Skyrim Special Edition

About this mod

Semi realistic preset, for all popular weather and lighting mods.
All the effects are customizable through the GUI, plus a series of videos aimed at illustrating the major modifications that can be made by the users.

Requirements
Permissions and credits










Link to my Patreon site:




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Here is a a little comparison of all my presets, made by sorca97 (thanks a lot). Can be helpful, if you're not sure which version to choose :


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NEWS:


NEW 5.0d UPDATE for OBSIDIAN WEATHERS and 0.417 ENB BINARIES.
In this version SSR effect (wet effect) is enable only in Dwemer Ruins and Ice Caves. Bugs with weapons or spells should be fixed now.
Rain wetness, for the exteriors, is turned on by default, so expect a performance hit 
when its raining. This is just an SSR effect, so expect glitches too, especially in snowy areas. Feel free to fine tune it.

For this version:

- !!!-YOU MUST INSTALL ENB HELPER SE -!!! -
As It turned out that in the latest enb libraries, "DisableFakeLights" isn't working anymore with the latest version of the game. So, I recommend to install :
- !!!- Old Skyrim SE Shader Bundle to fix SSS in ENB on SSE 1.5.80 -!!! -



- Install "Obsidian Mountain Fogs" - of course not for Obsidian Weathers :)
- Install "Smooth Sky mesh - SSE" -
- Install "Skyrim particle patch for ENB"
- Install "ENB Light"
- Don't disable in-game volumetric rays. I'm using them for a certain effects -
- Disable all the NAT Default Graphic Options for a NAT version -



A big thanks to all those people who have donated to me (I know it's strange, but there were a few during those years). I appreciate you supporting my work :)



!!!!!!!!! SOME IMPORTANT INFORMATIONS ABOUT A NEW VERSION !!!!!!!!!!

"ENB RAIN"

In the new version for Obsidian Weather I'm using the original texture option. If this effect is too subtle for you, turn this option off in the Rain section, ENB UI, tweak it, or just disable ENB rain there.

"ENB UNDERWATER"

This effect requires in-game DoF, so the DoF must be turned on in the game settings (But at the same time it's turned off in the enblocal.ini file, because I'm using a great Marty McFly's shader for the DoF effect). Anyway, underwater can be tweaked in two places, in the main ENB UI, you can adjust Tint Amount (adopt this value for the water mod you are using) and Caustics Amount and in the enbunderwater.fx shader, there will find Blur Amount and Range.

"SSE SUNGLARE"

Is set to 0 in the enbseries, If you like this effect, tweak the values.

"ENB SSS - SUBSURFACE SCATTERING"

If you use the "Subsurface Scattering Shaders for Skins" mod, it's time to deinstall it. ENB SSS is based on a diffuse map, so the game sss maps *_sk.dds are ignored by that effect. For this reason, ENB SSS depends on a body texture replacer you are currently using. You should avoid using the default sss maps, they are pink and saturated, better to use dark or even black maps. ENB is ignoring them, but the game engine no, so you can't reduce a red/pink tint effect. Try "UNP Female Body Renewal", subsurface maps "Dark Red" or "Black".
Feel free to fine-tune this effect in the ENB UI.

"SSE LENS FLARE"

This effect Is set to 0 in the enbseries.ini, so you can't see it in the game. If you like it, tweak the values in the [LENSFLARE_GAME] section, in the ENB UI.

"ENB ANIMATED STARS"

This a new enb addon. It's really cool, see my video :

,

Remember, not all the texture replacers for the night sky are compatible with it. With some of them, that effect look just odd when is enabled.
I made my own bitmaps, which works more or less well. They replaces a two textures : skystars.dds and skyrimgalaxy.dds. You can find them in the "Addons" folder, can be installed using a mod manager.
This particular effect should be tweaked individually by the users. To do it, open the ENB UI (shift+Enter), scroll down to the [SKY] section.
There is a one more problem with this effect. It depends on the anti-aliasing method you use. My enbseries.ini is prepared for TAA and my bitmaps. If you use FXAA, or a mod which changes a stars texture, a few parameters need to be tweaked.
Start with a "StarsCurveNight" value, lower it, if you use FXAA, then play with "StarsAnimationDensity" and "StarsAnimationIntensity" until you achieve satisfactory results.

"ENB EDGE ANTI-ALIASING and SMAA"

As you probably know (or maybe don't) in the 0.334 binaries Boris adds a new edge anti-aliasing, in my enblocal.ini, if you use my file, this addon is disabled. I'm personally using TAA and think, that in that case, additional AA isn't really necessary.
But if you hate TAA (this method has a few cons) and prefer to use FXAA, turn it on.
With the latest update I've added an additional anti-aliasing method, SMAA (big thanks for Kingeric1992 and Adyss). Is off by default. To enable it just change the technique in the enbeffectpostpass.fx, see the screen :
PostPass
Only SMAA 1x is available. You can use it as an additional anti-aliasing (but don't know if this makes sense. eats 2-3 frames in my case), or as a replacement for FXAA. One big pros, you can tweak it in the UI. More info you will find in the readme file.

"ENB NIGHT EYE"

The code for the Night EYE effect is made by Phinix - author of "The Truth ENB". He was so kind that allow me to use this code. A huge thanks, Phinix :D
ENB NIGHT EYE is off by default, In the ADDONS directory you can find a special esp files for a normal gameplay and for a Predator Vision mod with prepared enbeffect.fx shader files. Just Copy these files to the proper folders.
To turn it on/off, open ENB UI (shift+Enter}, expand, in the right window called "Shader parameters", enbeffect.fx section, scroll down and uncheck "Use Nighteye Fix".
A bit more of theory, more details and info, how to fine-tune this effect, you will find on The Truth ENB page - - THE TRUTH ENB.


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SKYRIMTUNER - OBSIDIAN WEATHERS and SEASONS 4.0c :



STELLIFYGAMER - NAT 4.0c :



MY VIDEO - older NAT version :



MY VIDEO - DOLOMITE WEATHERS :




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This preset is fully customizable through the GUI.

Don't ask about "THE BLACK BARS" - just open the ENB GUI, and turn "Letterbox" off in the enbeffectpostpass.fx.


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INSTALLATION:

- Download latest ENB binaries, ( a black arrow at the bottom of the page ).
- Copy d3d11.dll and decompiler_46e.dll and paste into your Skyrim SE folder
- Copy and paste my files into your Skyrim SE directory
- Install : ELE - SE or ELFX SE or RLO SE
- Don't use the RLO weathers
- Use ELFX with Ehhancer
- Place the Interior Lighting mod after the Weather mod in your load order


Tune your monitor's BLACK LEVEL, CONTRAST, WHITE SATURATION and GAMMA.
My preset is designed for the white balance - 6500K and Gamma 2.2

SkyrimPrefs.ini - fGamma=1.0000


- The sharpening options you can find in the GUI - the enbeffectpostpass.fx, adjust it to your taste.



Change this line in SkyrimPrefs.ini:

bDrawLandShadows=1

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Hot Keys in my enblocal.ini :

shift+F12 - disable/eneble effects
shift+Enter - ENB GUI
shift+F7 - DOF on/off
Insert - screenshot - saved in the game folder


If the shift+Enter combination didn't work for you, change in the enblocal.ini these two lines: KeyCombination=0 and KeyEditor=35. Now the END key should bring up the GUI.

KEY CODES

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A great ENB Installation Guide 2019 - by WazaLang.

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All credits goes to :


- Boris Vorontsov
- JawZ
- Marty McFly
- Tapioks
- MaxG3D
- Kingeric1992
- Jjensson
- THE SANDVICH MAKER
- Phinix
- Adyss for his Ady's Shader Addon
- Bethesda


Sorry for my english, it's not my native language.