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Sins of the Prophets is a total conversion mod for the RTS game Sins of a Solar Empire: Rebellion based on the Halo universe of Xbox fame. The mod features the human United Nations Space Command and the alien hegemony The Covenant, along with some Forerunner flair here and there. Gameplay focuses on fast paced fleet combat utilizing sophisticated s
- 1.6GB
- 655
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1Sins of the Prophets is a total conversion mod for the RTS game Sins of a Solar Empire: Rebellion based on the Halo universe of Xbox fame. The mod features the human United Nations Space Command and the alien hegemony The Covenant, along with some Forerunner flair here and there. Gameplay focuses on fast paced fleet combat utilizing sophisticated s
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2
A more interesting and colorful deep space skybox with added nebulae.
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SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War.
- 1.2GB
- 1.1k
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3SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War.
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This mod re-balance all the game: more capital ship 43, Evolve the capital ship into strong ones; Star bases improved to become R.I.P. 81 evolution total, colossal planets and economic boost; Rebalanced and improved Research tree weapon tree capped to (more/less) 900 evolution; Dramatically improve performance,new striker,turret
- 664KB
- 162
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4This mod re-balance all the game: more capital ship 43, Evolve the capital ship into strong ones; Star bases improved to become R.I.P. 81 evolution total, colossal planets and economic boost; Rebalanced and improved Research tree weapon tree capped to (more/less) 900 evolution; Dramatically improve performance,new striker,turret
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An alternative font mod. This mod uses a font called Komikazba.
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Sins of the Sirius Sector - For Rebellion
This mod is based on the Universe of Freelancer
- 149.3MB
- 51
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6Sins of the Sirius Sector - For Rebellion
This mod is based on the Universe of Freelancer
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This mod make the star base a good defence: Give more points to spend, more hull, more shield.
- 30KB
- 41
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8This mod make the star base a good defence: Give more points to spend, more hull, more shield.
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This mod add more than 900 levels to reserch tree
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MD Wolfe's Cap fleet increase.
This mod adjusts the three starting races to have a total of 32 capital ships.
- 7KB
- 172
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10MD Wolfe's Cap fleet increase.
This mod adjusts the three starting races to have a total of 32 capital ships.
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MD Wolfe's fleet size increase
Doubles fleet size on all levels to a total of 4k
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No Super Weapons 1.82 - Rebellion
Completely removes super weapons from the most up to date (March 2015) version of Sins of a Solar Empire, including those running Forbidden Worlds and Stellar Phenomena. Super weapons will not be visible on research tree; no-one, player or AI, can use them. For those of you who like to limit your campaigns to real battles minus any cheap shots.
- 52KB
- 99
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12No Super Weapons 1.82 - Rebellion
Completely removes super weapons from the most up to date (March 2015) version of Sins of a Solar Empire, including those running Forbidden Worlds and Stellar Phenomena. Super weapons will not be visible on research tree; no-one, player or AI, can use them. For those of you who like to limit your campaigns to real battles minus any cheap shots.
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1.85 Outlaw Sectors. Evolve your capital ship, evolve your titan, grow you planet more and more, upgrade the starbase, specialize in reserch by removing limits, buil the new ship and vessels, ecc...
- 211KB
- 55
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131.85 Outlaw Sectors. Evolve your capital ship, evolve your titan, grow you planet more and more, upgrade the starbase, specialize in reserch by removing limits, buil the new ship and vessels, ecc...
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Captial and Fleet Cap and Coast Mod
Erhöht die Kosten der Upgrades (Forschungen) für Kommandoschiffkapazität und Flottenpunkte. Higher Commando and Fleet Points/Coasts
- 28KB
- 19
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14Captial and Fleet Cap and Coast Mod
Erhöht die Kosten der Upgrades (Forschungen) für Kommandoschiffkapazität und Flottenpunkte. Higher Commando and Fleet Points/Coasts
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Modification of the game's UI to make it look more clean and elegant while still true to the original design.
- 10.8MB
- 27
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15Modification of the game's UI to make it look more clean and elegant while still true to the original design.
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No Fleet Upkeep for v1.85 Rebellion
This mod simply removes the upkeep, I wish I could make it dynamically to actual fleet size but i dont know how ._.
- 1KB
- 57
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16No Fleet Upkeep for v1.85 Rebellion
This mod simply removes the upkeep, I wish I could make it dynamically to actual fleet size but i dont know how ._.
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No Carriers and No Mines - Performance Increase
Gain performance by putting all the Carrier ships and mines out to pasture.
- 14KB
- 42
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17No Carriers and No Mines - Performance Increase
Gain performance by putting all the Carrier ships and mines out to pasture.
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Titans - Starbases - Home Planet Logistics Rethought
Essential gameplay adjustments to Titans, Starbases, Home Planet Logistics for added realism and also for chicken justice.
- 7KB
- 74
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18Titans - Starbases - Home Planet Logistics Rethought
Essential gameplay adjustments to Titans, Starbases, Home Planet Logistics for added realism and also for chicken justice.
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I never liked the pitchblack starfield. I finally figured out how to brighten up the starfield a little and add some bright stars without making it look awkward. Very small mod, with a huge visual impact imo. Works best with blue skyboxes
- 35KB
- 28
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19I never liked the pitchblack starfield. I finally figured out how to brighten up the starfield a little and add some bright stars without making it look awkward. Very small mod, with a huge visual impact imo. Works best with blue skyboxes
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Modificacion de health para una experiencia mas canonica en el mod Sotp
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Reduces fleet Upkeep taxLevel 1 = 2%Level 2 = 5%Level 3 = 7%Level 4 = 10%Level 5 = 12%Level 6 = 14%Level 7 = 17%Level 8 = 19%for v1.85 Rebellion
- 1KB
- 17
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21Reduces fleet Upkeep taxLevel 1 = 2%Level 2 = 5%Level 3 = 7%Level 4 = 10%Level 5 = 12%Level 6 = 14%Level 7 = 17%Level 8 = 19%for v1.85 Rebellion
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Replaces the default "battle" and "quiet" music with epic instrumental music, full of energy, giving another meaning to the game!Sins of a Solar Empire RebellionPreview in description.
- 112.8MB
- 14
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22Replaces the default "battle" and "quiet" music with epic instrumental music, full of energy, giving another meaning to the game!Sins of a Solar Empire RebellionPreview in description.
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A large map
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1080p Opening Cinematic 60FPS with AI-upscaling and frame interpolation.
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Unique mod specopsbarton's Fortify Logistics
Welcome to unique mod, specopsbarton's Fortify Logistics mod which adds research option to all factions that rises max limit of logistics and tactical slots, which works on all planets.
- 1.0MB
- 10
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25Unique mod specopsbarton's Fortify Logistics
Welcome to unique mod, specopsbarton's Fortify Logistics mod which adds research option to all factions that rises max limit of logistics and tactical slots, which works on all planets.
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Sins_of_a_Solar_Empire_Rebellion_Ukrainian
Sins of a Solar Empire:Rebellion українською
- 771.3MB
- 2
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26Sins_of_a_Solar_Empire_Rebellion_Ukrainian
Sins of a Solar Empire:Rebellion українською
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Makes Titan abilities quieter. Now the Ragnarov will only do damage to stuff in the game, and not your ears.
- 2.6MB
- 6
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27Makes Titan abilities quieter. Now the Ragnarov will only do damage to stuff in the game, and not your ears.
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This is a simple bat file i made to convert bin to text and text to bin. The wiki explains how to make your own if you don't want to download my files here is the code they made text.bat for %%a in (*.entity) do ConvertData_Rebellion entity %%a %%a txt text.bin for %%a in (*.entity) do ConvertData_Rebellion entity %%a %%a
- 1KB
- 9
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28This is a simple bat file i made to convert bin to text and text to bin. The wiki explains how to make your own if you don't want to download my files here is the code they made text.bat for %%a in (*.entity) do ConvertData_Rebellion entity %%a %%a txt text.bin for %%a in (*.entity) do ConvertData_Rebellion entity %%a %%a
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SINS OF THE PROPHETS UNSC buff
Buffs UNSC ships fighters defense stations and carriers added new fighters to ships and added some new ships as well
- 1.8MB
- 7
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29SINS OF THE PROPHETS UNSC buff
Buffs UNSC ships fighters defense stations and carriers added new fighters to ships and added some new ships as well
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Advent starbases can now move around in gravity wells