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Skeleton Jack

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CACO is a great mod, but it does conflict with many other mods. I've got patches for LOTD, SRCEO, KYE, Audio OS, Ars Metallica, Bruma, MLU, Sacrosanct, SkyTEST, Vigor, and WACCF. Built for Lexy LOTD, I've separated all of the patches out into individual ones for everyone's use.

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CACO is a great mod, but it does conflict with many other mods.  I've got patches for LOTD, SRCEO, KYE, Audio OS, Ars Metallica, Bruma, MLU, Sacrosanct, SkyTEST, Vigor, and WACCF.  Built for Lexy LOTD, I've separated all of the patches out into individual ones for everyone's use.


What's with all the Patches SJ?
Presents for everyone!!

I'm running a Lexy LOTD build these days and I saw that CACO released today.  So I decided to just deep dive CACO and make a conflict resolution patch for the Lexy LOTD Guide.  

However, true to my OMEGA mind set I built each conflict resolution into its own Patch so that if I ever needed to change things, updates came out, or if I decided to remove mods from the build then it'd be easier to deal with down the road.  Which is great for everyone else since I like to share.


Hey SJ, is there going to be an AIO Patch like the ones you make for OMEGA?
I already gave you presents...  o.O

Yes!! I got permission from kryptopyr so I've included my personal merge here.  It's using the KYE CACO Lite Patch (not the KYE CACO Patch) and includes the Ordinator Patch as well.


This patch is really small...
That's what she said!

Some of the mods only need one or two fixes.  That honestly wasn't my concern.  Like I said, I was making a Conflict Resolution Patch for my mod build.  I'm using all of the mods covered here and I've merged all of these patches into one esp already for myself with Merged Plugins.  I just took the extra time to separate all of the edits into their own respective mods so that other people could benefit from my work.


Lexy LOTD Users
This is simple.

  1. Make a new Merged profile in MO2.
  2. Add all of these patches and throw them into a single folder.
  3. Add the Ordinator CACO Patch.  You will have to "Clean Masters" on this first in xEdit using a dummy esp named WM Flora Fixes esp master.  It doesn't have any records from that esp.
  4. Place the OMEGA Lexy LOTD CACO Consistency Patch.esp last in the load order.
  5. Run Merged Plugins and make your new AIO CR Patch.

Lexy may decide to throw this into a CR patch of it's own making this a moot point.  Whatever she decides on we'll run with that.  So this section may vanish down the road to follow her guide instructions instead.  However the patches here will remain on the Nexus for everyone else.


Why isn't there a FOMOD installer?!?!
Sigh...

Because I'm done.  I made the patches and don't want to spend any more time on this.  I've already spent far more time on this than was necessary and I've still got all of my other projects on my plate.  


Credits and Thanks
Because people need props!

Full thanks and credit to kryptopyr for making CACO.  Also to Teabag86 per kryptopyr for their work on the Ordinator Patch.


Any other cool stuff?!
I've got other mods!!

(SJG) OMEGA - The Modular Gameplay Overhaul for SSE
(SJG) OMEGA - Heavy Armory - The Weapon AIO Mod for MorrowLoot Ultimate
(SJG) OMEGA - Ashara SSE Merchants and Trainers for MorrowLoot Ultimate
(SJG) Lights On - Spells Emit Light (Compatible with Ordinator - Apocalypse - Sacrosanct - Shadow Spell Package)
(SJG) Lights Out - Spells Emit No Light (Compatible with Ordinator - Apocalypse - Sacrosanct - Shadow Spell Package)
(SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well)
(SJG) Better Sounding Female Dragon Shouts
(SJG) Quick Light Patch (based upon in game Torch values for light settings)
(SJG) UPF Patcher - See the Encounter Zone level in the name of the zone
(SJG) Complete Alchemy and Cooking Overhaul Patches - CACO


Skeleton Jack
-Suffer Well Brothers and Sisters...
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