Top 30 Files in past two weeks:

  • CoP Spawn Menu Mod (1.1)

    CoP Spawn Menu Mod (1.1)

    Last Update: 20 Apr 2016
    Author: skidz

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items. - Allows spawning of NPCs at an offset from the player.

    • 15KB
    • 190
    • 7.4k
    1

    CoP Spawn Menu Mod (1.1)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items. - Allows spawning of NPCs at an offset from the player.

  • Max Weight : 500kg (1.0)

    Max Weight : 500kg (1.0)

    Last Update: 20 Apr 2016
    Author: F4E

    This mod increase the max weight to 500kg, and allows you to walk with a 800kg weight.

    • 366KB
    • 184
    • 7.7k
    2

    Max Weight : 500kg (1.0)

    Last Update: 20 Apr 2016

    This mod increase the max weight to 500kg, and allows you to walk with a 800kg weight.

  • Sell Everything

    Sell Everything

    Last Update: 20 Apr 2016
    Author: MaximDude

    Traders in Call of Pripyat will refuse to buy equipment with less than 70% condition, this simple mod will make the traders buy equipment in any condition.

    • 8KB
    • 132
    • 6.1k
    3

    Sell Everything

    Last Update: 20 Apr 2016

    Traders in Call of Pripyat will refuse to buy equipment with less than 70% condition, this simple mod will make the traders buy equipment in any condition.

  • Full Upgrades for Weapons and Armors Mod (1.0)

    Full Upgrades for Weapons and Armors Mod (1.0)

    Last Update: 20 Apr 2016
    Author: NovaRain

    This mod simply allows you to buy all weapon/armor upgrades. You'll still have to buy Tier 1 upgrades and find tools for mechanics prior to Tier 2/3 upgrades, and some Tier 3 upgrades still require the help of other specialists. Some changes were also made to upgrade schemes: * After you purchase Tier 1 upgrades, you can now directly buy Tier 3 upgrades without the need of Tier 2 upgrades, provided that you give mechanics the tools they need. * The Night Vision scope upgrades of G36, VSS, SVU, and SVD require buying Contrast Sight upgrade first. (Because they both modify the same property, I treat Night Vision as the upgrade for Contrast Sight.) * The Auto-Targeting upgrade of F2000 requires buying Adjustable Scope upgrade first. (Due to some technical issues and personal preference.)

    • 67KB
    • 160
    • 7.1k
    4

    Full Upgrades for Weapons and Armors Mod (1.0)

    Last Update: 20 Apr 2016

    This mod simply allows you to buy all weapon/armor upgrades. You'll still have to buy Tier 1 upgrades and find tools for mechanics prior to Tier 2/3 upgrades, and some Tier 3 upgrades still require the help of other specialists. Some changes were also made to upgrade schemes: * After you purchase Tier 1 upgrades, you can now directly buy Tier 3 upgrades without the need of Tier 2 upgrades, provided that you give mechanics the tools they need. * The Night Vision scope upgrades of G36, VSS, SVU, and SVD require buying Contrast Sight upgrade first. (Because they both modify the same property, I treat Night Vision as the upgrade for Contrast Sight.) * The Auto-Targeting upgrade of F2000 requires buying Adjustable Scope upgrade first. (Due to some technical issues and personal preference.)

  • S.M.R.T.E.R. Pripyat (v0.41)

    S.M.R.T.E.R. Pripyat (v0.41)

    Last Update: 20 Apr 2016
    Author: smrtphoneusr

    There are so many changes to the core game in this mod it would take days to explain them all. Check the readme for the full list!

    • 243.9MB
    • 337
    • 12.6k
    5

    S.M.R.T.E.R. Pripyat (v0.41)

    Last Update: 20 Apr 2016

    There are so many changes to the core game in this mod it would take days to explain them all. Check the readme for the full list!

  • Absolute Nature 2 Texture Pack for CoP (2.0)

    Absolute Nature 2 Texture Pack for CoP (2.0)

    Last Update: 20 Apr 2016
    Author: Cromm Cruac

    Tired roaming all the same looking Zone? Do you want Zaton to be rotten, Jupiter with dry autumny look and Pripyat completely dead at the same time? Now each area can have unique look with different foliage and ground textures. The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Features Textures gradually sharpened on MIP-map level. Visible features on the ground in the distance New rendered grass, tree, bush and reed textures 5 styles to choose from: default, green (summer), dry (autumn) rotten and dead. Each area can have different style applied. New ground textures. Fixed ground bump maps with proper specular intensity channel. 3 texture resolution options to choose: default (the same as vanilla), high and ultra.

    • 167.7MB
    • 74
    • 2.6k
    6

    Absolute Nature 2 Texture Pack for CoP (2.0)

    Last Update: 20 Apr 2016

    Tired roaming all the same looking Zone? Do you want Zaton to be rotten, Jupiter with dry autumny look and Pripyat completely dead at the same time? Now each area can have unique look with different foliage and ground textures. The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Features Textures gradually sharpened on MIP-map level. Visible features on the ground in the distance New rendered grass, tree, bush and reed textures 5 styles to choose from: default, green (summer), dry (autumn) rotten and dead. Each area can have different style applied. New ground textures. Fixed ground bump maps with proper specular intensity channel. 3 texture resolution options to choose: default (the same as vanilla), high and ultra.

  • Kohuke's Mod Compilation (1.0)

    Kohuke's Mod Compilation (1.0)

    Last Update: 20 Apr 2016
    Author: Kohuke

    This is my small mod, which I compiled and edited myself. Tested under version 1.6.2 and on a low end rig, works just fine. Also the zip file contains an optional folder (details in the folder's readme), which reset you carry weight and jump power to original; also the weapon degradation is added back in. The mod is designed the way I like my game and probably will not make any different versions of it. FULL DESCRIPTION AND INFO ON INSTALLING IN THE README FILE. In this mod you'll get: * carry limit rised to 2,000 kg (I'm a packrat - that's why) * jump power increased * weapons most weapons can take silencer and scopes * weapons degrade very little over time * knife does major damage now * bodies drop more goodies * traders buy stuff in any condition * starting equipment has 1 Tier 1 toolkit, 1 vodka, more ammo, food, meds, 1 anabiotic drug, the simple detector is replaced with veles. Incorporated the following mods: * Phonixheart - traders sell toolkits * Nazgutek and angrydog - bugfixes * Az - brighter flashlight and better rain * Kane4 - nightvision * krilatizmajra - svarog display better * Nordom, Ceive, Nawheel and dDefinder - better soundeffects * Darkenneko - variation mod * shua - high quality PDA maps * Chuppachup - better terrain * XoBaR Increase view distance * Mori - Wear Your Goddamn Helmet Mod You MUST start a NEW GAME! Have fun! NOTE: This mod might not be compatible with any other mods. Compile this with othet mods at your own risk.

    • 164.9MB
    • 79
    • 1.4k
    7

    Kohuke's Mod Compilation (1.0)

    Last Update: 20 Apr 2016

    This is my small mod, which I compiled and edited myself. Tested under version 1.6.2 and on a low end rig, works just fine. Also the zip file contains an optional folder (details in the folder's readme), which reset you carry weight and jump power to original; also the weapon degradation is added back in. The mod is designed the way I like my game and probably will not make any different versions of it. FULL DESCRIPTION AND INFO ON INSTALLING IN THE README FILE. In this mod you'll get: * carry limit rised to 2,000 kg (I'm a packrat - that's why) * jump power increased * weapons most weapons can take silencer and scopes * weapons degrade very little over time * knife does major damage now * bodies drop more goodies * traders buy stuff in any condition * starting equipment has 1 Tier 1 toolkit, 1 vodka, more ammo, food, meds, 1 anabiotic drug, the simple detector is replaced with veles. Incorporated the following mods: * Phonixheart - traders sell toolkits * Nazgutek and angrydog - bugfixes * Az - brighter flashlight and better rain * Kane4 - nightvision * krilatizmajra - svarog display better * Nordom, Ceive, Nawheel and dDefinder - better soundeffects * Darkenneko - variation mod * shua - high quality PDA maps * Chuppachup - better terrain * XoBaR Increase view distance * Mori - Wear Your Goddamn Helmet Mod You MUST start a NEW GAME! Have fun! NOTE: This mod might not be compatible with any other mods. Compile this with othet mods at your own risk.

  • Stalkers Artifact Loot (1.0)

    Stalkers Artifact Loot (1.0)

    Last Update: 20 Apr 2016
    Author: WhyEvenAsk

    This quick and simple mod, makes it so that the chance of finding artifacts on the corpse of any stalker is possible including zombie stalkers. There are two versions, in the basic you are likely to find a few artifacts on a stalker, in the EXTREME edition you will find a full load with every artifact on zombie stalkers and regular stalkers will occasionally have a few.

    • 88KB
    • 59
    • 1.8k
    8

    Stalkers Artifact Loot (1.0)

    Last Update: 20 Apr 2016

    This quick and simple mod, makes it so that the chance of finding artifacts on the corpse of any stalker is possible including zombie stalkers. There are two versions, in the basic you are likely to find a few artifacts on a stalker, in the EXTREME edition you will find a full load with every artifact on zombie stalkers and regular stalkers will occasionally have a few.

  • Starting Equipment Includes Toolkits (1.0)

    Starting Equipment Includes Toolkits (1.0)

    Last Update: 20 Apr 2016
    Author: MaximDude

    No luck finding them tool-kits? Well, no more! This little mod will spawn 2 sets of all 3 tool-kits (6 tool-kits, 3 for every mechanic) when you start a new game.

    • 6KB
    • 61
    • 1.9k
    9

    Starting Equipment Includes Toolkits (1.0)

    Last Update: 20 Apr 2016

    No luck finding them tool-kits? Well, no more! This little mod will spawn 2 sets of all 3 tool-kits (6 tool-kits, 3 for every mechanic) when you start a new game.

  • Anomalous Artifact Hunters (1.0)

    Anomalous Artifact Hunters (1.0)

    Last Update: 20 Apr 2016
    Author: WhyEvenAsk

    This mod will make anomaly zones in the game spawn more artifacts after emissions. Great for replay value and for those who like to go out and hunt artifacts will find this makes the activity more rewarding. There are 2 versions included you can choose to install.

    • 169KB
    • 69
    • 1.8k
    10

    Anomalous Artifact Hunters (1.0)

    Last Update: 20 Apr 2016

    This mod will make anomaly zones in the game spawn more artifacts after emissions. Great for replay value and for those who like to go out and hunt artifacts will find this makes the activity more rewarding. There are 2 versions included you can choose to install.

  • ABR Mod

    ABR Mod

    Last Update: 26 Jul 2018
    Author: ABR
    Uploader: alanberserkrose

    ABR Mod is vanilla+. No new quests, no insane ammounts of weapons. It's just an overhaul. Better graphics, sounds, music, atmosphere in the style of the original game. Mod works only on DX9.

    • 3.4GB
    • 22
    • 1.3k
    11

    ABR Mod

    Last Update: 26 Jul 2018

    ABR Mod is vanilla+. No new quests, no insane ammounts of weapons. It's just an overhaul. Better graphics, sounds, music, atmosphere in the style of the original game. Mod works only on DX9.

  • S.T.A.L.K.E.R. Call of Pripyat - Polish Voiceover and Text

    S.T.A.L.K.E.R. Call of Pripyat - Polish Voiceover and Text

    Last Update: 26 Aug 2018
    Author: C-Consciousness
    Uploader: Imiona

    This changes the Ingame Voiceover and Text to Polish

    • 151.6MB
    • 1
    • 46
    12

    S.T.A.L.K.E.R. Call of Pripyat - Polish Voiceover and Text

    Last Update: 26 Aug 2018
    Author: Imiona

    This changes the Ingame Voiceover and Text to Polish

  • Better Flashlight ++ (1.1)

    Better Flashlight ++ (1.1)

    Last Update: 20 Apr 2016
    Author: Az

    This mod adds in a better flashlight, that has new textures and configs. It also replaces the rain particle texture that makes it a bit larger than the normal rain and re-sizes the binoculars.

    • 1.1MB
    • 33
    • 1.2k
    13

    Better Flashlight ++ (1.1)

    Last Update: 20 Apr 2016

    This mod adds in a better flashlight, that has new textures and configs. It also replaces the rain particle texture that makes it a bit larger than the normal rain and re-sizes the binoculars.

  • Carry Max 75KG. Mod (1.6.01)

    Carry Max 75KG. Mod (1.6.01)

    Last Update: 20 Apr 2016
    Author: SoundLizard

    This mod makes it so you can carry 75KG of stuff. 65KG seems a bit low and mods that make it like 500KG are just unrealistic.

    • 9KB
    • 14
    • 403
    14

    Carry Max 75KG. Mod (1.6.01)

    Last Update: 20 Apr 2016

    This mod makes it so you can carry 75KG of stuff. 65KG seems a bit low and mods that make it like 500KG are just unrealistic.

  • Carry More Weight + SEVA suit with Night Vision mod

    Carry More Weight + SEVA suit with Night Vision mod

    Last Update: 20 Apr 2016
    Author: iamrob7

    This mod allows you to carry more weight and adds night vision to the SEVA Suit

    • 16KB
    • 17
    • 622
    15

    Carry More Weight + SEVA suit with Night Vision mod

    Last Update: 20 Apr 2016

    This mod allows you to carry more weight and adds night vision to the SEVA Suit

  • Compact HUD for CoP *Proper* (0.51)

    Compact HUD for CoP *Proper* (0.51)

    Last Update: 20 Apr 2016
    Author: smrtphoneusr

    A new and updated version of the Compact HUD for CoP. See the readme for full details! - warning icons are much smaller - changed the position of the booster icons, also resized them - main HUD is further in the lower right corner to take up less screen space - removed quick button indicators - removed noise and visual indicators - removed NPC Counter This mod can be used at all resolutions. Starting a new game is not required.

    • 592KB
    • 3
    • 77
    16

    Compact HUD for CoP *Proper* (0.51)

    Last Update: 20 Apr 2016

    A new and updated version of the Compact HUD for CoP. See the readme for full details! - warning icons are much smaller - changed the position of the booster icons, also resized them - main HUD is further in the lower right corner to take up less screen space - removed quick button indicators - removed noise and visual indicators - removed NPC Counter This mod can be used at all resolutions. Starting a new game is not required.

  • CoP Spawn Menu Mod (1.0)

    CoP Spawn Menu Mod (1.0)

    Last Update: 20 Apr 2016
    Author: skidz

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items.

    • 14KB
    • 104
    • 8.6k
    17

    CoP Spawn Menu Mod (1.0)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items.

  • Dynamic Hud by Slevin (1.2)

    Dynamic Hud by Slevin (1.2)

    Last Update: 20 Apr 2016
    Author: Lucian04

    This is a set of hud modifications that changes the hud to reflect the type of helm you're wearing. I am not the original author, I'm just a re-uploader, so don't ask me for tech support.

    • 17.9MB
    • 15
    • 357
    18

    Dynamic Hud by Slevin (1.2)

    Last Update: 20 Apr 2016

    This is a set of hud modifications that changes the hud to reflect the type of helm you're wearing. I am not the original author, I'm just a re-uploader, so don't ask me for tech support.

  • FOV Switcher (1.6)

    FOV Switcher (1.6)

    Last Update: 20 Apr 2016
    Author: MacroN

    This program switches FOV (field of view) by changing xrgame.dll to the corrected one. With expanded FOV (Field of View) appears the sense of dynamics at movement, other perception of surrounding, the world seems more volumetric.

    • 13.7MB
    • 28
    • 1.5k
    19

    FOV Switcher (1.6)

    Last Update: 20 Apr 2016

    This program switches FOV (field of view) by changing xrgame.dll to the corrected one. With expanded FOV (Field of View) appears the sense of dynamics at movement, other perception of surrounding, the world seems more volumetric.

  • Invulnerable NPCs (1.0)

    Invulnerable NPCs (1.0)

    Last Update: 20 Apr 2016
    Author: krilatizmajra

    This mod allows you to make one or more factions invulnerable. It can come in handy during missions in which you must protect someone. You can also make individual NPCs invulnerable. Read "DoItYourself Instructions.txt" for more details.

    • 42KB
    • 14
    • 390
    20

    Invulnerable NPCs (1.0)

    Last Update: 20 Apr 2016

    This mod allows you to make one or more factions invulnerable. It can come in handy during missions in which you must protect someone. You can also make individual NPCs invulnerable. Read "DoItYourself Instructions.txt" for more details.

  • Mega Artefact (1.00)

    Mega Artefact (1.00)

    Last Update: 20 Apr 2016
    Author: SoundLizard

    This mod gives you an artifact at the beginning of the game that makes you damn near immortal to everything. You also get a kick as FT2000 with lots of ammo.

    • 15KB
    • 14
    • 233
    21

    Mega Artefact (1.00)

    Last Update: 20 Apr 2016

    This mod gives you an artifact at the beginning of the game that makes you damn near immortal to everything. You also get a kick as FT2000 with lots of ammo.

  • No Armor Degrade (1.0)

    No Armor Degrade (1.0)

    Last Update: 20 Apr 2016
    Author: myrutza3000

    This mod removes all armor degradation in the game.

    • 4KB
    • 53
    • 1.7k
    22

    No Armor Degrade (1.0)

    Last Update: 20 Apr 2016

    This mod removes all armor degradation in the game.

  • No Weapon Degrade/100% Perfect Dropped Weapons (1.0)

    No Weapon Degrade/100% Perfect Dropped Weapons (1.0)

    Last Update: 20 Apr 2016
    Author: satry

    This mod makes all dropped weapons have 100% perfect condition and they no longer degrade over time.

    • 133KB
    • 71
    • 2.5k
    23

    No Weapon Degrade/100% Perfect Dropped Weapons (1.0)

    Last Update: 20 Apr 2016

    This mod makes all dropped weapons have 100% perfect condition and they no longer degrade over time.

  • P.R.I.P.Y.A.T.A.N. A.R.M.S.

    P.R.I.P.Y.A.T.A.N. A.R.M.S.

    Last Update: 20 Apr 2016
    Author: Majorsoft

    New update for mod P.R.I.P.Y.A.T.A.N. A.R.M.S. contains reworked sound/shooting system Dynamic HUD improvements and more.

    • 81.5MB
    • 2
    • 68
    24

    P.R.I.P.Y.A.T.A.N. A.R.M.S.

    Last Update: 20 Apr 2016

    New update for mod P.R.I.P.Y.A.T.A.N. A.R.M.S. contains reworked sound/shooting system Dynamic HUD improvements and more.

  • Pain and Breathing Sounds (1.0)

    Pain and Breathing Sounds (1.0)

    Last Update: 20 Apr 2016
    Author: nawheel

    This mod adds more sounds effects for when you get shot and a better breathing sound.

    • 540KB
    • 5
    • 97
    25

    Pain and Breathing Sounds (1.0)

    Last Update: 20 Apr 2016

    This mod adds more sounds effects for when you get shot and a better breathing sound.

  • Real Weapons Names ITA (1.0)

    Real Weapons Names ITA (1.0)

    Last Update: 20 Apr 2016
    Author: Gr1ph00n

    This simple mod changes the fake names of the weapons with the real ones. You need to edit your fsgame.ltx in order to use it. ================================================== Questo mod cambia i nomi fittizzi delle armi con quelli reali. Occorre modificare oppurtunatamente il file fsgame.ltx prima di poterlo utilizzare.

    • 10KB
    • 1
    • 23
    26

    Real Weapons Names ITA (1.0)

    Last Update: 20 Apr 2016

    This simple mod changes the fake names of the weapons with the real ones. You need to edit your fsgame.ltx in order to use it. ================================================== Questo mod cambia i nomi fittizzi delle armi con quelli reali. Occorre modificare oppurtunatamente il file fsgame.ltx prima di poterlo utilizzare.

  • SCoP - White Mod

    SCoP - White Mod

    Last Update: 20 Apr 2016
    Author: Dzeri

    This mod changes the world of Call of Pripyat into a winter wonderland! When your blood is pouring out of those bullet holes and where you left arm used to be after that Bloodsucker removed it, it will be easier to locate against the white snowy ground.

    • 46.6MB
    • 5
    • 101
    27

    SCoP - White Mod

    Last Update: 20 Apr 2016

    This mod changes the world of Call of Pripyat into a winter wonderland! When your blood is pouring out of those bullet holes and where you left arm used to be after that Bloodsucker removed it, it will be easier to locate against the white snowy ground.

  • Wear Your Goddamn Helmet Mod (1.1)

    Wear Your Goddamn Helmet Mod (1.1)

    Last Update: 20 Apr 2016
    Author: Moribundus

    This zazzy mod forces the major to wear his helmet on all possible third person models (see readme) Also alters the duty heavy suit and bulat to use the sealed seva first person hands instead of fingerless gloves.

    • 5KB
    • 25
    • 1.1k
    28

    Wear Your Goddamn Helmet Mod (1.1)

    Last Update: 20 Apr 2016

    This zazzy mod forces the major to wear his helmet on all possible third person models (see readme) Also alters the duty heavy suit and bulat to use the sealed seva first person hands instead of fingerless gloves.

  • Golden AK 74

    Golden AK 74

    Last Update: 20 Apr 2016
    Author: sparktupac

    This mod reskins the AK-74 to look like it's made of gold. Reminds me of those pictures of that rich drug lord that was raided and had gold weapons.

    • 2.8MB
    • 1
    • 40
    29

    Golden AK 74

    Last Update: 20 Apr 2016

    This mod reskins the AK-74 to look like it's made of gold. Reminds me of those pictures of that rich drug lord that was raided and had gold weapons.

  • Call of Pripyat  - All Stashes Maps (1.0)

    Call of Pripyat - All Stashes Maps (1.0)

    Last Update: 20 Apr 2016
    Author: Star Seeker

    S.T.A.L.K.E.R. Call of Pripyat - All stashes maps These maps contain all 136 normal stashes found in Call of Pripyat.

    • 14.9MB
    • 13
    • 393
    30

    Call of Pripyat - All Stashes Maps (1.0)

    Last Update: 20 Apr 2016

    S.T.A.L.K.E.R. Call of Pripyat - All stashes maps These maps contain all 136 normal stashes found in Call of Pripyat.

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