Skyrim Special Edition

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Trainwiz - DarthVitrial

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trainwiz

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About this mod

Reactivate and restore your very own dwemer railroad, with new characters, items, and a fully voiced quest to do so.

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Translations
  • Spanish
  • Russian
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  • Italian
  • German
Changelogs
Deep in the bowels of the earth, the Dwemer constructed vast cities of gleaming bronze and chiseled stone. Their networks criss-crossed all of northern Tamriel, stretching from Hammerfell in the west all the way to Morrowind in the east. Now, rumors of a gleaming steam engine have emerged from the depths of Blackreach, capable of travelling at enormous speeds, and able to connect the furthest-flung outposts of the buried Dwemer civilization. Will you be able to unlock its mysteries?
Blackreach Railroad is a travel and quest mod for the steam-oriented player. It adds a locomotive, a train line, and a series of train stations around Blackreach and other Dwemer ruins. After a short quest to reactivate the train, the player may then freely ride the engine throughout Blackreach. 
In addition to this, the player may choose to ride on uncharted track, thereby unlocking new stations throughout Skyrim.
And for those wondering, you do indeed get a train hat.


FEATURES
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-A working, rideable, steam locomotive, complete with a working horn!
-Working train travel, perfect for people who dislike normal fast travel!
-A fully voice acted quest to reactivate the aforementioned engine.
-Another short quest in which the player may traverse uncharted track to unlock new stations. Along the way they'll fight Falmer, spiders, and one really really big centurion. I'm not kidding, that thing is gigantic.
-A new upgradable house, which serves as the private car on the locomotive, which unlocks new sections and rooms as the player unlocks new stations!
-A new staff that shoots hot steam at people!
-A train hat, given to you by the ghostly stationmaster.
-A ghostly stationmaster, to help you drive your train.

The Trainwiz ChronoC0da:
Blackreach Railroad is actually part of an overarching series of mods, beginning with Sotha Sil Expanded for Morrowind.
The following is an official list of the order the mods occur in:
  1. Blackreach Railroad (you are here)
  2. Brhuce Hammar: Legacy
  3. Aethernautics: A Space Travel Mod
  4. The Lost Wonders of Mzark
  5. Fyr Manor
  6. Dwemer Spectres
  7. The Wheels of Lull

INSTALLATION
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I recommend that you load Blackreach.esp later in your load list, especially after anything that modifies Dwemer dungeons.
To begin the quest to reactivate the train itself, head to Silent City, down in Blackreach, keep an eye out for a certain lift. You'll know it when you see it. It's got a train on it.



TROUBLESHOOTING, COMPATIBILITY, AND TIPS
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-If you fall off the train or the train platform, don't worry, the stationmaster has set up several ladders that you may use to climb back on, look for them.
-The powercube for the locomotive may be crafted at any forge, under the 'misc' tab.
-Centurion Prime's arena has several lightning towers placed throughout, which do massive damage.


SPECIAL THANKS
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To the Dem Waifus community, for helping test.
To Alpharius, for writing things.
To Knots, for nothing. Seriously where are you man we need to finish up Sotha Sil Expanded!

SirJesto, for massive contributions to the patch.
MegaDread, for the fixed normal map.
PistachioRaptor for assistance with the hat.
Everyone on the discord that helped test.


Complete the Circuit for the voice work!