Skyrim Special Edition
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Ryan - Dropkicker

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About this mod

Updated SKSE plugin for Glow Be Gone mod that removes ugly glowing effects from your character and weapons.

Permissions and credits
Brief :
Original mod by Ryan (Fudgyduff), this is an adaptive rewrite of the source code, compiled against the latest address library so it's version independent. (> 1.5.39) Biggest credit goes to them! I did like 2% work for updating it.
This plugin serves the same idea, which dynamically removes ugly shader effect from characters and weapons, no matter it's vanilla or mod-introduced. 

Installation :
Install with Mod Organizer 2 or Vortex, or manual download then install with above-said tools.
Manual installation: No, it's 2020.

Configuration :
  • RemoveActorFX = trueenable the plugin to remove characters glows, set to false to keep shader effects.
  • RemoveWeaponFX = trueenable the plugin to remove weapon glows, set to false to keep shader effects.
  • Exclusijavascript-event-stripped [], add the name of the plugin that you want to keep shader effects.

The default config comes with exclusion from some popular mods, FleshFX, Frostfall, R.A.S.S etc :
Plugin names should be in double quotaion and separeted by comma. 

Note :
If you are bothered by the Ghost NPCs being extremly transparent, check out this awesome patch by PRieST47.

Picture Comparisons :

Permission :
The source code inherits and sustains the MIT License, but the binary upload is not.
Contact me before redistributing on other sites.

Credits :
Ryan (Fudgyduff) - orginal  Glow Be Gone SSE mod, CommonLibSSE
All lovely people who helped with testing

Resources :
Source Code