Skyrim Special Edition

File information

Last updated

Original upload

Created by

ktacreations and theycallmecheese - ported to SSE by Hilli1

Uploaded by


Virus scan

Safe to use

About this mod

This mods adds a full set of dragonbone weapons, originally made by ktacreations / theycallmecheese. English, German and Spanish version available.

Permissions and credits
  • Turkish

Dragon Bone Weapons Complete


This is a port to Skyrim Special Edition based on the work of theycallmecheese with permission from the original author.

Original Mod: Dragon Bone Weapons Complete

Version 2.0:
One dagger and one sword added. Original Mod: Ghosu - Dragonbone Knife Knuckles and Cutlass. All of Ghosu's assets are free to use.

Note: I don't accept any kind of donations. Furthermore I will not take part on the mod authors donation system in any way. Any earned donation points for all
my ported mods go to the original mod authors to 100 percent. When you feel you should donate, please give some money to the animal shelter next to you.
Of course you can donate the original author when you find a donate-button on the original page. Let modding be free. Forever.


This mod adds craftable Dragonbone Weapons to Skyrim. Included are Sword, War Axe, Mace, Greatsword, BattleAxe, WarHammer, Dagger, Bow and Arrows with Quiver. This was originaly released about 6 months before DG was announced. The purpose of the mod is to make the Dragonbone smithing perk worth getting after Deadric Smithing and the weapons are meant to fit in as seamlessly as possible with Bethesda's original Dragonbone armor.

The stats of the weapons are the same as normal Dragonbone Weapons, but the weapons from this mod are slightly better due to less weight and higher speed. The weapons from this mod named as Dragon Bone Weapons for the reason that they are distinguishable from usual Dragonbone Weapons.

The weapons are standalone. It does not replace Dawnguard's weapons. No other items will be overwritten. As of version 2.0 you can choose a replacer version
for all dragonbone weapons from the Dawnguard DLC with new meshes and textures. For the replacer version you don't need a ESP.

The meshes are optimized with Nif-Optimizer and checked with NifScan. I upscaled the textures to 2K and improved them a bit. All weapons can be crafted and tempered. English, German and Spanish versions are available. The esp is cleaned, hand-polished and checked for errors in TES5Edit.

As of version 3.0 there are two versions of the mod available:

All weapons can only be crafted and tempered. The weapons are NOT added to levelled lists and NOT distributed in the world. Choose this option for maximum compatibility.

All weapons can be crafted and tempered. In addition the weapons are added to levelled lists and are distributed to the world. The weapons have a chance to appear in the world and it is possible to buy them from blacksmiths after reaching a certain level. The needed levels are different for every weapon, depending on the weapon stats.
IMPORTANT: Don't forget to make a Bashed Patch if you use the levelled-lists version.
If you need help making a Bashed Patch look here: Wrye Bash Installation and Bash Patch Tutorial or S.T.E.P. Project Wiki - Bashed Patch.



How to craft ?

A forge can be used to create a weapon. To craft a weapon you need to know the correct crafting perk and you need to have the needed materials in your inventory (details see spoiler below). In addition there are crafting books for every weapon. Keep the correct book in your inventory when you want to craft a weapon. Otherwise the item will not show up at the forge. A sharpening wheel can be used to improve the weapon twice as much. Crafting books are not needed for tempering.

Crafting books:



You can use the mod AddItemMenu - Ultimate Mod Explorer to obtain the weapons. In case you want to add the items via console use the following item ID's:

How to install ?

Use a mod manager of your choice (recommended):

Mod Organizer 2, Nexus Mod Manager, Vortex:

Install as usual. Run the FOMOD-installer and choose your options.

Wrye Bash:
WB does not support FOMOD-installers. As a WB user you probably know how to handle FOMOD's. One possibility is to use MO2 or NMM to pick your poison and repack the result as 7zip-file. After that you can install the new created archive in WB.

Manual installation (not recommended):

Unpack the archive somewhere and choose one of the 2 core folders and one of the 6 ESP's. Then put the content of the choosen folders in your data-folder.


Skyrim Special Edition. USSEP technically not needed but highly recommended.



Known Issues:

Some weapons look larger when sheathed than they do when drawn. I have no idea why. Let me know please, if you have a solution.

Mods used in pictures:





Credits and special thanks to
ktacrations / theycallmecheese for Dragon Bone Weapons Complete
Ghosu for Dragonbone Knife Knuckles and Cutlass

Celiand for the spanish translation

and (of course):
Bethesda for one of the best games ever
ousnius for SSE Nif Optimizer

Other tools used: CreationKit 2.0, SSEEdit 3.2.1, NifSkope 2.0.0, Gimp 2.10, MergePlugins 2.3.1, ESP-ESM Translator 3.50, 7-zip

Thank You

Thank you for checking out the mod. I did my best to provide a good mod for YOU.

Please come back and endorse when you like the mod. Thank you.

You have read until here? Really? I am impressed. Congratulations. You are probably the only one in a hundred. But now it's time to play ... Have fun !