Environmental
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All Natural is a modular weather modification that incorporates Natural Interiors (NI) for indoor weather synchronization and Real Lights. The modular nature allows you to choose add-ons for Enhanced Weather (EW), Natural Weather (NW, part of Natural Envirionments ), Atmospheric Weather System (AWS) or any combination of the three at the same t
- 172.9MB
- 16.5k
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All Natural is a modular weather modification that incorporates Natural Interiors (NI) for indoor weather synchronization and Real Lights. The modular nature allows you to choose add-ons for Enhanced Weather (EW), Natural Weather (NW, part of Natural Envirionments ), Atmospheric Weather System (AWS) or any combination of the three at the same t
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THE MOD: I made this mod, because I wasn\'t happy with any of the available water mods. They all make the water look unrealistic/silly: -water is too easy to see through (tired of seeing the bottom of the sea while standing on the top of the nearby mountain?) -The water is given a light blue/green/turquoise color. It might be just fine in fe
- 19KB
- 12.7k
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THE MOD: I made this mod, because I wasn\'t happy with any of the available water mods. They all make the water look unrealistic/silly: -water is too easy to see through (tired of seeing the bottom of the sea while standing on the top of the nearby mountain?) -The water is given a light blue/green/turquoise color. It might be just fine in fe
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Mod overhauls the grass in oblivion.
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An alternative to Natural Vegetation by Max Tael. This mod offers better textures for distant trees/shrubs and the plugins scale vegetation bigger. The textures come in 3 different variations (high/normal/low resolutions) and the plugins offer multiple scaling choices. You can use any plugin + texturepack combination.
- 3.2MB
- 4.8k
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An alternative to Natural Vegetation by Max Tael. This mod offers better textures for distant trees/shrubs and the plugins scale vegetation bigger. The textures come in 3 different variations (high/normal/low resolutions) and the plugins offer multiple scaling choices. You can use any plugin + texturepack combination.
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Makes all dungeons in the game darker by removing the universal ambient lighting and fog. You will need torch/light spell/night-eye to see well in dungeons.
- 25KB
- 2.3k
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Makes all dungeons in the game darker by removing the universal ambient lighting and fog. You will need torch/light spell/night-eye to see well in dungeons.
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A vanilla moon replacer that delivers realistic looking three dimensional cratered moons.
- 921KB
- 2.3k
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A vanilla moon replacer that delivers realistic looking three dimensional cratered moons.
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Enhanced Weather is the next generation of photorealistic weather mods. Unlike most other such mods available, it merely adds to, instead of replacing, Oblivion\'s default weather system, resulting in a seamless blend of both vanilla and new weathers, as well as some unique features.
- 8.3MB
- 2.2k
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Enhanced Weather is the next generation of photorealistic weather mods. Unlike most other such mods available, it merely adds to, instead of replacing, Oblivion\'s default weather system, resulting in a seamless blend of both vanilla and new weathers, as well as some unique features.
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An updated version of the great Alive Waters mod.
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This mod makes the water: outside, in the shivering isles, in caves and in sewers,bravil and the Oblivion Lava look a lot more realistic and dynamic, by changing the waters variables based on the weather. (requires OBSE v.20)
- 661KB
- 2.1k
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This mod makes the water: outside, in the shivering isles, in caves and in sewers,bravil and the Oblivion Lava look a lot more realistic and dynamic, by changing the waters variables based on the weather. (requires OBSE v.20)
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A tiny mod that adds falling stars to the game. They appear randomly at night when the sky is clear, the amount can be adjusted via console.
- 6KB
- 1.9k
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A tiny mod that adds falling stars to the game. They appear randomly at night when the sky is clear, the amount can be adjusted via console.
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Different looking waters. Waves, glitters, no more liquid metal-like surface.
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Far Cry inspired Grass - Expanded
This mod takes the Far Cry inspired grass by betty and expands it to other areas of Cyrodiil and even the Shivering Isles and the Paradise.
- 3.0MB
- 1.5k
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Far Cry inspired Grass - Expanded
This mod takes the Far Cry inspired grass by betty and expands it to other areas of Cyrodiil and even the Shivering Isles and the Paradise.
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This mod adds some flowers to a few ground textures.
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Overhauls the trees for oblivion.
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NAO - Natural and Atmospheric Oblivion
Cleanest, lightweight and consistent weather overhaul for Oblivion.
- 6.5MB
- 1.2k
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NAO - Natural and Atmospheric Oblivion
Cleanest, lightweight and consistent weather overhaul for Oblivion.
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This replaces the skynebula01.dds and Skystars.dds files with Hi-rez pictures taken with the Hubble telescope. The Nebula used it the Crab Nebula and the Star field is Star Cluster NGC 290
- 1.2MB
- 1.1k
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This replaces the skynebula01.dds and Skystars.dds files with Hi-rez pictures taken with the Hubble telescope. The Nebula used it the Crab Nebula and the Star field is Star Cluster NGC 290
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Enhanced Vegetation - Shivering Isles
Increases the size of tree/shrub billboards and canopy shadows in the Shivering Isles to 125%/150% for those using Enhanced Vegetation by LprMan.
- 2KB
- 1.1k
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Enhanced Vegetation - Shivering Isles
Increases the size of tree/shrub billboards and canopy shadows in the Shivering Isles to 125%/150% for those using Enhanced Vegetation by LprMan.
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All Runestones and Doomstones and Ayleid Wells glow and also produce unique sound.
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Changes of JFE for Blackwood only
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This mod adds ducks and swans at lakes and ponds in Cyrodiil