Full Upgrades for Weapons and Armors Mod (1.0)

    Last Update: 20 Apr 2016

    This mod simply allows you to buy all weapon/armor upgrades. You'll still have to buy Tier 1 upgrades and find tools for mechanics prior to Tier 2/3 upgrades, and some Tier 3 upgrades still require the help of other specialists. Some changes were also made to upgrade schemes: * After you purchase Tier 1 upgrades, you can now directly buy Tier 3 upgrades without the need of Tier 2 upgrades, provided that you give mechanics the tools they need. * The Night Vision scope upgrades of G36, VSS, SVU, and SVD require buying Contrast Sight upgrade first. (Because they both modify the same property, I treat Night Vision as the upgrade for Contrast Sight.) * The Auto-Targeting upgrade of F2000 requires buying Adjustable Scope upgrade first. (Due to some technical issues and personal preference.)

  • Hight Quality Maps (for PDA and Minimap) (1.6.02)

    Hight Quality Maps (for PDA and Minimap) (1.6.02)

    Last Update: 20 Apr 2016

    S.T.A.L.K.E.R. Call of Pripyat 1.6.02 - Hight Quality Maps (for PDA and Minimap) This mod gives you higher quality maps for your PDA and Minimap

    • 5.9MB
    • 50
    • 1.7k
    16

    Hight Quality Maps (for PDA and Minimap) (1.6.02)

    Last Update: 20 Apr 2016

    S.T.A.L.K.E.R. Call of Pripyat 1.6.02 - Hight Quality Maps (for PDA and Minimap) This mod gives you higher quality maps for your PDA and Minimap

  • Improved Sound Effects: Call of Pripyat  (1.0)

    Improved Sound Effects: Call of Pripyat (1.0)

    Last Update: 20 Apr 2016

    This replaces the generic low quality default sound files with higher quality ones. Will also fix sound syncing problems with the default weapons. This is a port of Improved Sound Effects for SoC & Clear Sky. Files have been properly commented Replaced sounds to: -All weapon fire sounds certain reload sounds -Bullet whine and impact -Interface -Detectors/PDA -Actor footstep and death -ragdoll -Some Ambient Background -Barrel and metal box physics -RPG Rockets and Explosions -Heli explosion, rockets, and gunfire -Doors

    • 3.5MB
    • 2
    • 24
    17

    Improved Sound Effects: Call of Pripyat (1.0)

    Last Update: 20 Apr 2016

    This replaces the generic low quality default sound files with higher quality ones. Will also fix sound syncing problems with the default weapons. This is a port of Improved Sound Effects for SoC & Clear Sky. Files have been properly commented Replaced sounds to: -All weapon fire sounds certain reload sounds -Bullet whine and impact -Interface -Detectors/PDA -Actor footstep and death -ragdoll -Some Ambient Background -Barrel and metal box physics -RPG Rockets and Explosions -Heli explosion, rockets, and gunfire -Doors

  • Improved Sound Effects: Call of Pripyat  (1.1)

    Improved Sound Effects: Call of Pripyat (1.1)

    Last Update: 20 Apr 2016

    (Sound Replacement for Call of Pripyat) This replaces the generic low quality default sound files with higher quality ones. Will also fix sound syncing problems with the default weapons. This is a port of Improved Sound Effects for SoC & Clear Sky. Minor tweaks have been made to adjust the AI dection range of the sound effects. Replaced sounds to: -All weapon fire sounds certain reload sounds -Bullet whine and impact -Interface/Invertory -Detectors/PDA -Footsteps and death -Ragdolls -Some Ambient Background -Barrel and metal box physics -RPG Rockets and Explosions -Heli explosion, rockets, and gunfire -Doors ------------ ----v1.1---- ------------ -Redone most sound file comments which resulted in AI detection range tweaks -Switching weapons or equipment can now be detected by AI in close range (was disabled by default) -Increased volume of Bullet impact, contact beep and footsteps. (not AI related) -Changed gunshots of Groza and Abakan -Add new Eliminator and silencer gunshots -Fix some config issues

    • 6.3MB
    • 7
    • 254
    18

    Improved Sound Effects: Call of Pripyat (1.1)

    Last Update: 20 Apr 2016

    (Sound Replacement for Call of Pripyat) This replaces the generic low quality default sound files with higher quality ones. Will also fix sound syncing problems with the default weapons. This is a port of Improved Sound Effects for SoC & Clear Sky. Minor tweaks have been made to adjust the AI dection range of the sound effects. Replaced sounds to: -All weapon fire sounds certain reload sounds -Bullet whine and impact -Interface/Invertory -Detectors/PDA -Footsteps and death -Ragdolls -Some Ambient Background -Barrel and metal box physics -RPG Rockets and Explosions -Heli explosion, rockets, and gunfire -Doors ------------ ----v1.1---- ------------ -Redone most sound file comments which resulted in AI detection range tweaks -Switching weapons or equipment can now be detected by AI in close range (was disabled by default) -Increased volume of Bullet impact, contact beep and footsteps. (not AI related) -Changed gunshots of Groza and Abakan -Add new Eliminator and silencer gunshots -Fix some config issues

  • More & often Artefacts in anomaly zone (1.0)

    More & often Artefacts in anomaly zone (1.0)

    Last Update: 20 Apr 2016

    This MOD doubles attempts of xrEngine to spawn artefact and triple the house capatity of all "anomaly zone". The proportion of common/uncommon/rare aren't changed. It doesn't kill the gameplay further.

    • 14KB
    • 10
    • 150
    19

    More & often Artefacts in anomaly zone (1.0)

    Last Update: 20 Apr 2016

    This MOD doubles attempts of xrEngine to spawn artefact and triple the house capatity of all "anomaly zone". The proportion of common/uncommon/rare aren't changed. It doesn't kill the gameplay further.

  • S.A.D.I.S.T. (0,4)

    S.A.D.I.S.T. (0,4)

    Last Update: 20 Apr 2016

    S.A.D.I.S.T. is an attempt at increasing difficulty by limiting supplies and money instead of changing gameplay. Ammo is scarce, Medkits are near non-existent and traders will pay less for almost everything. If you like punishing yourself S.A.D.I.S.T. is for you.

    • 170KB
    • 1
    • 16
    20

    S.A.D.I.S.T. (0,4)

    Last Update: 20 Apr 2016

    S.A.D.I.S.T. is an attempt at increasing difficulty by limiting supplies and money instead of changing gameplay. Ammo is scarce, Medkits are near non-existent and traders will pay less for almost everything. If you like punishing yourself S.A.D.I.S.T. is for you.

  • S.M.R.T.E.R. Pripyat (v0.41)

    S.M.R.T.E.R. Pripyat (v0.41)

    Last Update: 20 Apr 2016

    There are so many changes to the core game in this mod it would take days to explain them all. Check the readme for the full list!

    • 243.9MB
    • 234
    • 9.2k
    21

    S.M.R.T.E.R. Pripyat (v0.41)

    Last Update: 20 Apr 2016

    There are so many changes to the core game in this mod it would take days to explain them all. Check the readme for the full list!

  • S.M.R.T.E.R. Pripyat v0.41 Options Pack (v2)

    S.M.R.T.E.R. Pripyat v0.41 Options Pack (v2)

    Last Update: 20 Apr 2016

    Options Pack for Customization of S.M.R.T.E.R. Pripyat v0.41 Included Options: - Actor Wears a Helmet in 3d Person View and Cutscenes - Disable Dreams - Disable Minimap - Less Aggressive NPCs (more vanillaish behaviour of NPCs) - Less Bloodsplatter (with HUD Masks) - Less Bloodsplatter (without HUD Masks) - No Bloodsplatter (with HUD Masks) - No Bloodsplatter (without HUD Masks) - Less Loot - New Compass (comes in 4 Variations) - Reenable Crosshair - Replace Winchester 1300 with Mossberg 590 - Retail English Language - Retail German Language - Smaller Crosshair (requires Reenable Crosshair Option) - Vanilla HUD - Vanilla Weight Limit Included Fixes: - All Previously Released Fixes for S.M.R.T.E.R. Pripyat - Widescreen Ironsight Fixes - 4:3 Ironsight Fixes

    • 22.6MB
    • 18
    • 407
    22

    S.M.R.T.E.R. Pripyat v0.41 Options Pack (v2)

    Last Update: 20 Apr 2016

    Options Pack for Customization of S.M.R.T.E.R. Pripyat v0.41 Included Options: - Actor Wears a Helmet in 3d Person View and Cutscenes - Disable Dreams - Disable Minimap - Less Aggressive NPCs (more vanillaish behaviour of NPCs) - Less Bloodsplatter (with HUD Masks) - Less Bloodsplatter (without HUD Masks) - No Bloodsplatter (with HUD Masks) - No Bloodsplatter (without HUD Masks) - Less Loot - New Compass (comes in 4 Variations) - Reenable Crosshair - Replace Winchester 1300 with Mossberg 590 - Retail English Language - Retail German Language - Smaller Crosshair (requires Reenable Crosshair Option) - Vanilla HUD - Vanilla Weight Limit Included Fixes: - All Previously Released Fixes for S.M.R.T.E.R. Pripyat - Widescreen Ironsight Fixes - 4:3 Ironsight Fixes

  • Sell Everything

    Sell Everything

    Last Update: 20 Apr 2016

    Traders in Call of Pripyat will refuse to buy equipment with less than 70% condition, this simple mod will make the traders buy equipment in any condition.

    • 8KB
    • 81
    • 4.3k
    23

    Sell Everything

    Last Update: 20 Apr 2016

    Traders in Call of Pripyat will refuse to buy equipment with less than 70% condition, this simple mod will make the traders buy equipment in any condition.

  • Voron COP (1.1)

    Voron COP (1.1)

    Last Update: 20 Apr 2016

    This is the version 1.1 of the Voron Mod for COP. Now the dialog window stay in the main menu, so you can take your time to choose the items you want to spawn without risk to be killed. You can list the items by clicking on the buttons at the top of the window. You are also able to transport you instantly in the level with the new Teleporter dialog. Enjoy!

    • 24KB
    • 18
    • 1.1k
    24

    Voron COP (1.1)

    Last Update: 20 Apr 2016

    This is the version 1.1 of the Voron Mod for COP. Now the dialog window stay in the main menu, so you can take your time to choose the items you want to spawn without risk to be killed. You can list the items by clicking on the buttons at the top of the window. You are also able to transport you instantly in the level with the new Teleporter dialog. Enjoy!

  • XoBaR's Increase knife range (1.0)

    XoBaR's Increase knife range (1.0)

    Last Update: 20 Apr 2016

    This mod is designed to increase the range of the knife, only for the secondary attack (right click). Indeed the secondary attack of the knife often fails, due to the physics boxes of the enemies which are too large.

    • 3KB
    • 3
    • 65
    25

    XoBaR's Increase knife range (1.0)

    Last Update: 20 Apr 2016

    This mod is designed to increase the range of the knife, only for the secondary attack (right click). Indeed the secondary attack of the knife often fails, due to the physics boxes of the enemies which are too large.

  • Golden AK 74

    Golden AK 74

    Last Update: 20 Apr 2016

    This mod reskins the AK-74 to look like it's made of gold. Reminds me of those pictures of that rich drug lord that was raided and had gold weapons.

    • 2.8MB
    • 1
    • 34
    26

    Golden AK 74

    Last Update: 20 Apr 2016

    This mod reskins the AK-74 to look like it's made of gold. Reminds me of those pictures of that rich drug lord that was raided and had gold weapons.

  • Call of Pripyat  - All Stashes Maps (1.0)

    Call of Pripyat - All Stashes Maps (1.0)

    Last Update: 20 Apr 2016

    S.T.A.L.K.E.R. Call of Pripyat - All stashes maps These maps contain all 136 normal stashes found in Call of Pripyat.

    • 14.9MB
    • 8
    • 298
    27

    Call of Pripyat - All Stashes Maps (1.0)

    Last Update: 20 Apr 2016

    S.T.A.L.K.E.R. Call of Pripyat - All stashes maps These maps contain all 136 normal stashes found in Call of Pripyat.

  • Green Zone (2.0)

    Green Zone (2.0)

    Last Update: 20 Apr 2016

    Some new fixes are included in this version. - Distant LOD has been fixed. - Better grass sprites. - Better Asphalt texture. - Overall some more tweaks and changes. OLD VERSION HERE: http://stalker.filefront.com/file/Green_Zone;111355

    • 14.2MB
    • 32
    • 739
    28

    Green Zone (2.0)

    Last Update: 20 Apr 2016

    Some new fixes are included in this version. - Distant LOD has been fixed. - Better grass sprites. - Better Asphalt texture. - Overall some more tweaks and changes. OLD VERSION HERE: http://stalker.filefront.com/file/Green_Zone;111355

  • Call of Pripyat Detailed Maps (1.0)

    Call of Pripyat Detailed Maps (1.0)

    Last Update: 20 Apr 2016

    Detailed Call of Pripyat maps with stashes, artifact locations and quest items. Made by a Russian stalker nicknamed 'sanchez'. Text in cyrilicc letters. Usable due to its graphic nature.

    • 46.9MB
    • 9
    • 185
    29

    Call of Pripyat Detailed Maps (1.0)

    Last Update: 20 Apr 2016

    Detailed Call of Pripyat maps with stashes, artifact locations and quest items. Made by a Russian stalker nicknamed 'sanchez'. Text in cyrilicc letters. Usable due to its graphic nature.

  • Green Zone (1.0)

    Green Zone (1.0)

    Last Update: 20 Apr 2016

    This mod makes the Zone a greener place. The author recommends using it with the AtmosFear Mod

    • 8.7MB
    • 0
    • 26
    30

    Green Zone (1.0)

    Last Update: 20 Apr 2016

    This mod makes the Zone a greener place. The author recommends using it with the AtmosFear Mod

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