Anniversary Edition is out, supported game version: later than 1.6.317 (Requires Address Library AE) All configurations can be modifed in the config file.
Note: Will conflict with other plugins that hook the same memory address (or do similar things) Won't conflict cause there's no similar plugin YET
Feedback is appreciated Welcome to submit bug reports, I'd like to improve it as well as I can Feature discussion over source code is also accepted Thank you guys!
I tried making some changes mentioned in the comments, and it stopped saying "You can't sleep in an owned bed", but now it says "You can't sleep while trespassing". I don't know why it is doing this, and I tried changing it in the TOML config to false but that didn't work.
Edit: I uninstalled it, installed some patches for COTN and reinstalled, and somehow it works. Idk why.
This is meant to work with 1.6.640, right? I'm having an issue where I can't sleep in an owned bed (still get the "can't sleep in an owned bed" notification) despite having it set to true in the TOML config. I disabled any other sleep-related mods I had such as Go to Bed and the problem still happened on a new game.
I assume there's a conflict with another plugin somewhere, but has anyone else experienced this? Or maybe is there a way to check if/what other plugin hooks into these memory addresses?
I think I've figured it out. There were two issues, one with this mod, and one with Go to Bed.
Issue with this mod: I believe the settings for "InUse" and "Owned" are swapped. Originally I had InUse = false, Owned = true, but that did not let me sleep in an owned bed. I switched it to InUse = true, Owned = false (without any other sleep mods enabled) and I was able to sleep in an owned bed. I'll open a bug; hopefully it'll get addressed at some point.
Conflict with Go to Bed: When using Go to Bed, I was unable to use a bed in use even with both InUse = true and Owned = true. But without Go to Bed, the InUse option works fine. Maybe Go to Bed checks if a bed is in use before playing the get-in-bed animation and that's what's causing the conflict?
Hi! It is possible to make this mod work with Go To Bed mod? My character goes into the bed just as advertised, but with this mod, I can't sleep and my character gets out of the bed instead.
I just tried this mod and I use gotobed/sleeptight/etc, and it all worked just fine. This mod is a life saver for the can't sleep in my own bed/home bug. There may be some other conflict or something going on because this all worked fine for me. I'm on 1.6.353, not sure if that matters.
I used this to fix the problem my character couldn't sleep on Hall of Attachment but I still doubt what caused it... Bethesda's game is really full of bugs. Thank you for your excellent work.
84 comments
All configurations can be modifed in the config file.
Note: Will conflict with other plugins that hook the same memory address (or do similar things)Won't conflict cause there's no similar plugin YET
Feedback is appreciated
Welcome to submit bug reports, I'd like to improve it as well as I can
Feature discussion over source code is also accepted
Thank you guys!
Might be interested:
Armor Rating Rescaled Remake
Best In Class PP Remake
Bunny Hopper Of Skyrim
Dynamic Equipment Manager Updated
Essentials Be Gone Reborn
Glow Be Gone Updated
Individual Shout Cooldown Remake
No Enchantments Restriction Remake
Speed Casting Remake
You Can Sleep Remake
TODO LIST
Edit: I uninstalled it, installed some patches for COTN and reinstalled, and somehow it works. Idk why.
I assume there's a conflict with another plugin somewhere, but has anyone else experienced this?
Or maybe is there a way to check if/what other plugin hooks into these memory addresses?
Issue with this mod: I believe the settings for "InUse" and "Owned" are swapped. Originally I had InUse = false, Owned = true, but that did not let me sleep in an owned bed. I switched it to InUse = true, Owned = false (without any other sleep mods enabled) and I was able to sleep in an owned bed.
I'll open a bug; hopefully it'll get addressed at some point.
Conflict with Go to Bed: When using Go to Bed, I was unable to use a bed in use even with both InUse = true and Owned = true. But without Go to Bed, the InUse option works fine. Maybe Go to Bed checks if a bed is in use before playing the get-in-bed animation and that's what's causing the conflict?
(Skyrim 1.4.15 and SKSE 2.0.12)
Bethesda's game is really full of bugs. Thank you for your excellent work.
There's a little mismatch with your version definition. 1.0.2.ng is not listet as the newest one, it's 1.0.1.ae.