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Elvarheim - ported to SSE by Hilli1

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Hilli1

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About this mod

This Mod adds new weapons to the game, originally made by Elvarheim. It combines the mods The Azincourt, Glimmer and Cyrodilic Steel Dagger. English, German and Spanish version available.

Permissions and credits
Changelogs


Elvarheim's Weapons - The Azincourt, Glimmer and Cyrodilic Steel Dagger


First:

This is a port of three different mods to Skyrim Special Edition based on the work of Elvarheim with permission from the original author.

Original Mods:

The Azincourt
Glimmer
Cyrodilic Steel Dagger

Note: I don't accept any kind of donations. Furthermore I will not take part on the mod authors donation system in any way. Any earned donation points for all
my ported mods go to the original mod authors to 100 percent. When you feel you should donate, please give some money to the animal shelter next to you.
Of course you can donate the original author when you find a donate-button on the original page. Let modding be free. Forever.



Description:

This mod is a merged version of the mods named above
with some additions and adjustments. The mod adds adds in summary 7 new weapons to the game. There are three one-handed swords, three two-handed swords as well as one dagger. The stats of the swords are comparable to ebony weapons. Witchers Glimmer has a sliver enchantment which is especially effective against undead. This mod is completely standalone. No other items of the original game will be overwritten. The meshes are optimized with Nif-Optimizer. Textures are in 2K.  All weapons can be crafted and tempered. English, German and Spanish versions are available. The ESP is cleaned,
hand-polished and checked for errors in TES5Edit.
The mod comes with a FOMOD installer in two versions:

Crafting-Only-Version:   
All weapons can only be crafted and tempered. The weapons are NOT added to levelled lists and NOT distributed in the world. Choose this option for maximum compatibility.


Levelled-Lists-Version:
All weapons can be crafted and tempered. In addition the weapons are added to levelled lists and are distributed to the world. The weapons have a chance to appear in the world and it is possible to buy them from blacksmiths after reaching a certain level. The needed levels are different for every weapon, depending on the weapon stats.
IMPORTANT: Don't forget to make a Bashed Patch if you use the levelled-lists version.
If you need help making a Bashed Patch look here: Wrye Bash Installation and Bash Patch Tutorial or S.T.E.P. Project Wiki - Bashed Patch.


Statistics

Spoiler:  
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How to craft ?

A forge can be used to create a weapon. Glimmer and the Azincourt can only be crafted at the skyforge. To craft a weapon you need to know the correct crafting perk and you need to have the needed materials in your inventory (details see spoiler below). In addition there are crafting books for every weapon. Keep the correct book in your inventory when you want to craft a weapon. Otherwise the item will not show up at the forge. A sharpening wheel can be used to improve the weapon twice as much. Crafting books are not needed for tempering.

Crafting books:
Spoiler:  
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Recipes:
Spoiler:  
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Item ID's:

You can use the mod AddItemMenu - Ultimate Mod Explorer to obtain the weapons. In case you want to add the items via console use the following item ID's:
Spoiler:  
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How to install ?

Use a mod manager of your choice (recommended):

Mod Organizer 2, Nexus Mod Manager, Vortex:

Install as usual. Run the FOMOD-installer and choose your options.

Wrye Bash:
WB does not support FOMOD-installers. As a WB user you probably know how to handle FOMOD's. One possibility is to use MO2 or NMM to pick your poison and repack the result as 7zip-file. After that you can install the new created archive in WB.

Manual installation (not recommended):

Unpack the archive somewhere and choose one of the 2 core folders and one of the 6 ESP's. Then put the content of the choosen folders in your data-folder.



Requirements:


Skyrim Special Edition. USSEP technically not needed but highly recommended.


Compatibility

Spoiler:  
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Known Issues:


none so far


Mods used in pictures:

Spoiler:  
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FAQ:

Spoiler:  
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Credits:

Credits and special thanks to
Elvarheim for The Azincourt, Glimmer and Cyrodilic Steel Dagger

Celiand for the spanish translation

and (of course):
Bethesda for one of the best games ever
ousnius for SSE Nif Optimizer


Other tools used: CreationKit 2.0, SSEEdit 3.2.1, NifSkope 2.0.0, Gimp 2.10, MergePlugins 2.3.1, ESP-ESM Translator 3.50, 7-zip



Thank You

Thank you for checking out the mod. I did my best to provide a good mod for YOU.


Please come back and endorse when you like the mod. Thank you.


You have read until here? Really? I am impressed. Congratulations. You are probably the only one in a hundred. But now it's time to play ... Have fun !


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